mirror of
https://github.com/imayushsaini/Bombsquad-Ballistica-Modded-Server.git
synced 2026-08-15 13:04:30 +00:00
2308 lines
78 KiB
Python
2308 lines
78 KiB
Python
# Released under the MIT License. See LICENSE for details.
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#
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# Auto-generated; do not edit by hand.
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"""Asset-package wrapper for ``a-0.bastdassets.260720`` (bascenev1).
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All assets for classic bombsquad.
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"""
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# ba_meta require api 9
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# ba_meta require asset-package a-0.bastdassets.260720
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# pylint: disable=useless-suppression
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# pylint: disable=too-many-lines
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# pylint: disable=too-few-public-methods, disallowed-name
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__asset_package__ = 'a-0.bastdassets.260720'
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from typing import TYPE_CHECKING
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from bascenev1._assetwrap import AssetDir
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if TYPE_CHECKING:
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import bascenev1
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class AudioGroup:
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"""
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All standard game sounds (everything non-bootstrap).
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See source for the full asset list.
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"""
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achievement: bascenev1.Sound
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action_hero1: bascenev1.Sound
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action_hero2: bascenev1.Sound
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action_hero3: bascenev1.Sound
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action_hero4: bascenev1.Sound
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action_hero_death: bascenev1.Sound
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action_hero_fall: bascenev1.Sound
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action_hero_hit1: bascenev1.Sound
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action_hero_hit2: bascenev1.Sound
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activate_beep: bascenev1.Sound
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agent1: bascenev1.Sound
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agent2: bascenev1.Sound
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agent3: bascenev1.Sound
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agent4: bascenev1.Sound
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agent_death: bascenev1.Sound
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agent_fall: bascenev1.Sound
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agent_hit1: bascenev1.Sound
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agent_hit2: bascenev1.Sound
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alarm: bascenev1.Sound
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ali1: bascenev1.Sound
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ali2: bascenev1.Sound
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ali3: bascenev1.Sound
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ali4: bascenev1.Sound
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ali_death: bascenev1.Sound
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ali_fall: bascenev1.Sound
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ali_hit1: bascenev1.Sound
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ali_hit2: bascenev1.Sound
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alien1: bascenev1.Sound
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alien2: bascenev1.Sound
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alien3: bascenev1.Sound
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alien4: bascenev1.Sound
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alien_death: bascenev1.Sound
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alien_fall: bascenev1.Sound
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alien_hit1: bascenev1.Sound
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alien_hit2: bascenev1.Sound
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announce_eight: bascenev1.Sound
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announce_five: bascenev1.Sound
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announce_four: bascenev1.Sound
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announce_nine: bascenev1.Sound
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announce_one: bascenev1.Sound
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announce_seven: bascenev1.Sound
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announce_six: bascenev1.Sound
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announce_ten: bascenev1.Sound
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announce_three: bascenev1.Sound
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announce_two: bascenev1.Sound
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assassin1: bascenev1.Sound
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assassin2: bascenev1.Sound
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assassin3: bascenev1.Sound
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assassin4: bascenev1.Sound
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assassin_death: bascenev1.Sound
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assassin_fall: bascenev1.Sound
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assassin_hit1: bascenev1.Sound
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assassin_hit2: bascenev1.Sound
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aww: bascenev1.Sound
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bear1: bascenev1.Sound
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bear2: bascenev1.Sound
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bear3: bascenev1.Sound
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bear4: bascenev1.Sound
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bear_death: bascenev1.Sound
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bear_fall: bascenev1.Sound
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bear_hit1: bascenev1.Sound
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bear_hit2: bascenev1.Sound
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bell_high: bascenev1.Sound
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bell_low: bascenev1.Sound
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bell_med: bascenev1.Sound
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big_impact: bascenev1.Sound
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big_impact2: bascenev1.Sound
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block: bascenev1.Sound
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bomb_drop01: bascenev1.Sound
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bomb_drop02: bascenev1.Sound
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bomb_roll01: bascenev1.Sound
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bones1: bascenev1.Sound
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bones2: bascenev1.Sound
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bones3: bascenev1.Sound
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bones_death: bascenev1.Sound
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bones_fall: bascenev1.Sound
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boo: bascenev1.Sound
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box_drop: bascenev1.Sound
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boxing_bell: bascenev1.Sound
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bunny1: bascenev1.Sound
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bunny2: bascenev1.Sound
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bunny3: bascenev1.Sound
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bunny4: bascenev1.Sound
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bunny_death: bascenev1.Sound
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bunny_fall: bascenev1.Sound
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bunny_hit1: bascenev1.Sound
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bunny_hit2: bascenev1.Sound
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bunny_jump: bascenev1.Sound
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cash_register2: bascenev1.Sound
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char_select_music: bascenev1.Sound
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cheer: bascenev1.Sound
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cork_pop2: bascenev1.Sound
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cowboy1: bascenev1.Sound
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cowboy2: bascenev1.Sound
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cowboy3: bascenev1.Sound
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cowboy4: bascenev1.Sound
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cowboy_death: bascenev1.Sound
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cowboy_fall: bascenev1.Sound
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cowboy_hit1: bascenev1.Sound
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cowboy_hit2: bascenev1.Sound
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crowd_chant: bascenev1.Sound
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cyborg1: bascenev1.Sound
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cyborg2: bascenev1.Sound
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cyborg3: bascenev1.Sound
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cyborg4: bascenev1.Sound
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cyborg_death: bascenev1.Sound
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cyborg_fall: bascenev1.Sound
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cyborg_hit1: bascenev1.Sound
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cyborg_hit2: bascenev1.Sound
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cymbal: bascenev1.Sound
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debris_fall: bascenev1.Sound
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deek2: bascenev1.Sound
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ding_small: bascenev1.Sound
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ding_small_high: bascenev1.Sound
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dripity: bascenev1.Sound
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drum_roll: bascenev1.Sound
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drum_roll_short: bascenev1.Sound
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explosion01: bascenev1.Sound
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explosion02: bascenev1.Sound
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explosion03: bascenev1.Sound
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explosion04: bascenev1.Sound
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explosion05: bascenev1.Sound
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fanfare: bascenev1.Sound
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flag_catcher_music: bascenev1.Sound
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flying_music: bascenev1.Sound
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foghorn: bascenev1.Sound
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foot_impact01: bascenev1.Sound
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foot_impact02: bascenev1.Sound
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foot_impact03: bascenev1.Sound
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forward_march_music: bascenev1.Sound
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freeze: bascenev1.Sound
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frosty01: bascenev1.Sound
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frosty02: bascenev1.Sound
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frosty03: bascenev1.Sound
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frosty04: bascenev1.Sound
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frosty05: bascenev1.Sound
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frosty_death: bascenev1.Sound
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frosty_fall: bascenev1.Sound
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frosty_hit01: bascenev1.Sound
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frosty_hit02: bascenev1.Sound
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frosty_hit03: bascenev1.Sound
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fuse01: bascenev1.Sound
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gasp: bascenev1.Sound
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gladiator1: bascenev1.Sound
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gladiator2: bascenev1.Sound
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gladiator3: bascenev1.Sound
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gladiator4: bascenev1.Sound
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gladiator_death: bascenev1.Sound
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gladiator_fall: bascenev1.Sound
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gladiator_hit1: bascenev1.Sound
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gladiator_hit2: bascenev1.Sound
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gong: bascenev1.Sound
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grand_romp_music: bascenev1.Sound
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gravel_skid: bascenev1.Sound
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health_powerup: bascenev1.Sound
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hiss: bascenev1.Sound
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impact_hard: bascenev1.Sound
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impact_hard2: bascenev1.Sound
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impact_hard3: bascenev1.Sound
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impact_medium: bascenev1.Sound
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impact_medium2: bascenev1.Sound
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jack01: bascenev1.Sound
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jack02: bascenev1.Sound
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jack03: bascenev1.Sound
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jack04: bascenev1.Sound
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jack05: bascenev1.Sound
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jack06: bascenev1.Sound
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jack_death01: bascenev1.Sound
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jack_fall01: bascenev1.Sound
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jack_hit01: bascenev1.Sound
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jack_hit02: bascenev1.Sound
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jack_hit03: bascenev1.Sound
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jack_hit04: bascenev1.Sound
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jack_hit05: bascenev1.Sound
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jack_hit06: bascenev1.Sound
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jack_hit07: bascenev1.Sound
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jumpsuit1: bascenev1.Sound
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jumpsuit2: bascenev1.Sound
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jumpsuit3: bascenev1.Sound
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jumpsuit4: bascenev1.Sound
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jumpsuit_death: bascenev1.Sound
