Bombsquad-Ballistica-Modded.../dist/ba_data/python/bauiv1/stdassets.py
2026-06-28 18:53:43 +05:30

2236 lines
68 KiB
Python

# Released under the MIT License. See LICENSE for details.
#
# Auto-generated; do not edit by hand.
"""Asset-package wrapper for ``a-0.bastdassets.260622`` (bauiv1).
All assets for classic bombsquad.
"""
# ba_meta require api 9
# ba_meta require asset-package a-0.bastdassets.260622
# pylint: disable=useless-suppression
# pylint: disable=too-many-lines
# pylint: disable=too-few-public-methods, disallowed-name
__asset_package__ = 'a-0.bastdassets.260622'
from typing import TYPE_CHECKING
from bauiv1._assetref import AssetRefDir
if TYPE_CHECKING:
from bauiv1._assetref import MeshRef, SoundRef, TextureRef
class AudioGroup:
"""Asset-group type; see source for the full list."""
achievement: SoundRef
action_hero1: SoundRef
action_hero2: SoundRef
action_hero3: SoundRef
action_hero4: SoundRef
action_hero_death: SoundRef
action_hero_fall: SoundRef
action_hero_hit1: SoundRef
action_hero_hit2: SoundRef
activate_beep: SoundRef
agent1: SoundRef
agent2: SoundRef
agent3: SoundRef
agent4: SoundRef
agent_death: SoundRef
agent_fall: SoundRef
agent_hit1: SoundRef
agent_hit2: SoundRef
alarm: SoundRef
ali1: SoundRef
ali2: SoundRef
ali3: SoundRef
ali4: SoundRef
ali_death: SoundRef
ali_fall: SoundRef
ali_hit1: SoundRef
ali_hit2: SoundRef
alien1: SoundRef
alien2: SoundRef
alien3: SoundRef
alien4: SoundRef
alien_death: SoundRef
alien_fall: SoundRef
alien_hit1: SoundRef
alien_hit2: SoundRef
announce_eight: SoundRef
announce_five: SoundRef
announce_four: SoundRef
announce_nine: SoundRef
announce_one: SoundRef
announce_seven: SoundRef
announce_six: SoundRef
announce_ten: SoundRef
announce_three: SoundRef
announce_two: SoundRef
assassin1: SoundRef
assassin2: SoundRef
assassin3: SoundRef
assassin4: SoundRef
assassin_death: SoundRef
assassin_fall: SoundRef
assassin_hit1: SoundRef
assassin_hit2: SoundRef
aww: SoundRef
bear1: SoundRef
bear2: SoundRef
bear3: SoundRef
bear4: SoundRef
bear_death: SoundRef
bear_fall: SoundRef
bear_hit1: SoundRef
bear_hit2: SoundRef
bell_high: SoundRef
bell_low: SoundRef
bell_med: SoundRef
big_impact: SoundRef
big_impact2: SoundRef
block: SoundRef
bomb_drop01: SoundRef
bomb_drop02: SoundRef
bomb_roll01: SoundRef
bones1: SoundRef
bones2: SoundRef
bones3: SoundRef
bones_death: SoundRef
bones_fall: SoundRef
boo: SoundRef
box_drop: SoundRef
boxing_bell: SoundRef
bunny1: SoundRef
bunny2: SoundRef
bunny3: SoundRef
bunny4: SoundRef
bunny_death: SoundRef
bunny_fall: SoundRef
bunny_hit1: SoundRef
bunny_hit2: SoundRef
bunny_jump: SoundRef
cash_register2: SoundRef
char_select_music: SoundRef
cheer: SoundRef
cork_pop2: SoundRef
cowboy1: SoundRef
cowboy2: SoundRef
cowboy3: SoundRef
cowboy4: SoundRef
cowboy_death: SoundRef
cowboy_fall: SoundRef
cowboy_hit1: SoundRef
cowboy_hit2: SoundRef
crowd_chant: SoundRef
cyborg1: SoundRef
cyborg2: SoundRef
cyborg3: SoundRef
cyborg4: SoundRef
cyborg_death: SoundRef
cyborg_fall: SoundRef
cyborg_hit1: SoundRef
cyborg_hit2: SoundRef
cymbal: SoundRef
debris_fall: SoundRef
deek2: SoundRef
ding_small: SoundRef
ding_small_high: SoundRef
dripity: SoundRef
drum_roll: SoundRef
drum_roll_short: SoundRef
explosion01: SoundRef
explosion02: SoundRef
explosion03: SoundRef
explosion04: SoundRef
explosion05: SoundRef
fanfare: SoundRef
flag_catcher_music: SoundRef
flying_music: SoundRef
foghorn: SoundRef
foot_impact01: SoundRef
foot_impact02: SoundRef
foot_impact03: SoundRef
forward_march_music: SoundRef
freeze: SoundRef
frosty01: SoundRef
frosty02: SoundRef
frosty03: SoundRef
frosty04: SoundRef
frosty05: SoundRef
frosty_death: SoundRef
frosty_fall: SoundRef
frosty_hit01: SoundRef
frosty_hit02: SoundRef
