mirror of
https://github.com/imayushsaini/Bombsquad-Ballistica-Modded-Server.git
synced 2025-10-20 00:00:39 +00:00
555 lines
19 KiB
Python
555 lines
19 KiB
Python
# Released under the MIT License. See LICENSE for details.
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#
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"""UI for presenting sales/etc."""
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from __future__ import annotations
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import copy
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import logging
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from typing import TYPE_CHECKING
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import bauiv1 as bui
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if TYPE_CHECKING:
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from typing import Any
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class SpecialOfferWindow(bui.Window):
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"""Window for presenting sales/etc."""
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def __init__(self, offer: dict[str, Any], transition: str = 'in_right'):
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# pylint: disable=too-many-statements
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# pylint: disable=too-many-branches
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# pylint: disable=too-many-locals
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from babase import SpecialChar
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from bauiv1lib.store import item as storeitemui
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plus = bui.app.plus
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assert plus is not None
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assert bui.app.classic is not None
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store = bui.app.classic.store
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self._cancel_delay = offer.get('cancelDelay', 0)
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# First thing: if we're offering pro or an IAP, see if we have a
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# price for it.
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# If not, abort and go into zombie mode (the user should never see
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# us that way).
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real_price: str | None
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# Misnomer: 'pro' actually means offer 'pro_sale'.
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if offer['item'] in ['pro', 'pro_fullprice']:
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real_price = plus.get_price(
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'pro' if offer['item'] == 'pro_fullprice' else 'pro_sale'
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)
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if real_price is None and bui.app.env.debug:
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print('NOTE: Faking prices for debug build.')
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real_price = '$1.23'
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zombie = real_price is None
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elif isinstance(offer['price'], str):
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# (a string price implies IAP id)
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real_price = plus.get_price(offer['price'])
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if real_price is None and bui.app.env.debug:
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print('NOTE: Faking price for debug build.')
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real_price = '$1.23'
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zombie = real_price is None
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else:
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real_price = None
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zombie = False
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if real_price is None:
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real_price = '?'
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if offer['item'] in ['pro', 'pro_fullprice']:
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self._offer_item = 'pro'
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else:
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self._offer_item = offer['item']
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# If we wanted a real price but didn't find one, go zombie.
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if zombie:
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return
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# This can pop up suddenly, so lets block input for 1 second.
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bui.lock_all_input()
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bui.apptimer(1.0, bui.unlock_all_input)
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bui.getsound('ding').play()
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bui.apptimer(0.3, bui.getsound('ooh').play)
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self._offer = copy.deepcopy(offer)
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self._width = 580
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self._height = 590
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uiscale = bui.app.ui_v1.uiscale
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super().__init__(
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root_widget=bui.containerwidget(
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size=(self._width, self._height),
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transition=transition,
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scale=(
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1.2
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if uiscale is bui.UIScale.SMALL
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else 1.15
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if uiscale is bui.UIScale.MEDIUM
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else 1.0
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),
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stack_offset=(0, -15)
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if uiscale is bui.UIScale.SMALL
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else (0, 0),
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)
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)
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self._is_bundle_sale = False
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try:
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if offer['item'] in ['pro', 'pro_fullprice']:
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original_price_str = plus.get_price('pro')
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if original_price_str is None:
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original_price_str = '?'
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new_price_str = plus.get_price('pro_sale')
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if new_price_str is None:
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new_price_str = '?'
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percent_off_text = ''
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else:
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# If the offer includes bonus tickets, it's a bundle-sale.
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if (
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'bonusTickets' in offer
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and offer['bonusTickets'] is not None
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):
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self._is_bundle_sale = True
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original_price = plus.get_v1_account_misc_read_val(
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'price.' + self._offer_item, 9999
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)
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# For pure ticket prices we can show a percent-off.
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if isinstance(offer['price'], int):
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new_price = offer['price']
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tchar = bui.charstr(SpecialChar.TICKET)
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original_price_str = tchar + str(original_price)
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new_price_str = tchar + str(new_price)
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percent_off = int(
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round(
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100.0 - (float(new_price) / original_price) * 100.0
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)
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)
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percent_off_text = ' ' + bui.Lstr(
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resource='store.salePercentText'
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).evaluate().replace('${PERCENT}', str(percent_off))
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else:
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original_price_str = new_price_str = '?'