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jumpsuit_fall: bascenev1.Sound
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jumpsuit_hit1: bascenev1.Sound
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jumpsuit_hit2: bascenev1.Sound
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kronk1: bascenev1.Sound
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kronk10: bascenev1.Sound
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kronk2: bascenev1.Sound
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kronk3: bascenev1.Sound
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kronk4: bascenev1.Sound
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kronk5: bascenev1.Sound
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kronk6: bascenev1.Sound
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kronk7: bascenev1.Sound
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kronk8: bascenev1.Sound
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kronk9: bascenev1.Sound
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kronk_death: bascenev1.Sound
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kronk_fall: bascenev1.Sound
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laser: bascenev1.Sound
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laser_reverse: bascenev1.Sound
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mel01: bascenev1.Sound
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mel02: bascenev1.Sound
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mel03: bascenev1.Sound
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mel04: bascenev1.Sound
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mel05: bascenev1.Sound
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mel06: bascenev1.Sound
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mel07: bascenev1.Sound
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mel08: bascenev1.Sound
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mel09: bascenev1.Sound
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mel10: bascenev1.Sound
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mel_death01: bascenev1.Sound
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mel_fall01: bascenev1.Sound
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menu_music: bascenev1.Sound
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metal_hit: bascenev1.Sound
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metal_skid: bascenev1.Sound
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nice: bascenev1.Sound
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ninja_attack1: bascenev1.Sound
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ninja_attack2: bascenev1.Sound
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ninja_attack3: bascenev1.Sound
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ninja_attack4: bascenev1.Sound
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ninja_attack5: bascenev1.Sound
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ninja_attack6: bascenev1.Sound
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ninja_attack7: bascenev1.Sound
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ninja_death1: bascenev1.Sound
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ninja_fall1: bascenev1.Sound
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ninja_hit1: bascenev1.Sound
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ninja_hit2: bascenev1.Sound
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ninja_hit3: bascenev1.Sound
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ninja_hit4: bascenev1.Sound
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ninja_hit5: bascenev1.Sound
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ninja_hit6: bascenev1.Sound
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ninja_hit7: bascenev1.Sound
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ninja_hit8: bascenev1.Sound
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old_lady1: bascenev1.Sound
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old_lady2: bascenev1.Sound
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old_lady3: bascenev1.Sound
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old_lady4: bascenev1.Sound
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old_lady_death: bascenev1.Sound
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old_lady_fall: bascenev1.Sound
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old_lady_hit1: bascenev1.Sound
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old_lady_hit2: bascenev1.Sound
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ooh: bascenev1.Sound
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opera_singer1: bascenev1.Sound
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opera_singer2: bascenev1.Sound
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opera_singer3: bascenev1.Sound
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opera_singer4: bascenev1.Sound
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opera_singer_death: bascenev1.Sound
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opera_singer_fall: bascenev1.Sound
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opera_singer_hit1: bascenev1.Sound
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opera_singer_hit2: bascenev1.Sound
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orchestra_hit: bascenev1.Sound
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orchestra_hit2: bascenev1.Sound
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orchestra_hit3: bascenev1.Sound
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orchestra_hit4: bascenev1.Sound
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orchestra_hit_big1: bascenev1.Sound
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orchestra_hit_big2: bascenev1.Sound
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penguin1: bascenev1.Sound
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penguin2: bascenev1.Sound
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penguin3: bascenev1.Sound
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penguin4: bascenev1.Sound
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penguin_death: bascenev1.Sound
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penguin_fall: bascenev1.Sound
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penguin_hit1: bascenev1.Sound
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penguin_hit2: bascenev1.Sound
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pixie1: bascenev1.Sound
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pixie2: bascenev1.Sound
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pixie3: bascenev1.Sound
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pixie4: bascenev1.Sound
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pixie_death: bascenev1.Sound
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pixie_fall: bascenev1.Sound
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pixie_hit1: bascenev1.Sound
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pixie_hit2: bascenev1.Sound
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player_death: bascenev1.Sound
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player_left: bascenev1.Sound
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pop01: bascenev1.Sound
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powerup01: bascenev1.Sound
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punch_strong01: bascenev1.Sound
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punch_strong02: bascenev1.Sound
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punch_swish: bascenev1.Sound
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punch_weak01: bascenev1.Sound
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race_beep1: bascenev1.Sound
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race_beep2: bascenev1.Sound
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ref_whistle: bascenev1.Sound
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rev_up: bascenev1.Sound
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robot1: bascenev1.Sound
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robot2: bascenev1.Sound
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robot3: bascenev1.Sound
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robot4: bascenev1.Sound
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robot_death: bascenev1.Sound
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robot_fall: bascenev1.Sound
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robot_hit1: bascenev1.Sound
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robot_hit2: bascenev1.Sound
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run_away_music: bascenev1.Sound
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santa01: bascenev1.Sound
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santa02: bascenev1.Sound
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santa03: bascenev1.Sound
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santa04: bascenev1.Sound
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santa05: bascenev1.Sound
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santa_death: bascenev1.Sound
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santa_fall: bascenev1.Sound
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santa_hit01: bascenev1.Sound
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santa_hit02: bascenev1.Sound
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santa_hit03: bascenev1.Sound
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santa_hit04: bascenev1.Sound
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scamper01: bascenev1.Sound
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scary_music: bascenev1.Sound
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score: bascenev1.Sound
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score_hit01: bascenev1.Sound
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score_hit02: bascenev1.Sound
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scores_epic_music: bascenev1.Sound
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shatter: bascenev1.Sound
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shield_down: bascenev1.Sound
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shield_hit: bascenev1.Sound
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shield_up: bascenev1.Sound
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skid01: bascenev1.Sound
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slow_epic_music: bascenev1.Sound
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spawn: bascenev1.Sound
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spaz_attack01: bascenev1.Sound
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spaz_attack02: bascenev1.Sound
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spaz_attack03: bascenev1.Sound
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spaz_attack04: bascenev1.Sound
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spaz_death01: bascenev1.Sound
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spaz_eff: bascenev1.Sound
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spaz_fall01: bascenev1.Sound
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spaz_impact01: bascenev1.Sound
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spaz_impact02: bascenev1.Sound
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spaz_impact03: bascenev1.Sound
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spaz_impact04: bascenev1.Sound
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spaz_jump01: bascenev1.Sound
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spaz_jump02: bascenev1.Sound
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spaz_jump03: bascenev1.Sound
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spaz_jump04: bascenev1.Sound
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spaz_ow: bascenev1.Sound
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spaz_pickup01: bascenev1.Sound
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spaz_scream01: bascenev1.Sound
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splatter: bascenev1.Sound
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sports_music: bascenev1.Sound
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sticky_impact: bascenev1.Sound
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super_punch: bascenev1.Sound
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superhero1: bascenev1.Sound
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superhero2: bascenev1.Sound
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superhero3: bascenev1.Sound
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superhero4: bascenev1.Sound
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superhero_death: bascenev1.Sound
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superhero_fall: bascenev1.Sound
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superhero_hit1: bascenev1.Sound
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superhero_hit2: bascenev1.Sound
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survival_music: bascenev1.Sound
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swip: bascenev1.Sound
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swip2: bascenev1.Sound
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techno_hit01: bascenev1.Sound
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tick: bascenev1.Sound
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ticking: bascenev1.Sound
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to_the_death_music: bascenev1.Sound
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trash_rummage: bascenev1.Sound
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victory_music: bascenev1.Sound
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warn_beep: bascenev1.Sound
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warn_beeps: bascenev1.Sound
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warrior1: bascenev1.Sound
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warrior2: bascenev1.Sound
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warrior3: bascenev1.Sound
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warrior4: bascenev1.Sound
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warrior_death: bascenev1.Sound
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warrior_fall: bascenev1.Sound
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warrior_hit1: bascenev1.Sound
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warrior_hit2: bascenev1.Sound
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when_johnny_comes_marching_home_music: bascenev1.Sound
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witch1: bascenev1.Sound
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witch2: bascenev1.Sound
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witch3: bascenev1.Sound
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witch4: bascenev1.Sound
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witch_death: bascenev1.Sound
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witch_fall: bascenev1.Sound
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witch_hit1: bascenev1.Sound
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witch_hit2: bascenev1.Sound
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wizard1: bascenev1.Sound
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wizard2: bascenev1.Sound
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wizard3: bascenev1.Sound
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wizard4: bascenev1.Sound
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wizard_death: bascenev1.Sound
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wizard_fall: bascenev1.Sound
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wizard_hit1: bascenev1.Sound
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wizard_hit2: bascenev1.Sound
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woo: bascenev1.Sound
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woo2: bascenev1.Sound
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woo3: bascenev1.Sound