frosty_hit03: SoundRef
fuse01: SoundRef
gasp: SoundRef
gladiator1: SoundRef
gladiator2: SoundRef
gladiator3: SoundRef
gladiator4: SoundRef
gladiator_death: SoundRef
gladiator_fall: SoundRef
gladiator_hit1: SoundRef
gladiator_hit2: SoundRef
gong: SoundRef
grand_romp_music: SoundRef
gravel_skid: SoundRef
health_powerup: SoundRef
hiss: SoundRef
impact_hard: SoundRef
impact_hard2: SoundRef
impact_hard3: SoundRef
impact_medium: SoundRef
impact_medium2: SoundRef
jack01: SoundRef
jack02: SoundRef
jack03: SoundRef
jack04: SoundRef
jack05: SoundRef
jack06: SoundRef
jack_death01: SoundRef
jack_fall01: SoundRef
jack_hit01: SoundRef
jack_hit02: SoundRef
jack_hit03: SoundRef
jack_hit04: SoundRef
jack_hit05: SoundRef
jack_hit06: SoundRef
jack_hit07: SoundRef
jumpsuit1: SoundRef
jumpsuit2: SoundRef
jumpsuit3: SoundRef
jumpsuit4: SoundRef
jumpsuit_death: SoundRef
jumpsuit_fall: SoundRef
jumpsuit_hit1: SoundRef
jumpsuit_hit2: SoundRef
kronk1: SoundRef
kronk10: SoundRef
kronk2: SoundRef
kronk3: SoundRef
kronk4: SoundRef
kronk5: SoundRef
kronk6: SoundRef
kronk7: SoundRef
kronk8: SoundRef
kronk9: SoundRef
kronk_death: SoundRef
kronk_fall: SoundRef
laser: SoundRef
laser_reverse: SoundRef
mel01: SoundRef
mel02: SoundRef
mel03: SoundRef
mel04: SoundRef
mel05: SoundRef
mel06: SoundRef
mel07: SoundRef
mel08: SoundRef
mel09: SoundRef
mel10: SoundRef
mel_death01: SoundRef
mel_fall01: SoundRef
menu_music: SoundRef
metal_hit: SoundRef
metal_skid: SoundRef
nice: SoundRef
ninja_attack1: SoundRef
ninja_attack2: SoundRef
ninja_attack3: SoundRef
ninja_attack4: SoundRef
ninja_attack5: SoundRef
ninja_attack6: SoundRef
ninja_attack7: SoundRef
ninja_death1: SoundRef
ninja_fall1: SoundRef
ninja_hit1: SoundRef
ninja_hit2: SoundRef
ninja_hit3: SoundRef
ninja_hit4: SoundRef
ninja_hit5: SoundRef
ninja_hit6: SoundRef
ninja_hit7: SoundRef
ninja_hit8: SoundRef
old_lady1: SoundRef
old_lady2: SoundRef
old_lady3: SoundRef
old_lady4: SoundRef
old_lady_death: SoundRef
old_lady_fall: SoundRef
old_lady_hit1: SoundRef
old_lady_hit2: SoundRef
ooh: SoundRef
opera_singer1: SoundRef
opera_singer2: SoundRef
opera_singer3: SoundRef
opera_singer4: SoundRef
opera_singer_death: SoundRef
opera_singer_fall: SoundRef
opera_singer_hit1: SoundRef
opera_singer_hit2: SoundRef
orchestra_hit: SoundRef
orchestra_hit2: SoundRef
orchestra_hit3: SoundRef
orchestra_hit4: SoundRef
orchestra_hit_big1: SoundRef
orchestra_hit_big2: SoundRef
penguin1: SoundRef
penguin2: SoundRef
penguin3: SoundRef
penguin4: SoundRef
penguin_death: SoundRef
penguin_fall: SoundRef
penguin_hit1: SoundRef
penguin_hit2: SoundRef
pixie1: SoundRef
pixie2: SoundRef
pixie3: SoundRef
pixie4: SoundRef
pixie_death: SoundRef
pixie_fall: SoundRef
pixie_hit1: SoundRef
pixie_hit2: SoundRef
player_death: SoundRef
player_left: SoundRef
pop01: SoundRef
powerup01: SoundRef
punch_strong01: SoundRef
punch_strong02: SoundRef
punch_swish: SoundRef
punch_weak01: SoundRef
race_beep1: SoundRef
race_beep2: SoundRef
ref_whistle: SoundRef
rev_up: SoundRef
robot1: SoundRef
robot2: SoundRef
robot3: SoundRef
robot4: SoundRef
robot_death: SoundRef
robot_fall: SoundRef
robot_hit1: SoundRef
robot_hit2: SoundRef
run_away_music: SoundRef
santa01: SoundRef
santa02: SoundRef
santa03: SoundRef
santa04: SoundRef
santa05: SoundRef
santa_death: SoundRef
santa_fall: SoundRef
santa_hit01: SoundRef
santa_hit02: SoundRef
santa_hit03: SoundRef
santa_hit04: SoundRef
scamper01: SoundRef
scary_music: SoundRef
score: SoundRef
score_hit01: SoundRef
score_hit02: SoundRef
scores_epic_music: SoundRef
shatter: SoundRef
shield_down: SoundRef
shield_hit: SoundRef
shield_up: SoundRef
skid01: SoundRef
slow_epic_music: SoundRef
spawn: SoundRef
spaz_attack01: SoundRef