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percent_off_text = ''
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except Exception:
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logging.exception('Error setting up special-offer: %s.', offer)
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original_price_str = new_price_str = '?'
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percent_off_text = ''
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# If its a bundle sale, change the title.
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if self._is_bundle_sale:
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sale_text = bui.Lstr(
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resource='store.saleBundleText',
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fallback_resource='store.saleText',
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).evaluate()
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else:
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# For full pro we say 'Upgrade?' since its not really a sale.
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if offer['item'] == 'pro_fullprice':
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sale_text = bui.Lstr(
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resource='store.upgradeQuestionText',
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fallback_resource='store.saleExclaimText',
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).evaluate()
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else:
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sale_text = bui.Lstr(
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resource='store.saleExclaimText',
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fallback_resource='store.saleText',
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).evaluate()
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self._title_text = bui.textwidget(
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parent=self._root_widget,
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position=(self._width * 0.5, self._height - 40),
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size=(0, 0),
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text=sale_text
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+ (
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(' ' + bui.Lstr(resource='store.oneTimeOnlyText').evaluate())
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if self._offer['oneTimeOnly']
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else ''
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)
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+ percent_off_text,
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h_align='center',
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v_align='center',
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maxwidth=self._width * 0.9 - 220,
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scale=1.4,
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color=(0.3, 1, 0.3),
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)
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self._flash_on = False
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self._flashing_timer: bui.AppTimer | None = bui.AppTimer(
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0.05, bui.WeakCall(self._flash_cycle), repeat=True
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)
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bui.apptimer(0.6, bui.WeakCall(self._stop_flashing))
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size = store.get_store_item_display_size(self._offer_item)
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display: dict[str, Any] = {}
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storeitemui.instantiate_store_item_display(
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self._offer_item,
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display,
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parent_widget=self._root_widget,
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b_pos=(
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self._width * 0.5
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- size[0] * 0.5
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+ 10
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- ((size[0] * 0.5 + 30) if self._is_bundle_sale else 0),
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self._height * 0.5
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- size[1] * 0.5
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+ 20
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+ (20 if self._is_bundle_sale else 0),
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),
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b_width=size[0],
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b_height=size[1],
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button=not self._is_bundle_sale,
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)
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# Wire up the parts we need.
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if self._is_bundle_sale:
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self._plus_text = bui.textwidget(
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parent=self._root_widget,
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position=(self._width * 0.5, self._height * 0.5 + 50),
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size=(0, 0),
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text='+',
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h_align='center',
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v_align='center',
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maxwidth=self._width * 0.9,
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scale=1.4,
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color=(0.5, 0.5, 0.5),
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)
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self._plus_tickets = bui.textwidget(
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parent=self._root_widget,
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position=(self._width * 0.5 + 120, self._height * 0.5 + 50),
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size=(0, 0),
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text=bui.charstr(SpecialChar.TICKET_BACKING)
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+ str(offer['bonusTickets']),
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h_align='center',
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v_align='center',
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maxwidth=self._width * 0.9,
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scale=2.5,
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color=(0.2, 1, 0.2),
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)
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self._price_text = bui.textwidget(
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parent=self._root_widget,
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position=(self._width * 0.5, 150),
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size=(0, 0),
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text=real_price,
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h_align='center',
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v_align='center',
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maxwidth=self._width * 0.9,
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scale=1.4,
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color=(0.2, 1, 0.2),
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)
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# Total-value if they supplied it.
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total_worth_item = offer.get('valueItem', None)
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if total_worth_item is not None:
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price = plus.get_price(total_worth_item)
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total_worth_price = (
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store.get_clean_price(price) if price is not None else None
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)
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if total_worth_price is not None:
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total_worth_text = bui.Lstr(
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resource='store.totalWorthText',
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subs=[('${TOTAL_WORTH}', total_worth_price)],
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)
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self._total_worth_text = bui.textwidget(
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parent=self._root_widget,
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text=total_worth_text,
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position=(self._width * 0.5, 210),
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scale=0.9,
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maxwidth=self._width * 0.7,
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size=(0, 0),
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h_align='center',
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v_align='center',
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shadow=1.0,
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flatness=1.0,
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color=(0.3, 1, 1),
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)
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elif offer['item'] == 'pro_fullprice':
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# for full-price pro we simply show full price
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bui.textwidget(edit=display['price_widget'], text=real_price)
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bui.buttonwidget(
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edit=display['button'], on_activate_call=self._purchase
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)
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else:
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# Show old/new prices otherwise (for pro sale).