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wood_debris_fall: bascenev1.Sound
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wow: bascenev1.Sound
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wrestler1: bascenev1.Sound
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wrestler2: bascenev1.Sound
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wrestler3: bascenev1.Sound
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wrestler4: bascenev1.Sound
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wrestler_death: bascenev1.Sound
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wrestler_fall: bascenev1.Sound
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wrestler_hit1: bascenev1.Sound
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wrestler_hit2: bascenev1.Sound
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yeah: bascenev1.Sound
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zoe_attack01: bascenev1.Sound
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zoe_attack02: bascenev1.Sound
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zoe_attack03: bascenev1.Sound
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zoe_attack04: bascenev1.Sound
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zoe_death01: bascenev1.Sound
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zoe_eff: bascenev1.Sound
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zoe_fall01: bascenev1.Sound
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zoe_impact01: bascenev1.Sound
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|
zoe_impact02: bascenev1.Sound
|
|
zoe_impact03: bascenev1.Sound
|
|
zoe_impact04: bascenev1.Sound
|
|
zoe_jump01: bascenev1.Sound
|
|
zoe_jump02: bascenev1.Sound
|
|
zoe_jump03: bascenev1.Sound
|
|
zoe_ow: bascenev1.Sound
|
|
zoe_pickup01: bascenev1.Sound
|
|
zoe_scream01: bascenev1.Sound
|
|
|
|
class MeshesGroup:
|
|
"""
|
|
All standard game meshes (everything non-bootstrap).
|
|
|
|
See source for the full asset list.
|
|
"""
|
|
|
|
achievement_outline: bascenev1.Mesh
|
|
action_hero_fore_arm: bascenev1.Mesh
|
|
action_hero_hand: bascenev1.Mesh
|
|
action_hero_head: bascenev1.Mesh
|
|
action_hero_lower_leg: bascenev1.Mesh
|
|
action_hero_pelvis: bascenev1.Mesh
|
|
action_hero_toes: bascenev1.Mesh
|
|
action_hero_torso: bascenev1.Mesh
|
|
action_hero_upper_arm: bascenev1.Mesh
|
|
action_hero_upper_leg: bascenev1.Mesh
|
|
agent_fore_arm: bascenev1.Mesh
|
|
agent_hand: bascenev1.Mesh
|
|
agent_head: bascenev1.Mesh
|
|
agent_lower_leg: bascenev1.Mesh
|
|
agent_pelvis: bascenev1.Mesh
|
|
agent_toes: bascenev1.Mesh
|
|
agent_torso: bascenev1.Mesh
|
|
agent_upper_arm: bascenev1.Mesh
|
|
agent_upper_leg: bascenev1.Mesh
|
|
ali_fore_arm: bascenev1.Mesh
|
|
ali_hand: bascenev1.Mesh
|
|
ali_head: bascenev1.Mesh
|
|
ali_lower_leg: bascenev1.Mesh
|
|
ali_pelvis: bascenev1.Mesh
|
|
ali_toes: bascenev1.Mesh
|
|
ali_torso: bascenev1.Mesh
|
|
ali_upper_arm: bascenev1.Mesh
|
|
ali_upper_leg: bascenev1.Mesh
|
|
alien_fore_arm: bascenev1.Mesh
|
|
alien_hand: bascenev1.Mesh
|
|
alien_head: bascenev1.Mesh
|
|
alien_lower_leg: bascenev1.Mesh
|
|
alien_pelvis: bascenev1.Mesh
|
|
alien_toes: bascenev1.Mesh
|
|
alien_torso: bascenev1.Mesh
|
|
alien_upper_arm: bascenev1.Mesh
|
|
alien_upper_leg: bascenev1.Mesh
|
|
always_land_bg: bascenev1.Mesh
|
|
always_land_level: bascenev1.Mesh
|
|
always_land_level_bottom: bascenev1.Mesh
|
|
always_land_level_collide: bascenev1.CollisionMesh
|
|
always_land_vrfill_mound: bascenev1.Mesh
|
|
angry_computer_transparent: bascenev1.Mesh
|
|
assassin_fore_arm: bascenev1.Mesh
|
|
assassin_hand: bascenev1.Mesh
|
|
assassin_head: bascenev1.Mesh
|
|
assassin_lower_leg: bascenev1.Mesh
|
|
assassin_pelvis: bascenev1.Mesh
|
|
assassin_toes: bascenev1.Mesh
|
|
assassin_torso: bascenev1.Mesh
|
|
assassin_upper_arm: bascenev1.Mesh
|
|
assassin_upper_leg: bascenev1.Mesh
|
|
bear_fore_arm: bascenev1.Mesh
|
|
bear_hand: bascenev1.Mesh
|
|
bear_head: bascenev1.Mesh
|
|
bear_lower_leg: bascenev1.Mesh
|
|
bear_pelvis: bascenev1.Mesh
|
|
bear_toes: bascenev1.Mesh
|
|
bear_torso: bascenev1.Mesh
|
|
bear_upper_arm: bascenev1.Mesh
|
|
bear_upper_leg: bascenev1.Mesh
|
|
big_g: bascenev1.Mesh
|
|
big_gbottom: bascenev1.Mesh
|
|
big_gbumper: bascenev1.CollisionMesh
|
|
big_gcollide: bascenev1.CollisionMesh
|
|
bomb: bascenev1.Mesh
|
|
bomb_sticky: bascenev1.Mesh
|
|
bones_fore_arm: bascenev1.Mesh
|
|
bones_hand: bascenev1.Mesh
|
|
bones_head: bascenev1.Mesh
|
|
bones_lower_leg: bascenev1.Mesh
|
|
bones_pelvis: bascenev1.Mesh
|
|
bones_toes: bascenev1.Mesh
|
|
bones_torso: bascenev1.Mesh
|
|
bones_upper_arm: bascenev1.Mesh
|
|
bones_upper_leg: bascenev1.Mesh
|
|
bridgit_level_bottom: bascenev1.Mesh
|
|
bridgit_level_collide: bascenev1.CollisionMesh
|
|
bridgit_level_railing_collide: bascenev1.CollisionMesh
|
|
bridgit_level_top: bascenev1.Mesh
|
|
bunny_fore_arm: bascenev1.Mesh
|
|
bunny_hand: bascenev1.Mesh
|
|
bunny_head: bascenev1.Mesh
|
|
bunny_lower_leg: bascenev1.Mesh
|
|
bunny_pelvis: bascenev1.Mesh
|
|
bunny_toes: bascenev1.Mesh
|
|
bunny_torso: bascenev1.Mesh
|
|
bunny_upper_arm: bascenev1.Mesh
|
|
bunny_upper_leg: bascenev1.Mesh
|
|
button_null: bascenev1.Mesh
|
|
courtyard_level: bascenev1.Mesh
|
|
courtyard_level_bottom: bascenev1.Mesh
|
|
courtyard_level_collide: bascenev1.CollisionMesh
|
|
courtyard_player_wall: bascenev1.CollisionMesh
|
|
cowboy_fore_arm: bascenev1.Mesh
|
|
cowboy_hand: bascenev1.Mesh
|
|
cowboy_head: bascenev1.Mesh
|
|
cowboy_lower_leg: bascenev1.Mesh
|
|
cowboy_pelvis: bascenev1.Mesh
|
|
cowboy_toes: bascenev1.Mesh
|
|
cowboy_torso: bascenev1.Mesh
|
|
cowboy_upper_arm: bascenev1.Mesh
|
|
cowboy_upper_leg: bascenev1.Mesh
|
|
crag_castle_level: bascenev1.Mesh
|
|
crag_castle_level_bottom: bascenev1.Mesh
|
|
crag_castle_level_bumper: bascenev1.CollisionMesh
|
|
crag_castle_level_collide: bascenev1.CollisionMesh
|
|
crag_castle_vrfill_mound: bascenev1.Mesh
|
|
currency_meter: bascenev1.Mesh
|
|
currency_plus_button: bascenev1.Mesh
|
|
cyborg_fore_arm: bascenev1.Mesh
|
|
cyborg_hand: bascenev1.Mesh
|
|
cyborg_head: bascenev1.Mesh
|
|
cyborg_lower_leg: bascenev1.Mesh
|
|
cyborg_pelvis: bascenev1.Mesh
|
|
cyborg_toes: bascenev1.Mesh
|
|
cyborg_torso: bascenev1.Mesh
|
|
cyborg_upper_arm: bascenev1.Mesh
|
|
cyborg_upper_leg: bascenev1.Mesh
|
|
doom_shroom_bg: bascenev1.Mesh
|
|
doom_shroom_level: bascenev1.Mesh
|
|
doom_shroom_level_collide: bascenev1.CollisionMesh
|
|
doom_shroom_stem: bascenev1.Mesh
|
|
doom_shroom_stem_collide: bascenev1.CollisionMesh
|
|
doom_shroom_vrfill: bascenev1.Mesh
|
|
egg: bascenev1.Mesh
|
|
football_stadium: bascenev1.Mesh
|
|
football_stadium_collide: bascenev1.CollisionMesh
|
|
football_stadium_vrfill: bascenev1.Mesh
|
|
frame_inset: bascenev1.Mesh
|
|
frosty_fore_arm: bascenev1.Mesh
|
|
frosty_hand: bascenev1.Mesh
|
|
frosty_head: bascenev1.Mesh
|
|
frosty_lower_leg: bascenev1.Mesh
|
|
frosty_pelvis: bascenev1.Mesh
|
|
frosty_toes: bascenev1.Mesh
|
|
frosty_torso: bascenev1.Mesh
|
|
frosty_upper_arm: bascenev1.Mesh
|
|
frosty_upper_leg: bascenev1.Mesh
|
|
gladiator_fore_arm: bascenev1.Mesh
|
|
gladiator_hand: bascenev1.Mesh
|
|
gladiator_head: bascenev1.Mesh
|
|
gladiator_lower_leg: bascenev1.Mesh
|
|
gladiator_pelvis: bascenev1.Mesh
|
|
gladiator_toes: bascenev1.Mesh
|
|
gladiator_torso: bascenev1.Mesh
|
|
gladiator_upper_arm: bascenev1.Mesh
|
|
gladiator_upper_leg: bascenev1.Mesh
|
|
heart_opaque: bascenev1.Mesh
|
|
heart_transparent: bascenev1.Mesh
|
|
hockey_stadium_collide: bascenev1.CollisionMesh
|
|
hockey_stadium_inner: bascenev1.Mesh
|
|
hockey_stadium_outer: bascenev1.Mesh
|
|
hockey_stadium_stands: bascenev1.Mesh
|
|
image2x1_vertical: bascenev1.Mesh
|
|
impact_bomb: bascenev1.Mesh
|
|
jack_fore_arm: bascenev1.Mesh
|
|
jack_hand: bascenev1.Mesh
|
|
jack_head: bascenev1.Mesh
|
|
jack_lower_leg: bascenev1.Mesh
|
|
jack_toes: bascenev1.Mesh
|
|
jack_torso: bascenev1.Mesh
|
|
jack_upper_arm: bascenev1.Mesh
|
|
jack_upper_leg: bascenev1.Mesh
|
|
jumpsuit_fore_arm: bascenev1.Mesh
|
|
jumpsuit_hand: bascenev1.Mesh
|
|
jumpsuit_head: bascenev1.Mesh
|
|
jumpsuit_lower_leg: bascenev1.Mesh
|
|
jumpsuit_pelvis: bascenev1.Mesh
|
|
jumpsuit_toes: bascenev1.Mesh
|
|
jumpsuit_torso: bascenev1.Mesh
|
|
jumpsuit_upper_arm: bascenev1.Mesh
|
|
jumpsuit_upper_leg: bascenev1.Mesh
|
|
kronk_fore_arm: bascenev1.Mesh
|
|
kronk_hand: bascenev1.Mesh
|
|
kronk_head: bascenev1.Mesh
|
|
kronk_lower_leg: bascenev1.Mesh
|
|
kronk_pelvis: bascenev1.Mesh
|
|
kronk_toes: bascenev1.Mesh
|
|
kronk_torso: bascenev1.Mesh
|
|
kronk_upper_arm: bascenev1.Mesh
|
|
kronk_upper_leg: bascenev1.Mesh
|
|
lake_frigid: bascenev1.Mesh
|
|
lake_frigid_collide: bascenev1.CollisionMesh
|
|
lake_frigid_reflections: bascenev1.Mesh
|
|
lake_frigid_top: bascenev1.Mesh
|
|
lake_frigid_vrfill: bascenev1.Mesh
|
|
land_mine: bascenev1.Mesh
|
|
level_select_button_opaque: bascenev1.Mesh
|
|
level_select_button_transparent: bascenev1.Mesh
|
|
logo: bascenev1.Mesh
|
|
logo_transparent: bascenev1.Mesh
|
|
mel_fore_arm: bascenev1.Mesh
|
|
mel_hand: bascenev1.Mesh
|
|
mel_head: bascenev1.Mesh
|
|
mel_lower_leg: bascenev1.Mesh
|
|
mel_toes: bascenev1.Mesh
|
|
mel_torso: bascenev1.Mesh
|
|
mel_upper_arm: bascenev1.Mesh
|
|
mel_upper_leg: bascenev1.Mesh
|
|
meter_transparent: bascenev1.Mesh
|
|
monkey_face_level: bascenev1.Mesh
|
|
monkey_face_level_bottom: bascenev1.Mesh
|
|
monkey_face_level_bumper: bascenev1.CollisionMesh
|
|
monkey_face_level_collide: bascenev1.CollisionMesh
|
|
nature_background: bascenev1.Mesh
|
|
nature_background_collide: bascenev1.CollisionMesh
|
|
nature_background_vrfill: bascenev1.Mesh
|
|
neo_spaz_fore_arm: bascenev1.Mesh
|
|
neo_spaz_hand: bascenev1.Mesh
|
|
neo_spaz_head: bascenev1.Mesh
|
|
neo_spaz_lower_leg: bascenev1.Mesh
|
|
neo_spaz_pelvis: bascenev1.Mesh
|
|
neo_spaz_toes: bascenev1.Mesh
|
|
neo_spaz_torso: bascenev1.Mesh
|
|
neo_spaz_upper_arm: bascenev1.Mesh
|
|
neo_spaz_upper_leg: bascenev1.Mesh
|
|
ninja_fore_arm: bascenev1.Mesh
|
|
ninja_hand: bascenev1.Mesh
|
|
ninja_head: bascenev1.Mesh
|
|
ninja_lower_leg: bascenev1.Mesh
|
|
ninja_pelvis: bascenev1.Mesh
|
|
ninja_toes: bascenev1.Mesh
|
|
ninja_torso: bascenev1.Mesh
|
|
ninja_upper_arm: bascenev1.Mesh
|
|
ninja_upper_leg: bascenev1.Mesh
|
|
old_lady_fore_arm: bascenev1.Mesh
|
|
old_lady_hand: bascenev1.Mesh
|
|
old_lady_head: bascenev1.Mesh
|
|
old_lady_lower_leg: bascenev1.Mesh
|
|
old_lady_pelvis: bascenev1.Mesh
|
|
old_lady_toes: bascenev1.Mesh
|
|
old_lady_torso: bascenev1.Mesh
|
|
old_lady_upper_arm: bascenev1.Mesh
|
|
old_lady_upper_leg: bascenev1.Mesh
|
|
opera_singer_fore_arm: bascenev1.Mesh
|
|
opera_singer_hand: bascenev1.Mesh
|
|
opera_singer_head: bascenev1.Mesh
|
|
opera_singer_lower_leg: bascenev1.Mesh
|
|
opera_singer_pelvis: bascenev1.Mesh
|
|
opera_singer_toes: bascenev1.Mesh
|
|
opera_singer_torso: bascenev1.Mesh
|
|
opera_singer_upper_arm: bascenev1.Mesh
|
|
opera_singer_upper_leg: bascenev1.Mesh
|
|
penguin_fore_arm: bascenev1.Mesh
|
|
penguin_hand: bascenev1.Mesh
|
|
penguin_head: bascenev1.Mesh
|
|
penguin_lower_leg: bascenev1.Mesh
|
|
penguin_pelvis: bascenev1.Mesh
|
|
penguin_toes: bascenev1.Mesh
|
|
penguin_torso: bascenev1.Mesh
|
|
penguin_upper_arm: bascenev1.Mesh
|
|
penguin_upper_leg: bascenev1.Mesh
|
|
pixie_fore_arm: bascenev1.Mesh
|
|
pixie_hand: bascenev1.Mesh
|
|
pixie_head: bascenev1.Mesh
|
|
pixie_lower_leg: bascenev1.Mesh
|
|
pixie_pelvis: bascenev1.Mesh
|
|
pixie_toes: bascenev1.Mesh
|
|
pixie_torso: bascenev1.Mesh
|
|
pixie_upper_arm: bascenev1.Mesh
|
|
pixie_upper_leg: bascenev1.Mesh
|
|
plastic_eyes_transparent: bascenev1.Mesh
|
|
player_lineup1_transparent: bascenev1.Mesh
|
|
player_lineup2_transparent: bascenev1.Mesh
|
|
player_lineup3_transparent: bascenev1.Mesh
|
|
player_lineup4_transparent: bascenev1.Mesh
|
|
powerup: bascenev1.Mesh
|
|
powerup_simple: bascenev1.Mesh
|
|
puck: bascenev1.Mesh
|
|
rampage_bg: bascenev1.Mesh
|
|
rampage_bg2: bascenev1.Mesh
|
|
rampage_bumper: bascenev1.CollisionMesh
|
|
rampage_level: bascenev1.Mesh
|
|
rampage_level_bottom: bascenev1.Mesh
|
|
rampage_level_collide: bascenev1.CollisionMesh
|
|
rampage_vrfill: bascenev1.Mesh
|
|
robot_fore_arm: bascenev1.Mesh
|
|
robot_hand: bascenev1.Mesh
|
|
robot_head: bascenev1.Mesh
|
|
robot_lower_leg: bascenev1.Mesh
|
|
robot_pelvis: bascenev1.Mesh
|
|
robot_toes: bascenev1.Mesh
|
|
robot_torso: bascenev1.Mesh
|
|
robot_upper_arm: bascenev1.Mesh
|
|
robot_upper_leg: bascenev1.Mesh
|
|
roundabout_level: bascenev1.Mesh
|
|
roundabout_level_bottom: bascenev1.Mesh
|
|
roundabout_level_bumper: bascenev1.CollisionMesh
|
|
roundabout_level_collide: bascenev1.CollisionMesh
|
|
running_shoes: bascenev1.Mesh
|
|
santa_fore_arm: bascenev1.Mesh
|
|
santa_hand: bascenev1.Mesh
|
|
santa_head: bascenev1.Mesh
|
|
santa_lower_leg: bascenev1.Mesh
|
|
santa_toes: bascenev1.Mesh
|
|
santa_torso: bascenev1.Mesh
|
|
santa_upper_arm: bascenev1.Mesh
|
|
santa_upper_leg: bascenev1.Mesh
|
|
scroll_widget_short: bascenev1.Mesh
|
|
step_right_up_level: bascenev1.Mesh
|
|
step_right_up_level_bottom: bascenev1.Mesh
|
|
step_right_up_level_collide: bascenev1.CollisionMesh
|
|
step_right_up_vrfill_mound: bascenev1.Mesh
|
|
superhero_fore_arm: bascenev1.Mesh
|
|
superhero_hand: bascenev1.Mesh
|
|
superhero_head: bascenev1.Mesh
|
|
superhero_lower_leg: bascenev1.Mesh
|
|
superhero_pelvis: bascenev1.Mesh
|
|
superhero_toes: bascenev1.Mesh
|
|
superhero_torso: bascenev1.Mesh
|
|
superhero_upper_arm: bascenev1.Mesh
|
|
superhero_upper_leg: bascenev1.Mesh
|
|
the_pad_bg: bascenev1.Mesh
|
|
the_pad_bgsmall: bascenev1.Mesh
|
|
the_pad_level: bascenev1.Mesh
|
|
the_pad_level_bottom: bascenev1.Mesh
|
|
the_pad_level_bumper: bascenev1.CollisionMesh
|
|
the_pad_level_collide: bascenev1.CollisionMesh
|
|
the_pad_vrfill_bottom: bascenev1.Mesh
|
|
the_pad_vrfill_mound: bascenev1.Mesh
|
|
the_pad_vrfill_top: bascenev1.Mesh
|
|
tip_top_bg: bascenev1.Mesh
|
|
tip_top_level: bascenev1.Mesh
|
|
tip_top_level_bottom: bascenev1.Mesh
|
|
tip_top_level_bumper: bascenev1.CollisionMesh
|
|
tip_top_level_collide: bascenev1.CollisionMesh
|
|
tnt: bascenev1.Mesh
|
|
toolbar_backing: bascenev1.Mesh
|
|
toolbar_backing_bottom: bascenev1.Mesh
|
|
toolbar_backing_bottom2: bascenev1.Mesh
|
|
toolbar_backing_opaque: bascenev1.Mesh
|
|
toolbar_backing_top: bascenev1.Mesh
|
|
toolbar_backing_top2: bascenev1.Mesh
|
|
toolbar_backing_transparent: bascenev1.Mesh
|
|
tower_dlevel: bascenev1.Mesh
|
|
tower_dlevel_bottom: bascenev1.Mesh
|
|
tower_dlevel_collide: bascenev1.CollisionMesh
|
|
tower_dplayer_wall: bascenev1.CollisionMesh
|
|
trees: bascenev1.Mesh
|
|
warrior_fore_arm: bascenev1.Mesh
|
|
warrior_hand: bascenev1.Mesh
|
|
warrior_head: bascenev1.Mesh
|
|
warrior_lower_leg: bascenev1.Mesh
|
|
warrior_pelvis: bascenev1.Mesh
|
|
warrior_toes: bascenev1.Mesh
|
|
warrior_torso: bascenev1.Mesh
|
|
warrior_upper_arm: bascenev1.Mesh
|
|
warrior_upper_leg: bascenev1.Mesh
|
|
window_bgblotch: bascenev1.Mesh
|
|
witch_fore_arm: bascenev1.Mesh
|
|
witch_hand: bascenev1.Mesh
|
|
witch_head: bascenev1.Mesh
|
|
witch_lower_leg: bascenev1.Mesh
|
|
witch_pelvis: bascenev1.Mesh
|
|
witch_toes: bascenev1.Mesh
|
|
witch_torso: bascenev1.Mesh
|
|
witch_upper_arm: bascenev1.Mesh
|
|
witch_upper_leg: bascenev1.Mesh
|
|
wizard_fore_arm: bascenev1.Mesh
|
|
wizard_hand: bascenev1.Mesh
|
|
wizard_head: bascenev1.Mesh
|
|
wizard_lower_leg: bascenev1.Mesh
|
|
wizard_pelvis: bascenev1.Mesh
|
|
wizard_toes: bascenev1.Mesh
|
|
wizard_torso: bascenev1.Mesh
|
|
wizard_upper_arm: bascenev1.Mesh
|
|
wizard_upper_leg: bascenev1.Mesh
|
|
wrestler_fore_arm: bascenev1.Mesh
|
|
wrestler_hand: bascenev1.Mesh
|
|
wrestler_head: bascenev1.Mesh
|
|
wrestler_lower_leg: bascenev1.Mesh
|
|
wrestler_pelvis: bascenev1.Mesh
|
|
wrestler_toes: bascenev1.Mesh
|
|
wrestler_torso: bascenev1.Mesh
|
|
wrestler_upper_arm: bascenev1.Mesh
|
|
wrestler_upper_leg: bascenev1.Mesh
|
|
zig_zag_level: bascenev1.Mesh
|
|
zig_zag_level_bottom: bascenev1.Mesh
|
|
zig_zag_level_bumper: bascenev1.CollisionMesh
|
|
zig_zag_level_collide: bascenev1.CollisionMesh
|
|
zoe_fore_arm: bascenev1.Mesh
|
|
zoe_hand: bascenev1.Mesh
|
|
zoe_head: bascenev1.Mesh
|
|
zoe_lower_leg: bascenev1.Mesh
|
|
zoe_pelvis: bascenev1.Mesh
|
|
zoe_toes: bascenev1.Mesh
|
|
zoe_torso: bascenev1.Mesh
|
|
zoe_upper_arm: bascenev1.Mesh
|
|
zoe_upper_leg: bascenev1.Mesh
|
|
|
|
class TexturesGroup:
|
|
"""
|
|
All standard game textures (everything non-bootstrap).