spaz_attack02: SoundRef
spaz_attack03: SoundRef
spaz_attack04: SoundRef
spaz_death01: SoundRef
spaz_eff: SoundRef
spaz_fall01: SoundRef
spaz_impact01: SoundRef
spaz_impact02: SoundRef
spaz_impact03: SoundRef
spaz_impact04: SoundRef
spaz_jump01: SoundRef
spaz_jump02: SoundRef
spaz_jump03: SoundRef
spaz_jump04: SoundRef
spaz_ow: SoundRef
spaz_pickup01: SoundRef
spaz_scream01: SoundRef
splatter: SoundRef
sports_music: SoundRef
sticky_impact: SoundRef
super_punch: SoundRef
superhero1: SoundRef
superhero2: SoundRef
superhero3: SoundRef
superhero4: SoundRef
superhero_death: SoundRef
superhero_fall: SoundRef
superhero_hit1: SoundRef
superhero_hit2: SoundRef
survival_music: SoundRef
swip: SoundRef
swip2: SoundRef
techno_hit01: SoundRef
tick: SoundRef
ticking: SoundRef
to_the_death_music: SoundRef
trash_rummage: SoundRef
victory_music: SoundRef
warn_beep: SoundRef
warn_beeps: SoundRef
warrior1: SoundRef
warrior2: SoundRef
warrior3: SoundRef
warrior4: SoundRef
warrior_death: SoundRef
warrior_fall: SoundRef
warrior_hit1: SoundRef
warrior_hit2: SoundRef
when_johnny_comes_marching_home_music: SoundRef
witch1: SoundRef
witch2: SoundRef
witch3: SoundRef
witch4: SoundRef
witch_death: SoundRef
witch_fall: SoundRef
witch_hit1: SoundRef
witch_hit2: SoundRef
wizard1: SoundRef
wizard2: SoundRef
wizard3: SoundRef
wizard4: SoundRef
wizard_death: SoundRef
wizard_fall: SoundRef
wizard_hit1: SoundRef
wizard_hit2: SoundRef
woo: SoundRef
woo2: SoundRef
woo3: SoundRef
wood_debris_fall: SoundRef
wow: SoundRef
wrestler1: SoundRef
wrestler2: SoundRef
wrestler3: SoundRef
wrestler4: SoundRef
wrestler_death: SoundRef
wrestler_fall: SoundRef
wrestler_hit1: SoundRef
wrestler_hit2: SoundRef
yeah: SoundRef
zoe_attack01: SoundRef
zoe_attack02: SoundRef
zoe_attack03: SoundRef
zoe_attack04: SoundRef
zoe_death01: SoundRef
zoe_eff: SoundRef
zoe_fall01: SoundRef
zoe_impact01: SoundRef
zoe_impact02: SoundRef
zoe_impact03: SoundRef
zoe_impact04: SoundRef
zoe_jump01: SoundRef
zoe_jump02: SoundRef
zoe_jump03: SoundRef
zoe_ow: SoundRef
zoe_pickup01: SoundRef
zoe_scream01: SoundRef
class MeshesGroup:
"""Asset-group type; see source for the full list."""
achievement_outline: MeshRef
action_hero_fore_arm: MeshRef
action_hero_hand: MeshRef
action_hero_head: MeshRef
action_hero_lower_leg: MeshRef
action_hero_pelvis: MeshRef
action_hero_toes: MeshRef
action_hero_torso: MeshRef
action_hero_upper_arm: MeshRef
action_hero_upper_leg: MeshRef
agent_fore_arm: MeshRef
agent_hand: MeshRef
agent_head: MeshRef
agent_lower_leg: MeshRef
agent_pelvis: MeshRef
agent_toes: MeshRef
agent_torso: MeshRef
agent_upper_arm: MeshRef
agent_upper_leg: MeshRef
ali_fore_arm: MeshRef
ali_hand: MeshRef
ali_head: MeshRef
ali_lower_leg: MeshRef
ali_pelvis: MeshRef
ali_toes: MeshRef
ali_torso: MeshRef
ali_upper_arm: MeshRef
ali_upper_leg: MeshRef
alien_fore_arm: MeshRef
alien_hand: MeshRef
alien_head: MeshRef
alien_lower_leg: MeshRef
alien_pelvis: MeshRef
alien_toes: MeshRef
alien_torso: MeshRef
alien_upper_arm: MeshRef
alien_upper_leg: MeshRef
always_land_bg: MeshRef
always_land_level: MeshRef
always_land_level_bottom: MeshRef
always_land_vrfill_mound: MeshRef
angry_computer_transparent: MeshRef
assassin_fore_arm: MeshRef
assassin_hand: MeshRef
assassin_head: MeshRef
assassin_lower_leg: MeshRef
assassin_pelvis: MeshRef
assassin_toes: MeshRef
assassin_torso: MeshRef
assassin_upper_arm: MeshRef
assassin_upper_leg: MeshRef
bear_fore_arm: MeshRef
bear_hand: MeshRef
bear_head: MeshRef
bear_lower_leg: MeshRef
bear_pelvis: MeshRef
bear_toes: MeshRef
bear_torso: MeshRef
bear_upper_arm: MeshRef
bear_upper_leg: MeshRef
big_g: MeshRef
big_gbottom: MeshRef
bomb: MeshRef
bomb_sticky: MeshRef
bones_fore_arm: MeshRef