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bui.buttonwidget(
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edit=display['button'], on_activate_call=self._purchase
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)
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bui.imagewidget(edit=display['price_slash_widget'], opacity=1.0)
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bui.textwidget(
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edit=display['price_widget_left'], text=original_price_str
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)
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bui.textwidget(
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edit=display['price_widget_right'], text=new_price_str
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)
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# Add ticket button only if this is ticket-purchasable.
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if isinstance(offer.get('price'), int):
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self._get_tickets_button = bui.buttonwidget(
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parent=self._root_widget,
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position=(self._width - 125, self._height - 68),
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size=(90, 55),
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scale=1.0,
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button_type='square',
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color=(0.7, 0.5, 0.85),
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textcolor=(0.2, 1, 0.2),
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autoselect=True,
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label=bui.Lstr(resource='getTicketsWindow.titleText'),
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on_activate_call=self._on_get_more_tickets_press,
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)
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self._ticket_text_update_timer = bui.AppTimer(
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1.0, bui.WeakCall(self._update_tickets_text), repeat=True
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)
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self._update_tickets_text()
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self._update_timer = bui.AppTimer(
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1.0, bui.WeakCall(self._update), repeat=True
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)
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self._cancel_button = bui.buttonwidget(
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parent=self._root_widget,
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position=(50, 40)
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if self._is_bundle_sale
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else (self._width * 0.5 - 75, 40),
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size=(150, 60),
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scale=1.0,
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on_activate_call=self._cancel,
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autoselect=True,
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label=bui.Lstr(resource='noThanksText'),
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)
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self._cancel_countdown_text = bui.textwidget(
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parent=self._root_widget,
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text='',
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position=(50 + 150 + 20, 40 + 27)
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if self._is_bundle_sale
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else (self._width * 0.5 - 75 + 150 + 20, 40 + 27),
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scale=1.1,
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size=(0, 0),
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h_align='left',
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v_align='center',
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shadow=1.0,
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flatness=1.0,
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color=(0.6, 0.5, 0.5),
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)
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self._update_cancel_button_graphics()
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if self._is_bundle_sale:
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self._purchase_button = bui.buttonwidget(
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parent=self._root_widget,
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position=(self._width - 200, 40),
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size=(150, 60),
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scale=1.0,
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on_activate_call=self._purchase,
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autoselect=True,
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label=bui.Lstr(resource='store.purchaseText'),
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)
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bui.containerwidget(
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edit=self._root_widget,
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cancel_button=self._cancel_button,
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start_button=self._purchase_button
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if self._is_bundle_sale
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else None,
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selected_child=self._purchase_button
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if self._is_bundle_sale
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else display['button'],
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)
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def _stop_flashing(self) -> None:
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self._flashing_timer = None
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bui.textwidget(edit=self._title_text, color=(0.3, 1, 0.3))
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def _flash_cycle(self) -> None:
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if not self._root_widget:
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return
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self._flash_on = not self._flash_on
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bui.textwidget(
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edit=self._title_text,
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color=(0.3, 1, 0.3) if self._flash_on else (1, 0.5, 0),
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)
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def _update_cancel_button_graphics(self) -> None:
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bui.buttonwidget(
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edit=self._cancel_button,
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color=(0.5, 0.5, 0.5)
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if self._cancel_delay > 0
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else (0.7, 0.4, 0.34),
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textcolor=(0.5, 0.5, 0.5)
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if self._cancel_delay > 0
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else (0.9, 0.9, 1.0),
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)
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bui.textwidget(
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edit=self._cancel_countdown_text,
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text=str(self._cancel_delay) if self._cancel_delay > 0 else '',
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)
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def _update(self) -> None:
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plus = bui.app.plus
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assert plus is not None
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# If we've got seconds left on our countdown, update it.
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if self._cancel_delay > 0:
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self._cancel_delay = max(0, self._cancel_delay - 1)
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self._update_cancel_button_graphics()
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can_die = False
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# We go away if we see that our target item is owned.
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if self._offer_item == 'pro':
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assert bui.app.classic is not None
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if bui.app.classic.accounts.have_pro():
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can_die = True
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else:
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if plus.get_purchased(self._offer_item):
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can_die = True
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if can_die:
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self._transition_out('out_left')
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def _transition_out(self, transition: str = 'out_left') -> None:
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# Also clear any pending-special-offer we've stored at this point.