|
|
|
|
See source for the full asset list.
|
|
"""
|
|
|
|
achievement_boxer: bascenev1.Texture
|
|
achievement_cross_hair: bascenev1.Texture
|
|
achievement_dual_wielding: bascenev1.Texture
|
|
achievement_empty: bascenev1.Texture
|
|
achievement_flawless_victory: bascenev1.Texture
|
|
achievement_football_shutout: bascenev1.Texture
|
|
achievement_football_victory: bascenev1.Texture
|
|
achievement_free_loader: bascenev1.Texture
|
|
achievement_got_the_moves: bascenev1.Texture
|
|
achievement_in_control: bascenev1.Texture
|
|
achievement_medal_large: bascenev1.Texture
|
|
achievement_medal_medium: bascenev1.Texture
|
|
achievement_medal_small: bascenev1.Texture
|
|
achievement_mine: bascenev1.Texture
|
|
achievement_off_you_go: bascenev1.Texture
|
|
achievement_onslaught: bascenev1.Texture
|
|
achievement_outline: bascenev1.Texture
|
|
achievement_runaround: bascenev1.Texture
|
|
achievement_sharing_is_caring: bascenev1.Texture
|
|
achievement_stayin_alive: bascenev1.Texture
|
|
achievement_super_punch: bascenev1.Texture
|
|
achievement_team_player: bascenev1.Texture
|
|
achievement_tnt: bascenev1.Texture
|
|
achievement_wall: bascenev1.Texture
|
|
achievements_icon: bascenev1.Texture
|
|
action_hero_color: bascenev1.Texture
|
|
action_hero_color_mask: bascenev1.Texture
|
|
action_hero_icon: bascenev1.Texture
|
|
action_hero_icon_color_mask: bascenev1.Texture
|
|
advanced_icon: bascenev1.Texture
|
|
agent_color: bascenev1.Texture
|
|
agent_color_mask: bascenev1.Texture
|
|
agent_icon: bascenev1.Texture
|
|
agent_icon_color_mask: bascenev1.Texture
|
|
ali_color: bascenev1.Texture
|
|
ali_color_mask: bascenev1.Texture
|
|
ali_icon: bascenev1.Texture
|
|
ali_icon_color_mask: bascenev1.Texture
|
|
ali_splash: bascenev1.Texture
|
|
alien_color: bascenev1.Texture
|
|
alien_color_mask: bascenev1.Texture
|
|
alien_icon: bascenev1.Texture
|
|
alien_icon_color_mask: bascenev1.Texture
|
|
always_land_bgcolor: bascenev1.Texture
|
|
always_land_level_color: bascenev1.Texture
|
|
always_land_preview: bascenev1.Texture
|
|
analog_stick: bascenev1.Texture
|
|
assassin_color: bascenev1.Texture
|
|
assassin_color_mask: bascenev1.Texture
|
|
assassin_icon: bascenev1.Texture
|
|
assassin_icon_color_mask: bascenev1.Texture
|
|
audio_icon: bascenev1.Texture
|
|
bar: bascenev1.Texture
|
|
bear_color: bascenev1.Texture
|
|
bear_color_mask: bascenev1.Texture
|
|
bear_icon: bascenev1.Texture
|
|
bear_icon_color_mask: bascenev1.Texture
|
|
bg: bascenev1.Texture
|
|
big_g: bascenev1.Texture
|
|
big_gpreview: bascenev1.Texture
|
|
bomb_color: bascenev1.Texture
|
|
bomb_color_ice: bascenev1.Texture
|
|
bomb_sticky_color: bascenev1.Texture
|
|
bones_color: bascenev1.Texture
|
|
bones_color_mask: bascenev1.Texture
|
|
bones_icon: bascenev1.Texture
|
|
bones_icon_color_mask: bascenev1.Texture
|
|
bridgit_level_color: bascenev1.Texture
|
|
bridgit_preview: bascenev1.Texture
|
|
bunny_color: bascenev1.Texture
|
|
bunny_color_mask: bascenev1.Texture
|
|
bunny_icon: bascenev1.Texture
|
|
bunny_icon_color_mask: bascenev1.Texture
|
|
button_bomb: bascenev1.Texture
|
|
button_jump: bascenev1.Texture
|
|
button_pick_up: bascenev1.Texture
|
|
button_punch: bascenev1.Texture
|
|
ch_title_char1: bascenev1.Texture
|
|
ch_title_char2: bascenev1.Texture
|
|
ch_title_char3: bascenev1.Texture
|
|
ch_title_char4: bascenev1.Texture
|
|
ch_title_char5: bascenev1.Texture
|
|
chest_icon: bascenev1.Texture
|
|
chest_icon_empty: bascenev1.Texture
|
|
chest_icon_multi: bascenev1.Texture
|
|
chest_icon_tint: bascenev1.Texture
|
|
chest_open_icon: bascenev1.Texture
|
|
chest_open_icon_tint: bascenev1.Texture
|
|
circle_zig_zag: bascenev1.Texture
|
|
clay_stroke: bascenev1.Texture
|
|
coin: bascenev1.Texture
|
|
controller_icon: bascenev1.Texture
|
|
courtyard_level_color: bascenev1.Texture
|
|
courtyard_preview: bascenev1.Texture
|
|
cowboy_color: bascenev1.Texture
|
|
cowboy_color_mask: bascenev1.Texture
|
|
cowboy_icon: bascenev1.Texture
|
|
cowboy_icon_color_mask: bascenev1.Texture
|
|
crag_castle_level_color: bascenev1.Texture
|
|
crag_castle_preview: bascenev1.Texture
|
|
cross_out: bascenev1.Texture
|
|
cross_out_mask: bascenev1.Texture
|
|
cute_spaz: bascenev1.Texture
|
|
cyborg_color: bascenev1.Texture
|
|
cyborg_color_mask: bascenev1.Texture
|
|
cyborg_icon: bascenev1.Texture
|
|
cyborg_icon_color_mask: bascenev1.Texture
|
|
discord_icon: bascenev1.Texture
|
|
discord_logo: bascenev1.Texture
|
|
discord_server: bascenev1.Texture
|
|
doom_shroom_bgcolor: bascenev1.Texture
|
|
doom_shroom_level_color: bascenev1.Texture
|
|
doom_shroom_preview: bascenev1.Texture
|
|
down_button: bascenev1.Texture
|
|
egg1: bascenev1.Texture
|
|
egg2: bascenev1.Texture
|
|
egg3: bascenev1.Texture
|
|
egg4: bascenev1.Texture
|
|
egg_tex1: bascenev1.Texture
|
|
egg_tex2: bascenev1.Texture
|
|
egg_tex3: bascenev1.Texture
|
|
empty: bascenev1.Texture
|
|
file: bascenev1.Texture
|
|
flag_color: bascenev1.Texture
|
|
folder: bascenev1.Texture
|
|
football_stadium: bascenev1.Texture
|
|
football_stadium_preview: bascenev1.Texture
|
|
frame_inset: bascenev1.Texture
|
|
frosty_color: bascenev1.Texture
|
|
frosty_color_mask: bascenev1.Texture
|
|
frosty_icon: bascenev1.Texture
|
|
frosty_icon_color_mask: bascenev1.Texture
|
|
game_center_icon: bascenev1.Texture
|
|
github_logo: bascenev1.Texture
|
|
gladiator_color: bascenev1.Texture
|
|
gladiator_color_mask: bascenev1.Texture
|
|
gladiator_icon: bascenev1.Texture
|
|
gladiator_icon_color_mask: bascenev1.Texture
|
|
gold_pass: bascenev1.Texture
|
|
google_play_achievements_icon: bascenev1.Texture
|
|
google_play_games_icon: bascenev1.Texture
|
|
google_play_leaderboards_icon: bascenev1.Texture
|
|
google_plus_icon: bascenev1.Texture
|
|
google_plus_sign_in_button: bascenev1.Texture
|
|
graphics_icon: bascenev1.Texture
|
|
heart: bascenev1.Texture
|
|
hockey_stadium: bascenev1.Texture
|
|
hockey_stadium_preview: bascenev1.Texture
|
|
icon_onslaught: bascenev1.Texture
|
|
icon_runaround: bascenev1.Texture
|
|
impact_bomb_color: bascenev1.Texture
|
|
impact_bomb_color_lit: bascenev1.Texture
|
|
inventory_icon: bascenev1.Texture
|
|
jack_color: bascenev1.Texture
|
|
jack_color_mask: bascenev1.Texture
|
|
jack_icon: bascenev1.Texture
|
|
jack_icon_color_mask: bascenev1.Texture
|
|
jumpsuit_color: bascenev1.Texture
|
|
jumpsuit_color_mask: bascenev1.Texture
|
|
jumpsuit_icon: bascenev1.Texture
|
|
jumpsuit_icon_color_mask: bascenev1.Texture
|
|
kronk: bascenev1.Texture
|
|
kronk_color_mask: bascenev1.Texture
|
|
kronk_icon: bascenev1.Texture
|
|
kronk_icon_color_mask: bascenev1.Texture
|
|
lake_frigid: bascenev1.Texture
|
|
lake_frigid_preview: bascenev1.Texture
|
|
lake_frigid_reflections: bascenev1.Texture
|
|
land_mine: bascenev1.Texture
|
|
land_mine_lit: bascenev1.Texture
|
|
leaderboards_icon: bascenev1.Texture
|
|
left_button: bascenev1.Texture
|
|
level_icon: bascenev1.Texture
|
|
lock: bascenev1.Texture
|
|
log_icon: bascenev1.Texture
|
|
logo: bascenev1.Texture
|
|
logo_easter: bascenev1.Texture
|
|
map_preview_mask: bascenev1.Texture
|
|
medal_bronze: bascenev1.Texture
|
|
medal_complete: bascenev1.Texture
|
|
medal_gold: bascenev1.Texture
|
|
medal_silver: bascenev1.Texture
|
|
mel_color: bascenev1.Texture
|
|
mel_color_mask: bascenev1.Texture
|
|
mel_icon: bascenev1.Texture
|
|
mel_icon_color_mask: bascenev1.Texture
|
|
menu_bg: bascenev1.Texture
|
|
menu_icon: bascenev1.Texture
|
|
merch: bascenev1.Texture
|
|
meter: bascenev1.Texture
|
|
monkey_face_level_color: bascenev1.Texture
|
|
monkey_face_preview: bascenev1.Texture
|
|
multiplayer_examples: bascenev1.Texture
|
|
nature_background_color: bascenev1.Texture
|
|
neo_spaz_color: bascenev1.Texture
|
|
neo_spaz_color_mask: bascenev1.Texture
|
|
neo_spaz_icon: bascenev1.Texture
|
|
neo_spaz_icon_color_mask: bascenev1.Texture
|
|
next_level_icon: bascenev1.Texture
|
|
ninja_color: bascenev1.Texture
|
|
ninja_color_mask: bascenev1.Texture
|
|
ninja_icon: bascenev1.Texture
|
|
ninja_icon_color_mask: bascenev1.Texture
|
|
null: bascenev1.Texture
|
|
old_lady_color: bascenev1.Texture
|
|
old_lady_color_mask: bascenev1.Texture
|
|
old_lady_icon: bascenev1.Texture
|
|
old_lady_icon_color_mask: bascenev1.Texture
|
|
opera_singer_color: bascenev1.Texture
|
|
opera_singer_color_mask: bascenev1.Texture
|
|
opera_singer_icon: bascenev1.Texture
|
|
opera_singer_icon_color_mask: bascenev1.Texture
|
|
ouya_icon: bascenev1.Texture
|
|
ouya_obutton: bascenev1.Texture
|
|
ouya_ubutton: bascenev1.Texture
|
|