bones_hand: MeshRef
bones_head: MeshRef
bones_lower_leg: MeshRef
bones_pelvis: MeshRef
bones_toes: MeshRef
bones_torso: MeshRef
bones_upper_arm: MeshRef
bones_upper_leg: MeshRef
bridgit_level_bottom: MeshRef
bridgit_level_top: MeshRef
bunny_fore_arm: MeshRef
bunny_hand: MeshRef
bunny_head: MeshRef
bunny_lower_leg: MeshRef
bunny_pelvis: MeshRef
bunny_toes: MeshRef
bunny_torso: MeshRef
bunny_upper_arm: MeshRef
bunny_upper_leg: MeshRef
button_null: MeshRef
courtyard_level: MeshRef
courtyard_level_bottom: MeshRef
cowboy_fore_arm: MeshRef
cowboy_hand: MeshRef
cowboy_head: MeshRef
cowboy_lower_leg: MeshRef
cowboy_pelvis: MeshRef
cowboy_toes: MeshRef
cowboy_torso: MeshRef
cowboy_upper_arm: MeshRef
cowboy_upper_leg: MeshRef
crag_castle_level: MeshRef
crag_castle_level_bottom: MeshRef
crag_castle_vrfill_mound: MeshRef
currency_meter: MeshRef
currency_plus_button: MeshRef
cyborg_fore_arm: MeshRef
cyborg_hand: MeshRef
cyborg_head: MeshRef
cyborg_lower_leg: MeshRef
cyborg_pelvis: MeshRef
cyborg_toes: MeshRef
cyborg_torso: MeshRef
cyborg_upper_arm: MeshRef
cyborg_upper_leg: MeshRef
doom_shroom_bg: MeshRef
doom_shroom_level: MeshRef
doom_shroom_stem: MeshRef
doom_shroom_vrfill: MeshRef
egg: MeshRef
football_stadium: MeshRef
football_stadium_vrfill: MeshRef
frame_inset: MeshRef
frosty_fore_arm: MeshRef
frosty_hand: MeshRef
frosty_head: MeshRef
frosty_lower_leg: MeshRef
frosty_pelvis: MeshRef
frosty_toes: MeshRef
frosty_torso: MeshRef
frosty_upper_arm: MeshRef
frosty_upper_leg: MeshRef
gladiator_fore_arm: MeshRef
gladiator_hand: MeshRef
gladiator_head: MeshRef
gladiator_lower_leg: MeshRef
gladiator_pelvis: MeshRef
gladiator_toes: MeshRef
gladiator_torso: MeshRef
gladiator_upper_arm: MeshRef
gladiator_upper_leg: MeshRef
heart_opaque: MeshRef
heart_transparent: MeshRef
hockey_stadium_inner: MeshRef
hockey_stadium_outer: MeshRef
hockey_stadium_stands: MeshRef
image2x1_vertical: MeshRef
impact_bomb: MeshRef
jack_fore_arm: MeshRef
jack_hand: MeshRef
jack_head: MeshRef
jack_lower_leg: MeshRef
jack_toes: MeshRef
jack_torso: MeshRef
jack_upper_arm: MeshRef
jack_upper_leg: MeshRef
jumpsuit_fore_arm: MeshRef
jumpsuit_hand: MeshRef
jumpsuit_head: MeshRef
jumpsuit_lower_leg: MeshRef
jumpsuit_pelvis: MeshRef
jumpsuit_toes: MeshRef
jumpsuit_torso: MeshRef
jumpsuit_upper_arm: MeshRef
jumpsuit_upper_leg: MeshRef
kronk_fore_arm: MeshRef
kronk_hand: MeshRef
kronk_head: MeshRef
kronk_lower_leg: MeshRef
kronk_pelvis: MeshRef
kronk_toes: MeshRef
kronk_torso: MeshRef
kronk_upper_arm: MeshRef
kronk_upper_leg: MeshRef
lake_frigid: MeshRef
lake_frigid_reflections: MeshRef
lake_frigid_top: MeshRef
lake_frigid_vrfill: MeshRef
land_mine: MeshRef
level_select_button_opaque: MeshRef
level_select_button_transparent: MeshRef
logo: MeshRef
logo_transparent: MeshRef
mel_fore_arm: MeshRef
mel_hand: MeshRef
mel_head: MeshRef
mel_lower_leg: MeshRef
mel_toes: MeshRef
mel_torso: MeshRef
mel_upper_arm: MeshRef
mel_upper_leg: MeshRef
meter_transparent: MeshRef
monkey_face_level: MeshRef
monkey_face_level_bottom: MeshRef
nature_background: MeshRef
nature_background_vrfill: MeshRef
neo_spaz_fore_arm: MeshRef
neo_spaz_hand: MeshRef
neo_spaz_head: MeshRef
neo_spaz_lower_leg: MeshRef
neo_spaz_pelvis: MeshRef
neo_spaz_toes: MeshRef
neo_spaz_torso: MeshRef
neo_spaz_upper_arm: MeshRef
neo_spaz_upper_leg: MeshRef
ninja_fore_arm: MeshRef
ninja_hand: MeshRef
ninja_head: MeshRef
ninja_lower_leg: MeshRef
ninja_pelvis: MeshRef
ninja_toes: MeshRef
ninja_torso: MeshRef
ninja_upper_arm: MeshRef
ninja_upper_leg: MeshRef
old_lady_fore_arm: MeshRef
old_lady_hand: MeshRef
old_lady_head: MeshRef
old_lady_lower_leg: MeshRef
old_lady_pelvis: MeshRef
old_lady_toes: MeshRef
old_lady_torso: MeshRef
