2026-04-30 16:18:59 +02:00
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using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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2026-04-30 16:22:43 +02:00
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._26_1;
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2026-04-30 16:18:59 +02:00
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public class ProvidesTrimMaterialComponent261(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public int HolderId { get; set; }
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public override void Parse(Queue<byte> data)
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{
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HolderId = DataTypes.ReadNextVarInt(data);
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if (HolderId != 0)
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return;
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DataTypes.ReadNextString(data); // base asset suffix
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var overrideCount = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < overrideCount; i++)
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{
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DataTypes.ReadNextString(data); // ResourceKey<EquipmentAsset>
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DataTypes.ReadNextString(data); // override suffix
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}
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DataTypes.ReadNextNbt(data); // ComponentSerialization.STREAM_CODEC
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}
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public override Queue<byte> Serialize()
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{
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var bytes = new List<byte>();
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bytes.AddRange(DataTypes.GetVarInt(HolderId));
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return new Queue<byte>(bytes);
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}
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}
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