ouya_ybutton: bascenev1.Texture
|
|
penguin_color: bascenev1.Texture
|
|
penguin_color_mask: bascenev1.Texture
|
|
penguin_icon: bascenev1.Texture
|
|
penguin_icon_color_mask: bascenev1.Texture
|
|
pixie_color: bascenev1.Texture
|
|
pixie_color_mask: bascenev1.Texture
|
|
pixie_icon: bascenev1.Texture
|
|
pixie_icon_color_mask: bascenev1.Texture
|
|
player_lineup: bascenev1.Texture
|
|
plus_button: bascenev1.Texture
|
|
powerup_bomb: bascenev1.Texture
|
|
powerup_curse: bascenev1.Texture
|
|
powerup_health: bascenev1.Texture
|
|
powerup_ice_bombs: bascenev1.Texture
|
|
powerup_impact_bombs: bascenev1.Texture
|
|
powerup_land_mines: bascenev1.Texture
|
|
powerup_punch: bascenev1.Texture
|
|
powerup_shield: bascenev1.Texture
|
|
powerup_speed: bascenev1.Texture
|
|
powerup_sticky_bombs: bascenev1.Texture
|
|
puck_color: bascenev1.Texture
|
|
quote_bubble: bascenev1.Texture
|
|
rampage_bgcolor: bascenev1.Texture
|
|
rampage_bgcolor2: bascenev1.Texture
|
|
rampage_level_color: bascenev1.Texture
|
|
rampage_preview: bascenev1.Texture
|
|
replay_icon: bascenev1.Texture
|
|
right_button: bascenev1.Texture
|
|
robot_color: bascenev1.Texture
|
|
robot_color_mask: bascenev1.Texture
|
|
robot_icon: bascenev1.Texture
|
|
robot_icon_color_mask: bascenev1.Texture
|
|
roundabout_level_color: bascenev1.Texture
|
|
roundabout_preview: bascenev1.Texture
|
|
santa_color: bascenev1.Texture
|
|
santa_color_mask: bascenev1.Texture
|
|
santa_icon: bascenev1.Texture
|
|
santa_icon_color_mask: bascenev1.Texture
|
|
settings_icon: bascenev1.Texture
|
|
slash: bascenev1.Texture
|
|
star: bascenev1.Texture
|
|
step_right_up_level_color: bascenev1.Texture
|
|
step_right_up_preview: bascenev1.Texture
|
|
store_character: bascenev1.Texture
|
|
store_character_easter: bascenev1.Texture
|
|
store_character_xmas: bascenev1.Texture
|
|
store_icon: bascenev1.Texture
|
|
superhero_color: bascenev1.Texture
|
|
superhero_color_mask: bascenev1.Texture
|
|
superhero_icon: bascenev1.Texture
|
|
superhero_icon_color_mask: bascenev1.Texture
|
|
the_pad_level_color: bascenev1.Texture
|
|
the_pad_preview: bascenev1.Texture
|
|
ticket_roll: bascenev1.Texture
|
|
ticket_roll_big: bascenev1.Texture
|
|
ticket_rolls: bascenev1.Texture
|
|
tickets: bascenev1.Texture
|
|
tickets_more: bascenev1.Texture
|
|
tickets_purple: bascenev1.Texture
|
|
tip_top_bgcolor: bascenev1.Texture
|
|
tip_top_level_color: bascenev1.Texture
|
|
tip_top_preview: bascenev1.Texture
|
|
tnt: bascenev1.Texture
|
|
tokens1: bascenev1.Texture
|
|
tokens2: bascenev1.Texture
|
|
tokens3: bascenev1.Texture
|
|
tokens4: bascenev1.Texture
|
|
tower_dlevel_color: bascenev1.Texture
|
|
tower_dpreview: bascenev1.Texture
|
|
trees_color: bascenev1.Texture
|
|
trophy: bascenev1.Texture
|
|
tv: bascenev1.Texture
|
|
up_button: bascenev1.Texture
|
|
vr_fill_mound: bascenev1.Texture
|
|
warrior_color: bascenev1.Texture
|
|
warrior_color_mask: bascenev1.Texture
|
|
warrior_icon: bascenev1.Texture
|
|
warrior_icon_color_mask: bascenev1.Texture
|
|
window_bottom_cap: bascenev1.Texture
|
|
witch_color: bascenev1.Texture
|
|
witch_color_mask: bascenev1.Texture
|
|
witch_icon: bascenev1.Texture
|
|
witch_icon_color_mask: bascenev1.Texture
|
|
wizard_color: bascenev1.Texture
|
|
wizard_color_mask: bascenev1.Texture
|
|
wizard_icon: bascenev1.Texture
|
|
wizard_icon_color_mask: bascenev1.Texture
|
|
wrestler_color: bascenev1.Texture
|
|
wrestler_color_mask: bascenev1.Texture
|
|
wrestler_icon: bascenev1.Texture
|
|
wrestler_icon_color_mask: bascenev1.Texture
|
|
zig_zag_level_color: bascenev1.Texture
|
|
zigzag_preview: bascenev1.Texture
|
|
zoe_color: bascenev1.Texture
|
|
zoe_color_mask: bascenev1.Texture
|
|
zoe_icon: bascenev1.Texture
|
|
zoe_icon_color_mask: bascenev1.Texture
|
|
|
|
#: The ``audio`` group - 412 assets (``achievement``, ``action_hero1``,
|
|
#: ``action_hero2``, ``action_hero3``, ``action_hero4``, and 407 more). Full
|
|
#: list in source.
|
|
audio: AudioGroup
|
|
|
|
#: The ``meshes`` group - 390 assets (``achievement_outline``,
|
|
#: ``action_hero_fore_arm``, ``action_hero_hand``, ``action_hero_head``,
|
|
#: ``action_hero_lower_leg``, and 385 more). Full list in source.
|
|
meshes: MeshesGroup
|
|
|
|
#: The ``textures`` group - 313 assets (``achievement_boxer``,
|
|
#: ``achievement_cross_hair``, ``achievement_dual_wielding``,
|
|
#: ``achievement_empty``, ``achievement_flawless_victory``, and 308 more).
|
|
#: Full list in source.
|
|
textures: TexturesGroup
|
|
|
|
_TREE = {
|
|
'audio': {
|
|
'achievement': 's',
|
|
'action_hero1': 's',
|
|
'action_hero2': 's',
|
|
'action_hero3': 's',
|
|
'action_hero4': 's',
|
|
'action_hero_death': 's',
|
|
'action_hero_fall': 's',
|
|
'action_hero_hit1': 's',
|
|
'action_hero_hit2': 's',
|
|
'activate_beep': 's',
|
|
'agent1': 's',
|
|
'agent2': 's',
|
|
'agent3': 's',
|
|
'agent4': 's',
|
|
'agent_death': 's',
|
|
'agent_fall': 's',
|
|
'agent_hit1': 's',
|
|
'agent_hit2': 's',
|
|
'alarm': 's',
|
|
'ali1': 's',
|
|
'ali2': 's',
|
|
'ali3': 's',
|
|
'ali4': 's',
|
|
'ali_death': 's',
|
|
'ali_fall': 's',
|
|
'ali_hit1': 's',
|
|
'ali_hit2': 's',
|
|
'alien1': 's',
|
|
'alien2': 's',
|
|
'alien3': 's',
|
|
'alien4': 's',
|
|
'alien_death': 's',
|
|
'alien_fall': 's',
|
|
'alien_hit1': 's',
|
|
'alien_hit2': 's',
|
|
'announce_eight': 's',
|
|
'announce_five': 's',
|
|
'announce_four': 's',
|
|
'announce_nine': 's',
|
|
'announce_one': 's',
|
|
'announce_seven': 's',
|
|
'announce_six': 's',
|
|
'announce_ten': 's',
|
|
'announce_three': 's',
|
|
'announce_two': 's',
|
|
'assassin1': 's',
|
|
'assassin2': 's',
|
|
'assassin3': 's',
|
|
'assassin4': 's',
|
|
'assassin_death': 's',
|
|
'assassin_fall': 's',
|
|
'assassin_hit1': 's',
|
|
'assassin_hit2': 's',
|
|
'aww': 's',
|
|
'bear1': 's',
|
|
'bear2': 's',
|
|
'bear3': 's',
|
|
'bear4': 's',
|
|
'bear_death': 's',
|
|
'bear_fall': 's',
|
|
'bear_hit1': 's',
|
|
'bear_hit2': 's',
|
|
'bell_high': 's',
|
|
'bell_low': 's',
|
|
'bell_med': 's',
|
|
'big_impact': 's',
|
|
'big_impact2': 's',
|
|
'block': 's',
|
|
'bomb_drop01': 's',
|
|
'bomb_drop02': 's',
|
|
'bomb_roll01': 's',
|
|
'bones1': 's',
|
|
'bones2': 's',
|
|
'bones3': 's',
|
|
'bones_death': 's',
|
|
'bones_fall': 's',
|
|
'boo': 's',
|
|
'box_drop': 's',
|
|
'boxing_bell': 's',
|
|
'bunny1': 's',
|
|
'bunny2': 's',
|
|
'bunny3': 's',
|
|
'bunny4': 's',
|
|
'bunny_death': 's',
|
|
'bunny_fall': 's',
|
|
'bunny_hit1': 's',
|
|
'bunny_hit2': 's',
|
|
'bunny_jump': 's',
|
|
'cash_register2': 's',
|
|
'char_select_music': 's',
|
|
'cheer': 's',
|
|
'cork_pop2': 's',
|
|
'cowboy1': 's',
|
|
'cowboy2': 's',
|
|
'cowboy3': 's',
|
|
'cowboy4': 's',
|
|
'cowboy_death': 's',
|
|
'cowboy_fall': 's',
|
|
'cowboy_hit1': 's',
|
|
'cowboy_hit2': 's',
|
|
'crowd_chant': 's',
|
|
'cyborg1': 's',
|
|
'cyborg2': 's',
|
|
'cyborg3': 's',
|
|
'cyborg4': 's',
|
|
'cyborg_death': 's',
|
|
'cyborg_fall': 's',
|
|
'cyborg_hit1': 's',
|
|
'cyborg_hit2': 's',
|
|
'cymbal': 's',
|
|
'debris_fall': 's',
|
|
'deek2': 's',
|
|
'ding_small': 's',
|
|
'ding_small_high': 's',
|
|
'dripity': 's',
|
|
'drum_roll': 's',
|
|
'drum_roll_short': 's',
|
|
'explosion01': 's',
|
|
'explosion02': 's',
|
|
'explosion03': 's',
|
|
'explosion04': 's',
|
|
'explosion05': 's',
|
|
'fanfare': 's',
|
|
'flag_catcher_music': 's',
|
|
'flying_music': 's',
|
|
'foghorn': 's',
|
|
'foot_impact01': 's',
|
|
'foot_impact02': 's',
|
|
'foot_impact03': 's',
|
|
'forward_march_music': 's',
|
|
'freeze': 's',
|
|
'frosty01': 's',
|
|
'frosty02': 's',
|
|
'frosty03': 's',
|
|
'frosty04': 's',
|
|
'frosty05': 's',
|
|
'frosty_death': 's',
|
|
'frosty_fall': 's',
|
|
'frosty_hit01': 's',
|
|
'frosty_hit02': 's',
|
|
'frosty_hit03': 's',
|
|
'fuse01': 's',
|
|
'gasp': 's',
|
|
'gladiator1': 's',
|
|
'gladiator2': 's',
|
|
'gladiator3': 's',
|
|
'gladiator4': 's',
|
|
'gladiator_death': 's',
|
|
'gladiator_fall': 's',
|
|
'gladiator_hit1': 's',
|
|
'gladiator_hit2': 's',
|
|
'gong': 's',
|
|
'grand_romp_music': 's',
|
|
'gravel_skid': 's',
|
|
'health_powerup': 's',
|
|
'hiss': 's',
|
|
'impact_hard': 's',
|
|
'impact_hard2': 's',
|
|
'impact_hard3': 's',
|
|
'impact_medium': 's',
|
|
'impact_medium2': 's',
|
|
'jack01': 's',
|
|
'jack02': 's',
|
|
'jack03': 's',
|
|
'jack04': 's',
|
|
'jack05': 's',
|
|
'jack06': 's',
|
|
'jack_death01': 's',
|
|
'jack_fall01': 's',
|
|
'jack_hit01': 's',
|
|
'jack_hit02': 's',
|
|
'jack_hit03': 's',
|
|
'jack_hit04': 's',
|
|
'jack_hit05': 's',
|
|
'jack_hit06': 's',
|
|
'jack_hit07': 's',