old_lady_upper_arm: MeshRef
old_lady_upper_leg: MeshRef
opera_singer_fore_arm: MeshRef
opera_singer_hand: MeshRef
opera_singer_head: MeshRef
opera_singer_lower_leg: MeshRef
opera_singer_pelvis: MeshRef
opera_singer_toes: MeshRef
opera_singer_torso: MeshRef
opera_singer_upper_arm: MeshRef
opera_singer_upper_leg: MeshRef
penguin_fore_arm: MeshRef
penguin_hand: MeshRef
penguin_head: MeshRef
penguin_lower_leg: MeshRef
penguin_pelvis: MeshRef
penguin_toes: MeshRef
penguin_torso: MeshRef
penguin_upper_arm: MeshRef
penguin_upper_leg: MeshRef
pixie_fore_arm: MeshRef
pixie_hand: MeshRef
pixie_head: MeshRef
pixie_lower_leg: MeshRef
pixie_pelvis: MeshRef
pixie_toes: MeshRef
pixie_torso: MeshRef
pixie_upper_arm: MeshRef
pixie_upper_leg: MeshRef
plastic_eyes_transparent: MeshRef
player_lineup1_transparent: MeshRef
player_lineup2_transparent: MeshRef
player_lineup3_transparent: MeshRef
player_lineup4_transparent: MeshRef
powerup: MeshRef
powerup_simple: MeshRef
puck: MeshRef
rampage_bg: MeshRef
rampage_bg2: MeshRef
rampage_level: MeshRef
rampage_level_bottom: MeshRef
rampage_vrfill: MeshRef
robot_fore_arm: MeshRef
robot_hand: MeshRef
robot_head: MeshRef
robot_lower_leg: MeshRef
robot_pelvis: MeshRef
robot_toes: MeshRef
robot_torso: MeshRef
robot_upper_arm: MeshRef
robot_upper_leg: MeshRef
roundabout_level: MeshRef
roundabout_level_bottom: MeshRef
running_shoes: MeshRef
santa_fore_arm: MeshRef
santa_hand: MeshRef
santa_head: MeshRef
santa_lower_leg: MeshRef
santa_toes: MeshRef
santa_torso: MeshRef
santa_upper_arm: MeshRef
santa_upper_leg: MeshRef
scroll_widget_short: MeshRef
step_right_up_level: MeshRef
step_right_up_level_bottom: MeshRef
step_right_up_vrfill_mound: MeshRef
superhero_fore_arm: MeshRef
superhero_hand: MeshRef
superhero_head: MeshRef
superhero_lower_leg: MeshRef
superhero_pelvis: MeshRef
superhero_toes: MeshRef
superhero_torso: MeshRef
superhero_upper_arm: MeshRef
superhero_upper_leg: MeshRef
the_pad_bg: MeshRef
the_pad_bgsmall: MeshRef
the_pad_level: MeshRef
the_pad_level_bottom: MeshRef
the_pad_vrfill_bottom: MeshRef
the_pad_vrfill_mound: MeshRef
the_pad_vrfill_top: MeshRef
tip_top_bg: MeshRef
tip_top_level: MeshRef
tip_top_level_bottom: MeshRef
tnt: MeshRef
toolbar_backing: MeshRef
toolbar_backing_bottom: MeshRef
toolbar_backing_bottom2: MeshRef
toolbar_backing_opaque: MeshRef
toolbar_backing_top: MeshRef
toolbar_backing_top2: MeshRef
toolbar_backing_transparent: MeshRef
tower_dlevel: MeshRef
tower_dlevel_bottom: MeshRef
trees: MeshRef
warrior_fore_arm: MeshRef
warrior_hand: MeshRef
warrior_head: MeshRef
warrior_lower_leg: MeshRef
warrior_pelvis: MeshRef
warrior_toes: MeshRef
warrior_torso: MeshRef
warrior_upper_arm: MeshRef
warrior_upper_leg: MeshRef
window_bgblotch: MeshRef
witch_fore_arm: MeshRef
witch_hand: MeshRef
witch_head: MeshRef
witch_lower_leg: MeshRef
witch_pelvis: MeshRef
witch_toes: MeshRef
witch_torso: MeshRef
witch_upper_arm: MeshRef
witch_upper_leg: MeshRef
wizard_fore_arm: MeshRef
wizard_hand: MeshRef
wizard_head: MeshRef
wizard_lower_leg: MeshRef
wizard_pelvis: MeshRef
wizard_toes: MeshRef
wizard_torso: MeshRef
wizard_upper_arm: MeshRef
wizard_upper_leg: MeshRef
wrestler_fore_arm: MeshRef
wrestler_hand: MeshRef
wrestler_head: MeshRef
wrestler_lower_leg: MeshRef
wrestler_pelvis: MeshRef
wrestler_toes: MeshRef
wrestler_torso: MeshRef
wrestler_upper_arm: MeshRef
wrestler_upper_leg: MeshRef
zig_zag_level: MeshRef
zig_zag_level_bottom: MeshRef
zoe_fore_arm: MeshRef
zoe_hand: MeshRef
zoe_head: MeshRef
zoe_lower_leg: MeshRef
zoe_pelvis: MeshRef
zoe_toes: MeshRef
zoe_torso: MeshRef
zoe_upper_arm: MeshRef
zoe_upper_leg: MeshRef
class TexturesGroup:
"""Asset-group type; see source for the full list."""
