Minecraft-Console-Client/MinecraftClient/Commands/Set.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.Commands
{
public class Set : Command
{
public override string CmdName { get { return "set"; } }
public override string CmdUsage { get { return "set varname=value"; } }
public override string CmdDesc { get { return "cmd.set.desc"; } }
public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
{
if (hasArg(command))
{
string[] temp = getArg(command).Split('=');
if (temp.Length > 1)
{
if (Settings.SetVar(temp[0], getArg(command).Substring(temp[0].Length + 1)))
{
return ""; //Success
}
else return Translations.Get("cmd.set.format");
}
else return GetCmdDescTranslated();
}
else return GetCmdDescTranslated();
}
}
}