|
|
'jumpsuit1': 's',
|
|
'jumpsuit2': 's',
|
|
'jumpsuit3': 's',
|
|
'jumpsuit4': 's',
|
|
'jumpsuit_death': 's',
|
|
'jumpsuit_fall': 's',
|
|
'jumpsuit_hit1': 's',
|
|
'jumpsuit_hit2': 's',
|
|
'kronk1': 's',
|
|
'kronk10': 's',
|
|
'kronk2': 's',
|
|
'kronk3': 's',
|
|
'kronk4': 's',
|
|
'kronk5': 's',
|
|
'kronk6': 's',
|
|
'kronk7': 's',
|
|
'kronk8': 's',
|
|
'kronk9': 's',
|
|
'kronk_death': 's',
|
|
'kronk_fall': 's',
|
|
'laser': 's',
|
|
'laser_reverse': 's',
|
|
'mel01': 's',
|
|
'mel02': 's',
|
|
'mel03': 's',
|
|
'mel04': 's',
|
|
'mel05': 's',
|
|
'mel06': 's',
|
|
'mel07': 's',
|
|
'mel08': 's',
|
|
'mel09': 's',
|
|
'mel10': 's',
|
|
'mel_death01': 's',
|
|
'mel_fall01': 's',
|
|
'menu_music': 's',
|
|
'metal_hit': 's',
|
|
'metal_skid': 's',
|
|
'nice': 's',
|
|
'ninja_attack1': 's',
|
|
'ninja_attack2': 's',
|
|
'ninja_attack3': 's',
|
|
'ninja_attack4': 's',
|
|
'ninja_attack5': 's',
|
|
'ninja_attack6': 's',
|
|
'ninja_attack7': 's',
|
|
'ninja_death1': 's',
|
|
'ninja_fall1': 's',
|
|
'ninja_hit1': 's',
|
|
'ninja_hit2': 's',
|
|
'ninja_hit3': 's',
|
|
'ninja_hit4': 's',
|
|
'ninja_hit5': 's',
|
|
'ninja_hit6': 's',
|
|
'ninja_hit7': 's',
|
|
'ninja_hit8': 's',
|
|
'old_lady1': 's',
|
|
'old_lady2': 's',
|
|
'old_lady3': 's',
|
|
'old_lady4': 's',
|
|
'old_lady_death': 's',
|
|
'old_lady_fall': 's',
|
|
'old_lady_hit1': 's',
|
|
'old_lady_hit2': 's',
|
|
'ooh': 's',
|
|
'opera_singer1': 's',
|
|
'opera_singer2': 's',
|
|
'opera_singer3': 's',
|
|
'opera_singer4': 's',
|
|
'opera_singer_death': 's',
|
|
'opera_singer_fall': 's',
|
|
'opera_singer_hit1': 's',
|
|
'opera_singer_hit2': 's',
|
|
'orchestra_hit': 's',
|
|
'orchestra_hit2': 's',
|
|
'orchestra_hit3': 's',
|
|
'orchestra_hit4': 's',
|
|
'orchestra_hit_big1': 's',
|
|
'orchestra_hit_big2': 's',
|
|
'penguin1': 's',
|
|
'penguin2': 's',
|
|
'penguin3': 's',
|
|
'penguin4': 's',
|
|
'penguin_death': 's',
|
|
'penguin_fall': 's',
|
|
'penguin_hit1': 's',
|
|
'penguin_hit2': 's',
|
|
'pixie1': 's',
|
|
'pixie2': 's',
|
|
'pixie3': 's',
|
|
'pixie4': 's',
|
|
'pixie_death': 's',
|
|
'pixie_fall': 's',
|
|
'pixie_hit1': 's',
|
|
'pixie_hit2': 's',
|
|
'player_death': 's',
|
|
'player_left': 's',
|
|
'pop01': 's',
|
|
'powerup01': 's',
|
|
'punch_strong01': 's',
|
|
'punch_strong02': 's',
|
|
'punch_swish': 's',
|
|
'punch_weak01': 's',
|
|
'race_beep1': 's',
|
|
'race_beep2': 's',
|
|
'ref_whistle': 's',
|
|
'rev_up': 's',
|
|
'robot1': 's',
|
|
'robot2': 's',
|
|
'robot3': 's',
|
|
'robot4': 's',
|
|
'robot_death': 's',
|
|
'robot_fall': 's',
|
|
'robot_hit1': 's',
|
|
'robot_hit2': 's',
|
|
'run_away_music': 's',
|
|
'santa01': 's',
|
|
'santa02': 's',
|
|
'santa03': 's',
|
|
'santa04': 's',
|
|
'santa05': 's',
|
|
'santa_death': 's',
|
|
'santa_fall': 's',
|
|
'santa_hit01': 's',
|
|
'santa_hit02': 's',
|
|
'santa_hit03': 's',
|
|
'santa_hit04': 's',
|
|
'scamper01': 's',
|
|
'scary_music': 's',
|
|
'score': 's',
|
|
'score_hit01': 's',
|
|
'score_hit02': 's',
|
|
'scores_epic_music': 's',
|
|
'shatter': 's',
|
|
'shield_down': 's',
|
|
'shield_hit': 's',
|
|
'shield_up': 's',
|
|
'skid01': 's',
|
|
'slow_epic_music': 's',
|
|
'spawn': 's',
|
|
'spaz_attack01': 's',
|
|
'spaz_attack02': 's',
|
|
'spaz_attack03': 's',
|
|
'spaz_attack04': 's',
|
|
'spaz_death01': 's',
|
|
'spaz_eff': 's',
|
|
'spaz_fall01': 's',
|
|
'spaz_impact01': 's',
|
|
'spaz_impact02': 's',
|
|
'spaz_impact03': 's',
|
|
'spaz_impact04': 's',
|
|
'spaz_jump01': 's',
|
|
'spaz_jump02': 's',
|
|
'spaz_jump03': 's',
|
|
'spaz_jump04': 's',
|
|
'spaz_ow': 's',
|
|
'spaz_pickup01': 's',
|
|
'spaz_scream01': 's',
|
|
'splatter': 's',
|
|
'sports_music': 's',
|
|
'sticky_impact': 's',
|
|
'super_punch': 's',
|
|
'superhero1': 's',
|
|
'superhero2': 's',
|
|
'superhero3': 's',
|
|
'superhero4': 's',
|
|
'superhero_death': 's',
|
|
'superhero_fall': 's',
|
|
'superhero_hit1': 's',
|
|
'superhero_hit2': 's',
|
|
'survival_music': 's',
|
|
'swip': 's',
|
|
'swip2': 's',
|
|
'techno_hit01': 's',
|
|
'tick': 's',
|
|
'ticking': 's',
|
|
'to_the_death_music': 's',
|
|
'trash_rummage': 's',
|
|
'victory_music': 's',
|
|
'warn_beep': 's',
|
|
'warn_beeps': 's',
|
|
'warrior1': 's',
|
|
'warrior2': 's',
|
|
'warrior3': 's',
|
|
'warrior4': 's',
|
|
'warrior_death': 's',
|
|
'warrior_fall': 's',
|
|
'warrior_hit1': 's',
|
|
'warrior_hit2': 's',
|
|
'when_johnny_comes_marching_home_music': 's',
|
|
'witch1': 's',
|
|
'witch2': 's',
|
|
'witch3': 's',
|
|
'witch4': 's',
|
|
'witch_death': 's',
|
|
'witch_fall': 's',
|
|
'witch_hit1': 's',
|
|
'witch_hit2': 's',
|
|
'wizard1': 's',
|
|
'wizard2': 's',
|
|
'wizard3': 's',
|
|
'wizard4': 's',
|
|
'wizard_death': 's',
|
|
'wizard_fall': 's',
|
|
'wizard_hit1': 's',
|
|
'wizard_hit2': 's',
|
|
'woo': 's',
|
|
'woo2': 's',
|
|
'woo3': 's',
|
|
'wood_debris_fall': 's',
|
|
'wow': 's',
|
|
'wrestler1': 's',
|
|
'wrestler2': 's',
|
|
'wrestler3': 's',
|
|
'wrestler4': 's',
|
|
'wrestler_death': 's',
|
|
'wrestler_fall': 's',
|
|
'wrestler_hit1': 's',
|
|
'wrestler_hit2': 's',
|
|
'yeah': 's',
|
|
'zoe_attack01': 's',
|
|
'zoe_attack02': 's',
|
|
'zoe_attack03': 's',
|
|
'zoe_attack04': 's',
|
|
'zoe_death01': 's',
|
|
'zoe_eff': 's',
|
|
'zoe_fall01': 's',
|
|
'zoe_impact01': 's',
|
|
'zoe_impact02': 's',
|
|
'zoe_impact03': 's',
|
|
'zoe_impact04': 's',
|
|
'zoe_jump01': 's',
|
|
'zoe_jump02': 's',
|
|
'zoe_jump03': 's',
|
|
'zoe_ow': 's',
|
|
'zoe_pickup01': 's',
|
|
'zoe_scream01': 's',
|
|
},
|
|
'meshes': {
|
|
'achievement_outline': 'm',
|
|
'action_hero_fore_arm': 'm',
|
|
'action_hero_hand': 'm',
|
|
'action_hero_head': 'm',
|
|
'action_hero_lower_leg': 'm',
|
|
'action_hero_pelvis': 'm',
|
|
'action_hero_toes': 'm',
|
|
'action_hero_torso': 'm',
|
|
'action_hero_upper_arm': 'm',
|
|
'action_hero_upper_leg': 'm',
|
|
'agent_fore_arm': 'm',
|
|
'agent_hand': 'm',
|
|
'agent_head': 'm',
|
|
'agent_lower_leg': 'm',
|
|
'agent_pelvis': 'm',
|
|
'agent_toes': 'm',
|
|
'agent_torso': 'm',
|
|
'agent_upper_arm': 'm',
|
|
'agent_upper_leg': 'm',
|
|
'ali_fore_arm': 'm',
|
|
'ali_hand': 'm',
|
|
'ali_head': 'm',
|
|
'ali_lower_leg': 'm',
|
|
'ali_pelvis': 'm',
|
|
'ali_toes': 'm',
|
|
'ali_torso': 'm',
|
|
'ali_upper_arm': 'm',
|
|
'ali_upper_leg': 'm',
|
|
'alien_fore_arm': 'm',
|
|
'alien_hand': 'm',
|
|
'alien_head': 'm',
|
|
'alien_lower_leg': 'm',
|
|
'alien_pelvis': 'm',
|
|
'alien_toes': 'm',
|
|
'alien_torso': 'm',
|
|
'alien_upper_arm': 'm',
|
|
'alien_upper_leg': 'm',
|
|
'always_land_bg': 'm',
|
|
'always_land_level': 'm',
|
|
'always_land_level_bottom': 'm',
|
|
'always_land_level_collide': 'c',
|
|
'always_land_vrfill_mound': 'm',
|
|
'angry_computer_transparent': 'm',
|
|
'assassin_fore_arm': 'm',
|
|
'assassin_hand': 'm',
|
|
'assassin_head': 'm',
|
|
'assassin_lower_leg': 'm',
|
|
'assassin_pelvis': 'm',
|
|
'assassin_toes': 'm',
|
|
'assassin_torso': 'm',
|
|
'assassin_upper_arm': 'm',
|
|
'assassin_upper_leg': 'm',
|
|
'bear_fore_arm': 'm',
|
|
'bear_hand': 'm',
|
|
'bear_head': 'm',
|
|
'bear_lower_leg': 'm',
|
|
'bear_pelvis': 'm',
|
|
'bear_toes': 'm',
|
|
'bear_torso': 'm',
|
|
'bear_upper_arm': 'm',
|
|
'bear_upper_leg': 'm',
|
|
'big_g': 'm',
|
|
'big_gbottom': 'm',
|
|
'big_gbumper': 'c',
|
|
'big_gcollide': 'c',
|
|
'bomb': 'm',
|
|
'bomb_sticky': 'm',
|
|
'bones_fore_arm': 'm',
|
|
'bones_hand': 'm',
|
|
'bones_head': 'm',
|
|
'bones_lower_leg': 'm',
|
|
'bones_pelvis': 'm',
|
|
'bones_toes': 'm',
|
|
'bones_torso': 'm',
|
|
'bones_upper_arm': 'm',
|
|
'bones_upper_leg': 'm',
|
|
'bridgit_level_bottom': 'm',
|
|
'bridgit_level_collide': 'c',
|
|
'bridgit_level_railing_collide': 'c',
|
|
'bridgit_level_top': 'm',
|
|
'bunny_fore_arm': 'm',
|
|
'bunny_hand': 'm',
|
|
'bunny_head': 'm',
|
|
'bunny_lower_leg': 'm',
|
|
'bunny_pelvis': 'm',
|
|
'bunny_toes': 'm',
|
|
'bunny_torso': 'm',
|
|
'bunny_upper_arm': 'm',
|
|
'bunny_upper_leg': 'm',
|
|
'button_null': 'm',
|
|
'courtyard_level': 'm',
|
|
'courtyard_level_bottom': 'm',
|
|
'courtyard_level_collide': 'c',
|
|
'courtyard_player_wall': 'c',
|
|
'cowboy_fore_arm': 'm',
|
|
'cowboy_hand': 'm',
|
|
'cowboy_head': 'm',
|
|
'cowboy_lower_leg': 'm',
|
|
'cowboy_pelvis': 'm',
|
|
'cowboy_toes': 'm',
|
|
'cowboy_torso': 'm',
|
|
'cowboy_upper_arm': 'm',
|
|
'cowboy_upper_leg': 'm',
|
|
'crag_castle_level': 'm',
|
|
'crag_castle_level_bottom': 'm',
|
|
'crag_castle_level_bumper': 'c',
|
|
'crag_castle_level_collide': 'c',
|
|
'crag_castle_vrfill_mound': 'm',
|
|
'currency_meter': 'm',