achievement_boxer: TextureRef
achievement_cross_hair: TextureRef
achievement_dual_wielding: TextureRef
achievement_empty: TextureRef
achievement_flawless_victory: TextureRef
achievement_football_shutout: TextureRef
achievement_football_victory: TextureRef
achievement_free_loader: TextureRef
achievement_got_the_moves: TextureRef
achievement_in_control: TextureRef
achievement_medal_large: TextureRef
achievement_medal_medium: TextureRef
achievement_medal_small: TextureRef
achievement_mine: TextureRef
achievement_off_you_go: TextureRef
achievement_onslaught: TextureRef
achievement_outline: TextureRef
achievement_runaround: TextureRef
achievement_sharing_is_caring: TextureRef
achievement_stayin_alive: TextureRef
achievement_super_punch: TextureRef
achievement_team_player: TextureRef
achievement_tnt: TextureRef
achievement_wall: TextureRef
achievements_icon: TextureRef
action_hero_color: TextureRef
action_hero_color_mask: TextureRef
action_hero_icon: TextureRef
action_hero_icon_color_mask: TextureRef
advanced_icon: TextureRef
agent_color: TextureRef
agent_color_mask: TextureRef
agent_icon: TextureRef
agent_icon_color_mask: TextureRef
ali_color: TextureRef
ali_color_mask: TextureRef
ali_icon: TextureRef
ali_icon_color_mask: TextureRef
ali_splash: TextureRef
alien_color: TextureRef
alien_color_mask: TextureRef
alien_icon: TextureRef
alien_icon_color_mask: TextureRef
always_land_bgcolor: TextureRef
always_land_level_color: TextureRef
always_land_preview: TextureRef
analog_stick: TextureRef
assassin_color: TextureRef
assassin_color_mask: TextureRef
assassin_icon: TextureRef
assassin_icon_color_mask: TextureRef
audio_icon: TextureRef
bar: TextureRef
bear_color: TextureRef
bear_color_mask: TextureRef
bear_icon: TextureRef
bear_icon_color_mask: TextureRef
bg: TextureRef
big_g: TextureRef
big_gpreview: TextureRef
bomb_color: TextureRef
bomb_color_ice: TextureRef
bomb_sticky_color: TextureRef
bones_color: TextureRef
bones_color_mask: TextureRef
bones_icon: TextureRef
bones_icon_color_mask: TextureRef
bridgit_level_color: TextureRef
bridgit_preview: TextureRef
bunny_color: TextureRef
bunny_color_mask: TextureRef
bunny_icon: TextureRef
bunny_icon_color_mask: TextureRef
button_bomb: TextureRef
button_jump: TextureRef
button_pick_up: TextureRef
button_punch: TextureRef
ch_title_char1: TextureRef
ch_title_char2: TextureRef
ch_title_char3: TextureRef
ch_title_char4: TextureRef
ch_title_char5: TextureRef
chest_icon: TextureRef
chest_icon_empty: TextureRef
chest_icon_multi: TextureRef
chest_icon_tint: TextureRef
chest_open_icon: TextureRef
chest_open_icon_tint: TextureRef
circle_zig_zag: TextureRef
clay_stroke: TextureRef
coin: TextureRef
controller_icon: TextureRef
courtyard_level_color: TextureRef
courtyard_preview: TextureRef
cowboy_color: TextureRef
cowboy_color_mask: TextureRef
cowboy_icon: TextureRef
cowboy_icon_color_mask: TextureRef
crag_castle_level_color: TextureRef
crag_castle_preview: TextureRef
cross_out: TextureRef
cross_out_mask: TextureRef
cute_spaz: TextureRef
cyborg_color: TextureRef
cyborg_color_mask: TextureRef
cyborg_icon: TextureRef
cyborg_icon_color_mask: TextureRef
discord_icon: TextureRef
discord_logo: TextureRef
discord_server: TextureRef
doom_shroom_bgcolor: TextureRef
doom_shroom_level_color: TextureRef
doom_shroom_preview: TextureRef
down_button: TextureRef
egg1: TextureRef
egg2: TextureRef
egg3: TextureRef
egg4: TextureRef
egg_tex1: TextureRef
egg_tex2: TextureRef
egg_tex3: TextureRef
empty: TextureRef
file: TextureRef
flag_color: TextureRef
folder: TextureRef
football_stadium: TextureRef
football_stadium_preview: TextureRef
frame_inset: TextureRef
frosty_color: TextureRef
frosty_color_mask: TextureRef
frosty_icon: TextureRef
frosty_icon_color_mask: TextureRef
game_center_icon: TextureRef
github_logo: TextureRef
gladiator_color: TextureRef
gladiator_color_mask: TextureRef
gladiator_icon: TextureRef
gladiator_icon_color_mask: TextureRef
gold_pass: TextureRef
google_play_achievements_icon: TextureRef
google_play_games_icon: TextureRef
google_play_leaderboards_icon: TextureRef
google_plus_icon: TextureRef
google_plus_sign_in_button: TextureRef
graphics_icon: TextureRef
heart: TextureRef
hockey_stadium: TextureRef
hockey_stadium_preview: TextureRef
icon_onslaught: TextureRef
icon_runaround: TextureRef
impact_bomb_color: TextureRef
impact_bomb_color_lit: TextureRef
inventory_icon: TextureRef
jack_color: TextureRef
jack_color_mask: TextureRef
jack_icon: TextureRef
jack_icon_color_mask: TextureRef
jumpsuit_color: TextureRef
jumpsuit_color_mask: TextureRef
jumpsuit_icon: TextureRef
jumpsuit_icon_color_mask: TextureRef
kronk: TextureRef
kronk_color_mask: TextureRef
kronk_icon: TextureRef