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cfg = bui.app.config
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if 'pendingSpecialOffer' in cfg:
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del cfg['pendingSpecialOffer']
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cfg.commit()
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bui.containerwidget(edit=self._root_widget, transition=transition)
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def _update_tickets_text(self) -> None:
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from babase import SpecialChar
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plus = bui.app.plus
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assert plus is not None
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if not self._root_widget:
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return
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sval: str | bui.Lstr
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if plus.get_v1_account_state() == 'signed_in':
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sval = bui.charstr(SpecialChar.TICKET) + str(
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plus.get_v1_account_ticket_count()
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)
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else:
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sval = bui.Lstr(resource='getTicketsWindow.titleText')
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bui.buttonwidget(edit=self._get_tickets_button, label=sval)
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def _on_get_more_tickets_press(self) -> None:
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from bauiv1lib import account
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from bauiv1lib import getcurrency
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plus = bui.app.plus
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assert plus is not None
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if plus.get_v1_account_state() != 'signed_in':
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account.show_sign_in_prompt()
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return
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getcurrency.GetCurrencyWindow(modal=True).get_root_widget()
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def _purchase(self) -> None:
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from bauiv1lib import getcurrency
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from bauiv1lib import confirm
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plus = bui.app.plus
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assert plus is not None
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assert bui.app.classic is not None
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store = bui.app.classic.store
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if self._offer['item'] == 'pro':
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plus.purchase('pro_sale')
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elif self._offer['item'] == 'pro_fullprice':
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plus.purchase('pro')
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elif self._is_bundle_sale:
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# With bundle sales, the price is the name of the IAP.
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plus.purchase(self._offer['price'])
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else:
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ticket_count: int | None
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try:
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ticket_count = plus.get_v1_account_ticket_count()
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except Exception:
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ticket_count = None
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if ticket_count is not None and ticket_count < self._offer['price']:
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getcurrency.show_get_tickets_prompt()
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bui.getsound('error').play()
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return
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def do_it() -> None:
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assert plus is not None
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plus.in_game_purchase(
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'offer:' + str(self._offer['id']), self._offer['price']
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)
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bui.getsound('swish').play()
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confirm.ConfirmWindow(
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bui.Lstr(
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resource='store.purchaseConfirmText',
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subs=[
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(
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'${ITEM}',
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store.get_store_item_name_translated(
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self._offer['item']
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),
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)
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],
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),
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width=400,
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height=120,
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action=do_it,
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ok_text=bui.Lstr(
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resource='store.purchaseText', fallback_resource='okText'
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),
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)
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def _cancel(self) -> None:
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if self._cancel_delay > 0:
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bui.getsound('error').play()
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return
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self._transition_out('out_right')
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def show_offer() -> bool:
|
|
"""(internal)"""
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|
try:
|
|
from bauiv1lib import feedback
|
|
|
|
plus = bui.app.plus
|
|
assert plus is not None
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|
|
|
app = bui.app
|
|
assert app.classic is not None
|
|
|
|
# Space things out a bit so we don't hit the poor user with an ad and
|
|
# then an in-game offer.
|
|
has_been_long_enough_since_ad = True
|
|
if app.classic.ads.last_ad_completion_time is not None and (
|
|
bui.apptime() - app.classic.ads.last_ad_completion_time < 30.0
|
|
):
|
|
has_been_long_enough_since_ad = False
|
|
|
|
if (
|
|
app.classic.special_offer is not None
|
|
and has_been_long_enough_since_ad
|
|
):
|
|
# Special case: for pro offers, store this in our prefs so we
|
|
# can re-show it if the user kills us (set phasers to 'NAG'!!!).
|
|
if app.classic.special_offer.get('item') == 'pro_fullprice':
|
|
cfg = app.config
|
|
cfg['pendingSpecialOffer'] = {
|
|
'a': plus.get_v1_account_public_login_id(),
|
|
'o': app.classic.special_offer,
|
|
}
|
|
cfg.commit()
|
|
|
|
if app.classic.special_offer['item'] == 'rating':
|
|
feedback.ask_for_rating()
|
|
else:
|
|
SpecialOfferWindow(app.classic.special_offer)
|
|
|
|
app.classic.special_offer = None
|
|
return True
|
|
except Exception:
|
|
logging.exception('Error showing offer.')
|
|
|
|
return False
|