|
|
'currency_plus_button': 'm',
|
|
'cyborg_fore_arm': 'm',
|
|
'cyborg_hand': 'm',
|
|
'cyborg_head': 'm',
|
|
'cyborg_lower_leg': 'm',
|
|
'cyborg_pelvis': 'm',
|
|
'cyborg_toes': 'm',
|
|
'cyborg_torso': 'm',
|
|
'cyborg_upper_arm': 'm',
|
|
'cyborg_upper_leg': 'm',
|
|
'doom_shroom_bg': 'm',
|
|
'doom_shroom_level': 'm',
|
|
'doom_shroom_level_collide': 'c',
|
|
'doom_shroom_stem': 'm',
|
|
'doom_shroom_stem_collide': 'c',
|
|
'doom_shroom_vrfill': 'm',
|
|
'egg': 'm',
|
|
'football_stadium': 'm',
|
|
'football_stadium_collide': 'c',
|
|
'football_stadium_vrfill': 'm',
|
|
'frame_inset': 'm',
|
|
'frosty_fore_arm': 'm',
|
|
'frosty_hand': 'm',
|
|
'frosty_head': 'm',
|
|
'frosty_lower_leg': 'm',
|
|
'frosty_pelvis': 'm',
|
|
'frosty_toes': 'm',
|
|
'frosty_torso': 'm',
|
|
'frosty_upper_arm': 'm',
|
|
'frosty_upper_leg': 'm',
|
|
'gladiator_fore_arm': 'm',
|
|
'gladiator_hand': 'm',
|
|
'gladiator_head': 'm',
|
|
'gladiator_lower_leg': 'm',
|
|
'gladiator_pelvis': 'm',
|
|
'gladiator_toes': 'm',
|
|
'gladiator_torso': 'm',
|
|
'gladiator_upper_arm': 'm',
|
|
'gladiator_upper_leg': 'm',
|
|
'heart_opaque': 'm',
|
|
'heart_transparent': 'm',
|
|
'hockey_stadium_collide': 'c',
|
|
'hockey_stadium_inner': 'm',
|
|
'hockey_stadium_outer': 'm',
|
|
'hockey_stadium_stands': 'm',
|
|
'image2x1_vertical': 'm',
|
|
'impact_bomb': 'm',
|
|
'jack_fore_arm': 'm',
|
|
'jack_hand': 'm',
|
|
'jack_head': 'm',
|
|
'jack_lower_leg': 'm',
|
|
'jack_toes': 'm',
|
|
'jack_torso': 'm',
|
|
'jack_upper_arm': 'm',
|
|
'jack_upper_leg': 'm',
|
|
'jumpsuit_fore_arm': 'm',
|
|
'jumpsuit_hand': 'm',
|
|
'jumpsuit_head': 'm',
|
|
'jumpsuit_lower_leg': 'm',
|
|
'jumpsuit_pelvis': 'm',
|
|
'jumpsuit_toes': 'm',
|
|
'jumpsuit_torso': 'm',
|
|
'jumpsuit_upper_arm': 'm',
|
|
'jumpsuit_upper_leg': 'm',
|
|
'kronk_fore_arm': 'm',
|
|
'kronk_hand': 'm',
|
|
'kronk_head': 'm',
|
|
'kronk_lower_leg': 'm',
|
|
'kronk_pelvis': 'm',
|
|
'kronk_toes': 'm',
|
|
'kronk_torso': 'm',
|
|
'kronk_upper_arm': 'm',
|
|
'kronk_upper_leg': 'm',
|
|
'lake_frigid': 'm',
|
|
'lake_frigid_collide': 'c',
|
|
'lake_frigid_reflections': 'm',
|
|
'lake_frigid_top': 'm',
|
|
'lake_frigid_vrfill': 'm',
|
|
'land_mine': 'm',
|
|
'level_select_button_opaque': 'm',
|
|
'level_select_button_transparent': 'm',
|
|
'logo': 'm',
|
|
'logo_transparent': 'm',
|
|
'mel_fore_arm': 'm',
|
|
'mel_hand': 'm',
|
|
'mel_head': 'm',
|
|
'mel_lower_leg': 'm',
|
|
'mel_toes': 'm',
|
|
'mel_torso': 'm',
|
|
'mel_upper_arm': 'm',
|
|
'mel_upper_leg': 'm',
|
|
'meter_transparent': 'm',
|
|
'monkey_face_level': 'm',
|
|
'monkey_face_level_bottom': 'm',
|
|
'monkey_face_level_bumper': 'c',
|
|
'monkey_face_level_collide': 'c',
|
|
'nature_background': 'm',
|
|
'nature_background_collide': 'c',
|
|
'nature_background_vrfill': 'm',
|
|
'neo_spaz_fore_arm': 'm',
|
|
'neo_spaz_hand': 'm',
|
|
'neo_spaz_head': 'm',
|
|
'neo_spaz_lower_leg': 'm',
|
|
'neo_spaz_pelvis': 'm',
|
|
'neo_spaz_toes': 'm',
|
|
'neo_spaz_torso': 'm',
|
|
'neo_spaz_upper_arm': 'm',
|
|
'neo_spaz_upper_leg': 'm',
|
|
'ninja_fore_arm': 'm',
|
|
'ninja_hand': 'm',
|
|
'ninja_head': 'm',
|
|
'ninja_lower_leg': 'm',
|
|
'ninja_pelvis': 'm',
|
|
'ninja_toes': 'm',
|
|
'ninja_torso': 'm',
|
|
'ninja_upper_arm': 'm',
|
|
'ninja_upper_leg': 'm',
|
|
'old_lady_fore_arm': 'm',
|
|
'old_lady_hand': 'm',
|
|
'old_lady_head': 'm',
|
|
'old_lady_lower_leg': 'm',
|
|
'old_lady_pelvis': 'm',
|
|
'old_lady_toes': 'm',
|
|
'old_lady_torso': 'm',
|
|
'old_lady_upper_arm': 'm',
|
|
'old_lady_upper_leg': 'm',
|
|
'opera_singer_fore_arm': 'm',
|
|
'opera_singer_hand': 'm',
|
|
'opera_singer_head': 'm',
|
|
'opera_singer_lower_leg': 'm',
|
|
'opera_singer_pelvis': 'm',
|
|
'opera_singer_toes': 'm',
|
|
'opera_singer_torso': 'm',
|
|
'opera_singer_upper_arm': 'm',
|
|
'opera_singer_upper_leg': 'm',
|
|
'penguin_fore_arm': 'm',
|
|
'penguin_hand': 'm',
|
|
'penguin_head': 'm',
|
|
'penguin_lower_leg': 'm',
|
|
'penguin_pelvis': 'm',
|
|
'penguin_toes': 'm',
|
|
'penguin_torso': 'm',
|
|
'penguin_upper_arm': 'm',
|
|
'penguin_upper_leg': 'm',
|
|
'pixie_fore_arm': 'm',
|
|
'pixie_hand': 'm',
|
|
'pixie_head': 'm',
|
|
'pixie_lower_leg': 'm',
|
|
'pixie_pelvis': 'm',
|
|
'pixie_toes': 'm',
|
|
'pixie_torso': 'm',
|
|
'pixie_upper_arm': 'm',
|
|
'pixie_upper_leg': 'm',
|
|
'plastic_eyes_transparent': 'm',
|
|
'player_lineup1_transparent': 'm',
|
|
'player_lineup2_transparent': 'm',
|
|
'player_lineup3_transparent': 'm',
|
|
'player_lineup4_transparent': 'm',
|
|
'powerup': 'm',
|
|
'powerup_simple': 'm',
|
|
'puck': 'm',
|
|
'rampage_bg': 'm',
|
|
'rampage_bg2': 'm',
|
|
'rampage_bumper': 'c',
|
|
'rampage_level': 'm',
|
|
'rampage_level_bottom': 'm',
|
|
'rampage_level_collide': 'c',
|
|
'rampage_vrfill': 'm',
|
|
'robot_fore_arm': 'm',
|
|
'robot_hand': 'm',
|
|
'robot_head': 'm',
|
|
'robot_lower_leg': 'm',
|
|
'robot_pelvis': 'm',
|
|
'robot_toes': 'm',
|
|
'robot_torso': 'm',
|
|
'robot_upper_arm': 'm',
|
|
'robot_upper_leg': 'm',
|
|
'roundabout_level': 'm',
|
|
'roundabout_level_bottom': 'm',
|
|
'roundabout_level_bumper': 'c',
|
|
'roundabout_level_collide': 'c',
|
|
'running_shoes': 'm',
|
|
'santa_fore_arm': 'm',
|
|
'santa_hand': 'm',
|
|
'santa_head': 'm',
|
|
'santa_lower_leg': 'm',
|
|
'santa_toes': 'm',
|
|
'santa_torso': 'm',
|
|
'santa_upper_arm': 'm',
|
|
'santa_upper_leg': 'm',
|
|
'scroll_widget_short': 'm',
|
|
'step_right_up_level': 'm',
|
|
'step_right_up_level_bottom': 'm',
|
|
'step_right_up_level_collide': 'c',
|
|
'step_right_up_vrfill_mound': 'm',
|
|
'superhero_fore_arm': 'm',
|
|
'superhero_hand': 'm',
|
|
'superhero_head': 'm',
|
|
'superhero_lower_leg': 'm',
|
|
'superhero_pelvis': 'm',
|
|
'superhero_toes': 'm',
|
|
'superhero_torso': 'm',
|
|
'superhero_upper_arm': 'm',
|
|
'superhero_upper_leg': 'm',
|
|
'the_pad_bg': 'm',
|
|
'the_pad_bgsmall': 'm',
|
|
'the_pad_level': 'm',
|
|
'the_pad_level_bottom': 'm',
|
|
'the_pad_level_bumper': 'c',
|
|
'the_pad_level_collide': 'c',
|
|
'the_pad_vrfill_bottom': 'm',
|
|
'the_pad_vrfill_mound': 'm',
|
|
'the_pad_vrfill_top': 'm',
|
|
'tip_top_bg': 'm',
|
|
'tip_top_level': 'm',
|
|
'tip_top_level_bottom': 'm',
|
|
'tip_top_level_bumper': 'c',
|
|
'tip_top_level_collide': 'c',
|
|
'tnt': 'm',
|
|
'toolbar_backing': 'm',
|
|
'toolbar_backing_bottom': 'm',
|
|
'toolbar_backing_bottom2': 'm',
|
|
'toolbar_backing_opaque': 'm',
|
|
'toolbar_backing_top': 'm',
|
|
'toolbar_backing_top2': 'm',
|
|
'toolbar_backing_transparent': 'm',
|
|
'tower_dlevel': 'm',
|
|
'tower_dlevel_bottom': 'm',
|
|
'tower_dlevel_collide': 'c',
|
|
'tower_dplayer_wall': 'c',
|
|
'trees': 'm',
|
|
'warrior_fore_arm': 'm',
|
|
'warrior_hand': 'm',
|
|
'warrior_head': 'm',
|
|
'warrior_lower_leg': 'm',
|
|
'warrior_pelvis': 'm',
|
|
'warrior_toes': 'm',
|
|
'warrior_torso': 'm',
|
|
'warrior_upper_arm': 'm',
|
|
'warrior_upper_leg': 'm',
|
|
'window_bgblotch': 'm',
|
|
'witch_fore_arm': 'm',
|
|
'witch_hand': 'm',
|
|
'witch_head': 'm',
|
|
'witch_lower_leg': 'm',
|
|
'witch_pelvis': 'm',
|
|
'witch_toes': 'm',
|
|
'witch_torso': 'm',
|
|
'witch_upper_arm': 'm',
|
|
'witch_upper_leg': 'm',
|
|
'wizard_fore_arm': 'm',
|
|
'wizard_hand': 'm',
|
|
'wizard_head': 'm',
|
|
'wizard_lower_leg': 'm',
|
|
'wizard_pelvis': 'm',
|
|
'wizard_toes': 'm',
|
|
'wizard_torso': 'm',
|
|
'wizard_upper_arm': 'm',
|
|
'wizard_upper_leg': 'm',
|
|
'wrestler_fore_arm': 'm',
|
|
'wrestler_hand': 'm',
|
|
'wrestler_head': 'm',
|
|
'wrestler_lower_leg': 'm',
|
|
'wrestler_pelvis': 'm',
|
|
'wrestler_toes': 'm',
|
|
'wrestler_torso': 'm',
|
|
'wrestler_upper_arm': 'm',
|
|
'wrestler_upper_leg': 'm',
|
|
'zig_zag_level': 'm',
|
|
'zig_zag_level_bottom': 'm',
|
|
'zig_zag_level_bumper': 'c',
|
|
'zig_zag_level_collide': 'c',
|
|
'zoe_fore_arm': 'm',
|
|
'zoe_hand': 'm',
|
|
'zoe_head': 'm',
|
|
'zoe_lower_leg': 'm',
|
|
'zoe_pelvis': 'm',
|
|
'zoe_toes': 'm',
|
|
'zoe_torso': 'm',
|
|
'zoe_upper_arm': 'm',
|
|
'zoe_upper_leg': 'm',
|
|
},
|
|
'textures': {
|
|
'achievement_boxer': 't',
|
|
'achievement_cross_hair': 't',
|
|
'achievement_dual_wielding': 't',
|
|
'achievement_empty': 't',
|
|
'achievement_flawless_victory': 't',
|
|
'achievement_football_shutout': 't',
|
|
'achievement_football_victory': 't',
|
|
'achievement_free_loader': 't',
|
|
'achievement_got_the_moves': 't',
|
|
'achievement_in_control': 't',
|
|
'achievement_medal_large': 't',
|
|
'achievement_medal_medium': 't',
|
|
'achievement_medal_small': 't',
|
|
'achievement_mine': 't',