kronk_icon_color_mask: TextureRef
lake_frigid: TextureRef
lake_frigid_preview: TextureRef
lake_frigid_reflections: TextureRef
land_mine: TextureRef
land_mine_lit: TextureRef
leaderboards_icon: TextureRef
left_button: TextureRef
level_icon: TextureRef
lock: TextureRef
log_icon: TextureRef
logo: TextureRef
logo_easter: TextureRef
map_preview_mask: TextureRef
medal_bronze: TextureRef
medal_complete: TextureRef
medal_gold: TextureRef
medal_silver: TextureRef
mel_color: TextureRef
mel_color_mask: TextureRef
mel_icon: TextureRef
mel_icon_color_mask: TextureRef
menu_bg: TextureRef
menu_icon: TextureRef
merch: TextureRef
meter: TextureRef
monkey_face_level_color: TextureRef
monkey_face_preview: TextureRef
multiplayer_examples: TextureRef
nature_background_color: TextureRef
neo_spaz_color: TextureRef
neo_spaz_color_mask: TextureRef
neo_spaz_icon: TextureRef
neo_spaz_icon_color_mask: TextureRef
next_level_icon: TextureRef
ninja_color: TextureRef
ninja_color_mask: TextureRef
ninja_icon: TextureRef
ninja_icon_color_mask: TextureRef
null: TextureRef
old_lady_color: TextureRef
old_lady_color_mask: TextureRef
old_lady_icon: TextureRef
old_lady_icon_color_mask: TextureRef
opera_singer_color: TextureRef
opera_singer_color_mask: TextureRef
opera_singer_icon: TextureRef
opera_singer_icon_color_mask: TextureRef
ouya_icon: TextureRef
ouya_obutton: TextureRef
ouya_ubutton: TextureRef
ouya_ybutton: TextureRef
penguin_color: TextureRef
penguin_color_mask: TextureRef
penguin_icon: TextureRef
penguin_icon_color_mask: TextureRef
pixie_color: TextureRef
pixie_color_mask: TextureRef
pixie_icon: TextureRef
pixie_icon_color_mask: TextureRef
player_lineup: TextureRef
plus_button: TextureRef
powerup_bomb: TextureRef
powerup_curse: TextureRef
powerup_health: TextureRef
powerup_ice_bombs: TextureRef
powerup_impact_bombs: TextureRef
powerup_land_mines: TextureRef
powerup_punch: TextureRef
powerup_shield: TextureRef
powerup_speed: TextureRef
powerup_sticky_bombs: TextureRef
puck_color: TextureRef
quote_bubble: TextureRef
rampage_bgcolor: TextureRef
rampage_bgcolor2: TextureRef
rampage_level_color: TextureRef
rampage_preview: TextureRef
replay_icon: TextureRef
right_button: TextureRef
robot_color: TextureRef
robot_color_mask: TextureRef
robot_icon: TextureRef
robot_icon_color_mask: TextureRef
roundabout_level_color: TextureRef
roundabout_preview: TextureRef
santa_color: TextureRef
santa_color_mask: TextureRef
santa_icon: TextureRef
santa_icon_color_mask: TextureRef
settings_icon: TextureRef
slash: TextureRef
star: TextureRef
step_right_up_level_color: TextureRef
step_right_up_preview: TextureRef
store_character: TextureRef
store_character_easter: TextureRef
store_character_xmas: TextureRef
store_icon: TextureRef
superhero_color: TextureRef
superhero_color_mask: TextureRef
superhero_icon: TextureRef
superhero_icon_color_mask: TextureRef
the_pad_level_color: TextureRef
the_pad_preview: TextureRef
ticket_roll: TextureRef
ticket_roll_big: TextureRef
ticket_rolls: TextureRef
tickets: TextureRef
tickets_more: TextureRef
tickets_purple: TextureRef
tip_top_bgcolor: TextureRef
tip_top_level_color: TextureRef
tip_top_preview: TextureRef
tnt: TextureRef
tokens1: TextureRef
tokens2: TextureRef
tokens3: TextureRef
tokens4: TextureRef
tower_dlevel_color: TextureRef
tower_dpreview: TextureRef
trees_color: TextureRef
trophy: TextureRef
tv: TextureRef
up_button: TextureRef
vr_fill_mound: TextureRef
warrior_color: TextureRef
warrior_color_mask: TextureRef
warrior_icon: TextureRef
warrior_icon_color_mask: TextureRef
window_bottom_cap: TextureRef
witch_color: TextureRef
witch_color_mask: TextureRef
witch_icon: TextureRef
witch_icon_color_mask: TextureRef
wizard_color: TextureRef
wizard_color_mask: TextureRef
wizard_icon: TextureRef
wizard_icon_color_mask: TextureRef
wrestler_color: TextureRef
wrestler_color_mask: TextureRef
wrestler_icon: TextureRef
wrestler_icon_color_mask: TextureRef
zig_zag_level_color: TextureRef
zigzag_preview: TextureRef
zoe_color: TextureRef
zoe_color_mask: TextureRef
zoe_icon: TextureRef
zoe_icon_color_mask: TextureRef
#: The ``audio`` group - 412 assets (``achievement``, ``action_hero1``,
#: ``action_hero2``, ``action_hero3``, ``action_hero4``, and 407 more). Full
#: list in source.
audio: AudioGroup
#: The ``meshes`` group - 360 assets (``achievement_outline``,
#: ``action_hero_fore_arm``, ``action_hero_hand``, ``action_hero_head``,
#: ``action_hero_lower_leg``, and 355 more). Full list in source.
meshes: MeshesGroup
#: The ``textures`` group - 313 assets (``achievement_boxer``,
#: ``achievement_cross_hair``, ``achievement_dual_wielding``,
#: ``achievement_empty``, ``achievement_flawless_victory``, and 308 more).