|
|
'achievement_off_you_go': 't',
|
|
'achievement_onslaught': 't',
|
|
'achievement_outline': 't',
|
|
'achievement_runaround': 't',
|
|
'achievement_sharing_is_caring': 't',
|
|
'achievement_stayin_alive': 't',
|
|
'achievement_super_punch': 't',
|
|
'achievement_team_player': 't',
|
|
'achievement_tnt': 't',
|
|
'achievement_wall': 't',
|
|
'achievements_icon': 't',
|
|
'action_hero_color': 't',
|
|
'action_hero_color_mask': 't',
|
|
'action_hero_icon': 't',
|
|
'action_hero_icon_color_mask': 't',
|
|
'advanced_icon': 't',
|
|
'agent_color': 't',
|
|
'agent_color_mask': 't',
|
|
'agent_icon': 't',
|
|
'agent_icon_color_mask': 't',
|
|
'ali_color': 't',
|
|
'ali_color_mask': 't',
|
|
'ali_icon': 't',
|
|
'ali_icon_color_mask': 't',
|
|
'ali_splash': 't',
|
|
'alien_color': 't',
|
|
'alien_color_mask': 't',
|
|
'alien_icon': 't',
|
|
'alien_icon_color_mask': 't',
|
|
'always_land_bgcolor': 't',
|
|
'always_land_level_color': 't',
|
|
'always_land_preview': 't',
|
|
'analog_stick': 't',
|
|
'assassin_color': 't',
|
|
'assassin_color_mask': 't',
|
|
'assassin_icon': 't',
|
|
'assassin_icon_color_mask': 't',
|
|
'audio_icon': 't',
|
|
'bar': 't',
|
|
'bear_color': 't',
|
|
'bear_color_mask': 't',
|
|
'bear_icon': 't',
|
|
'bear_icon_color_mask': 't',
|
|
'bg': 't',
|
|
'big_g': 't',
|
|
'big_gpreview': 't',
|
|
'bomb_color': 't',
|
|
'bomb_color_ice': 't',
|
|
'bomb_sticky_color': 't',
|
|
'bones_color': 't',
|
|
'bones_color_mask': 't',
|
|
'bones_icon': 't',
|
|
'bones_icon_color_mask': 't',
|
|
'bridgit_level_color': 't',
|
|
'bridgit_preview': 't',
|
|
'bunny_color': 't',
|
|
'bunny_color_mask': 't',
|
|
'bunny_icon': 't',
|
|
'bunny_icon_color_mask': 't',
|
|
'button_bomb': 't',
|
|
'button_jump': 't',
|
|
'button_pick_up': 't',
|
|
'button_punch': 't',
|
|
'ch_title_char1': 't',
|
|
'ch_title_char2': 't',
|
|
'ch_title_char3': 't',
|
|
'ch_title_char4': 't',
|
|
'ch_title_char5': 't',
|
|
'chest_icon': 't',
|
|
'chest_icon_empty': 't',
|
|
'chest_icon_multi': 't',
|
|
'chest_icon_tint': 't',
|
|
'chest_open_icon': 't',
|
|
'chest_open_icon_tint': 't',
|
|
'circle_zig_zag': 't',
|
|
'clay_stroke': 't',
|
|
'coin': 't',
|
|
'controller_icon': 't',
|
|
'courtyard_level_color': 't',
|
|
'courtyard_preview': 't',
|
|
'cowboy_color': 't',
|
|
'cowboy_color_mask': 't',
|
|
'cowboy_icon': 't',
|
|
'cowboy_icon_color_mask': 't',
|
|
'crag_castle_level_color': 't',
|
|
'crag_castle_preview': 't',
|
|
'cross_out': 't',
|
|
'cross_out_mask': 't',
|
|
'cute_spaz': 't',
|
|
'cyborg_color': 't',
|
|
'cyborg_color_mask': 't',
|
|
'cyborg_icon': 't',
|
|
'cyborg_icon_color_mask': 't',
|
|
'discord_icon': 't',
|
|
'discord_logo': 't',
|
|
'discord_server': 't',
|
|
'doom_shroom_bgcolor': 't',
|
|
'doom_shroom_level_color': 't',
|
|
'doom_shroom_preview': 't',
|
|
'down_button': 't',
|
|
'egg1': 't',
|
|
'egg2': 't',
|
|
'egg3': 't',
|
|
'egg4': 't',
|
|
'egg_tex1': 't',
|
|
'egg_tex2': 't',
|
|
'egg_tex3': 't',
|
|
'empty': 't',
|
|
'file': 't',
|
|
'flag_color': 't',
|
|
'folder': 't',
|
|
'football_stadium': 't',
|
|
'football_stadium_preview': 't',
|
|
'frame_inset': 't',
|
|
'frosty_color': 't',
|
|
'frosty_color_mask': 't',
|
|
'frosty_icon': 't',
|
|
'frosty_icon_color_mask': 't',
|
|
'game_center_icon': 't',
|
|
'github_logo': 't',
|
|
'gladiator_color': 't',
|
|
'gladiator_color_mask': 't',
|
|
'gladiator_icon': 't',
|
|
'gladiator_icon_color_mask': 't',
|
|
'gold_pass': 't',
|
|
'google_play_achievements_icon': 't',
|
|
'google_play_games_icon': 't',
|
|
'google_play_leaderboards_icon': 't',
|
|
'google_plus_icon': 't',
|
|
'google_plus_sign_in_button': 't',
|
|
'graphics_icon': 't',
|
|
'heart': 't',
|
|
'hockey_stadium': 't',
|
|
'hockey_stadium_preview': 't',
|
|
'icon_onslaught': 't',
|
|
'icon_runaround': 't',
|
|
'impact_bomb_color': 't',
|
|
'impact_bomb_color_lit': 't',
|
|
'inventory_icon': 't',
|
|
'jack_color': 't',
|
|
'jack_color_mask': 't',
|
|
'jack_icon': 't',
|
|
'jack_icon_color_mask': 't',
|
|
'jumpsuit_color': 't',
|
|
'jumpsuit_color_mask': 't',
|
|
'jumpsuit_icon': 't',
|
|
'jumpsuit_icon_color_mask': 't',
|
|
'kronk': 't',
|
|
'kronk_color_mask': 't',
|
|
'kronk_icon': 't',
|
|
'kronk_icon_color_mask': 't',
|
|
'lake_frigid': 't',
|
|
'lake_frigid_preview': 't',
|
|
'lake_frigid_reflections': 't',
|
|
'land_mine': 't',
|
|
'land_mine_lit': 't',
|
|
'leaderboards_icon': 't',
|
|
'left_button': 't',
|
|
'level_icon': 't',
|
|
'lock': 't',
|
|
'log_icon': 't',
|
|
'logo': 't',
|
|
'logo_easter': 't',
|
|
'map_preview_mask': 't',
|
|
'medal_bronze': 't',
|
|
'medal_complete': 't',
|
|
'medal_gold': 't',
|
|
'medal_silver': 't',
|
|
'mel_color': 't',
|
|
'mel_color_mask': 't',
|
|
'mel_icon': 't',
|
|
'mel_icon_color_mask': 't',
|
|
'menu_bg': 't',
|
|
'menu_icon': 't',
|
|
'merch': 't',
|
|
'meter': 't',
|
|
'monkey_face_level_color': 't',
|
|
'monkey_face_preview': 't',
|
|
'multiplayer_examples': 't',
|
|
'nature_background_color': 't',
|
|
'neo_spaz_color': 't',
|
|
'neo_spaz_color_mask': 't',
|
|
'neo_spaz_icon': 't',
|
|
'neo_spaz_icon_color_mask': 't',
|
|
'next_level_icon': 't',
|
|
'ninja_color': 't',
|
|
'ninja_color_mask': 't',
|
|
'ninja_icon': 't',
|
|
'ninja_icon_color_mask': 't',
|
|
'null': 't',
|
|
'old_lady_color': 't',
|
|
'old_lady_color_mask': 't',
|
|
'old_lady_icon': 't',
|
|
'old_lady_icon_color_mask': 't',
|
|
'opera_singer_color': 't',
|
|
'opera_singer_color_mask': 't',
|
|
'opera_singer_icon': 't',
|
|
'opera_singer_icon_color_mask': 't',
|
|
'ouya_icon': 't',
|
|
'ouya_obutton': 't',
|
|
'ouya_ubutton': 't',
|
|
'ouya_ybutton': 't',
|
|
'penguin_color': 't',
|
|
'penguin_color_mask': 't',
|
|
'penguin_icon': 't',
|
|
'penguin_icon_color_mask': 't',
|
|
'pixie_color': 't',
|
|
'pixie_color_mask': 't',
|
|
'pixie_icon': 't',
|
|
'pixie_icon_color_mask': 't',
|
|
'player_lineup': 't',
|
|
'plus_button': 't',
|
|
'powerup_bomb': 't',
|
|
'powerup_curse': 't',
|
|
'powerup_health': 't',
|
|
'powerup_ice_bombs': 't',
|
|
'powerup_impact_bombs': 't',
|
|
'powerup_land_mines': 't',
|
|
'powerup_punch': 't',
|
|
'powerup_shield': 't',
|
|
'powerup_speed': 't',
|
|
'powerup_sticky_bombs': 't',
|
|
'puck_color': 't',
|
|
'quote_bubble': 't',
|
|
'rampage_bgcolor': 't',
|
|
'rampage_bgcolor2': 't',
|
|
'rampage_level_color': 't',
|
|
'rampage_preview': 't',
|
|
'replay_icon': 't',
|
|
'right_button': 't',
|
|
'robot_color': 't',
|
|
'robot_color_mask': 't',
|
|
'robot_icon': 't',
|
|
'robot_icon_color_mask': 't',
|
|
'roundabout_level_color': 't',
|
|
'roundabout_preview': 't',
|
|
'santa_color': 't',
|
|
'santa_color_mask': 't',
|
|
'santa_icon': 't',
|
|
'santa_icon_color_mask': 't',
|
|
'settings_icon': 't',
|
|
'slash': 't',
|
|
'star': 't',
|
|
'step_right_up_level_color': 't',
|
|
'step_right_up_preview': 't',
|
|
'store_character': 't',
|
|
'store_character_easter': 't',
|
|
'store_character_xmas': 't',
|
|
'store_icon': 't',
|
|
'superhero_color': 't',
|
|
'superhero_color_mask': 't',
|
|
'superhero_icon': 't',
|
|
'superhero_icon_color_mask': 't',
|
|
'the_pad_level_color': 't',
|
|
'the_pad_preview': 't',
|
|
'ticket_roll': 't',
|
|
'ticket_roll_big': 't',
|
|
'ticket_rolls': 't',
|
|
'tickets': 't',
|
|
'tickets_more': 't',
|
|
'tickets_purple': 't',
|
|
'tip_top_bgcolor': 't',
|
|
'tip_top_level_color': 't',
|
|
'tip_top_preview': 't',
|
|
'tnt': 't',
|
|
'tokens1': 't',
|
|
'tokens2': 't',
|
|
'tokens3': 't',
|
|
'tokens4': 't',
|
|
'tower_dlevel_color': 't',
|
|
'tower_dpreview': 't',
|
|
'trees_color': 't',
|
|
'trophy': 't',
|
|
'tv': 't',
|
|
'up_button': 't',
|
|
'vr_fill_mound': 't',
|
|
'warrior_color': 't',
|
|
'warrior_color_mask': 't',
|
|
'warrior_icon': 't',
|
|
'warrior_icon_color_mask': 't',
|
|
'window_bottom_cap': 't',
|
|
'witch_color': 't',
|
|
'witch_color_mask': 't',
|
|
'witch_icon': 't',
|
|
'witch_icon_color_mask': 't',
|
|
'wizard_color': 't',
|
|
'wizard_color_mask': 't',
|
|
'wizard_icon': 't',
|
|
'wizard_icon_color_mask': 't',
|
|
'wrestler_color': 't',
|
|
'wrestler_color_mask': 't',
|
|
'wrestler_icon': 't',
|
|
'wrestler_icon_color_mask': 't',
|
|
'zig_zag_level_color': 't',
|
|
'zigzag_preview': 't',
|
|
'zoe_color': 't',
|
|
'zoe_color_mask': 't',
|
|
'zoe_icon': 't',
|
|
'zoe_icon_color_mask': 't',
|
|
},
|
|
}
|
|
|
|
|
|
if not TYPE_CHECKING:
|
|
audio = AssetDir(__asset_package__, _TREE['audio'], 'audio')
|
|
meshes = AssetDir(__asset_package__, _TREE['meshes'], 'meshes')
|
|
textures = AssetDir(__asset_package__, _TREE['textures'], 'textures')
|