#: Full list in source.
textures: TexturesGroup
_TREE = {
'audio': {
'achievement': 's',
'action_hero1': 's',
'action_hero2': 's',
'action_hero3': 's',
'action_hero4': 's',
'action_hero_death': 's',
'action_hero_fall': 's',
'action_hero_hit1': 's',
'action_hero_hit2': 's',
'activate_beep': 's',
'agent1': 's',
'agent2': 's',
'agent3': 's',
'agent4': 's',
'agent_death': 's',
'agent_fall': 's',
'agent_hit1': 's',
'agent_hit2': 's',
'alarm': 's',
'ali1': 's',
'ali2': 's',
'ali3': 's',
'ali4': 's',
'ali_death': 's',
'ali_fall': 's',
'ali_hit1': 's',
'ali_hit2': 's',
'alien1': 's',
'alien2': 's',
'alien3': 's',
'alien4': 's',
'alien_death': 's',
'alien_fall': 's',
'alien_hit1': 's',
'alien_hit2': 's',
'announce_eight': 's',
'announce_five': 's',
'announce_four': 's',
'announce_nine': 's',
'announce_one': 's',
'announce_seven': 's',
'announce_six': 's',
'announce_ten': 's',
'announce_three': 's',
'announce_two': 's',
'assassin1': 's',
'assassin2': 's',
'assassin3': 's',
'assassin4': 's',
'assassin_death': 's',
'assassin_fall': 's',
'assassin_hit1': 's',
'assassin_hit2': 's',
'aww': 's',
'bear1': 's',
'bear2': 's',
'bear3': 's',
'bear4': 's',
'bear_death': 's',
'bear_fall': 's',
'bear_hit1': 's',
'bear_hit2': 's',
'bell_high': 's',
'bell_low': 's',
'bell_med': 's',
'big_impact': 's',
'big_impact2': 's',
'block': 's',
'bomb_drop01': 's',
'bomb_drop02': 's',
'bomb_roll01': 's',
'bones1': 's',
'bones2': 's',
'bones3': 's',
'bones_death': 's',
'bones_fall': 's',
'boo': 's',
'box_drop': 's',
'boxing_bell': 's',
'bunny1': 's',
'bunny2': 's',
'bunny3': 's',
'bunny4': 's',
'bunny_death': 's',
'bunny_fall': 's',
'bunny_hit1': 's',
'bunny_hit2': 's',
'bunny_jump': 's',
'cash_register2': 's',
'char_select_music': 's',
'cheer': 's',
'cork_pop2': 's',
'cowboy1': 's',
'cowboy2': 's',
'cowboy3': 's',
'cowboy4': 's',
'cowboy_death': 's',
'cowboy_fall': 's',
'cowboy_hit1': 's',
'cowboy_hit2': 's',
'crowd_chant': 's',
'cyborg1': 's',
'cyborg2': 's',
'cyborg3': 's',
'cyborg4': 's',
'cyborg_death': 's',
'cyborg_fall': 's',
'cyborg_hit1': 's',
'cyborg_hit2': 's',
'cymbal': 's',
'debris_fall': 's',
'deek2': 's',
'ding_small': 's',
'ding_small_high': 's',
'dripity': 's',
'drum_roll': 's',
'drum_roll_short': 's',
'explosion01': 's',
'explosion02': 's',
'explosion03': 's',
'explosion04': 's',
'explosion05': 's',
'fanfare': 's',
'flag_catcher_music': 's',
'flying_music': 's',
'foghorn': 's',
'foot_impact01': 's',
'foot_impact02': 's',
'foot_impact03': 's',
'forward_march_music': 's',
'freeze': 's',
'frosty01': 's',
'frosty02': 's',
'frosty03': 's',
'frosty04': 's',
'frosty05': 's',
'frosty_death': 's',
'frosty_fall': 's',
'frosty_hit01': 's',
'frosty_hit02': 's',
'frosty_hit03': 's',
'fuse01': 's',
'gasp': 's',
'gladiator1': 's',
'gladiator2': 's',
'gladiator3': 's',
'gladiator4': 's',
'gladiator_death': 's',
'gladiator_fall': 's',
'gladiator_hit1': 's',
'gladiator_hit2': 's',
'gong': 's',
'grand_romp_music': 's',
'gravel_skid': 's',
'health_powerup': 's',
'hiss': 's',
'impact_hard': 's',
'impact_hard2': 's',
'impact_hard3': 's',
'impact_medium': 's',
'impact_medium2': 's',
'jack01': 's',
'jack02': 's',
'jack03': 's',
'jack04': 's',
'jack05': 's',
'jack06': 's',
'jack_death01': 's',
'jack_fall01': 's',
'jack_hit01': 's',
'jack_hit02': 's',
'jack_hit03': 's',
'jack_hit04': 's',
'jack_hit05': 's',
'jack_hit06': 's',
'jack_hit07': 's',
'jumpsuit1': 's',
'jumpsuit2': 's',
'jumpsuit3': 's',
'jumpsuit4': 's',
'jumpsuit_death': 's',
'jumpsuit_fall': 's',
'jumpsuit_hit1': 's',
'jumpsuit_hit2': 's',
'kronk1': 's',
'kronk10': 's',
'kronk2': 's',
'kronk3': 's',
'kronk4': 's',
'kronk5': 's',
'kronk6': 's',
'kronk7': 's',
'kronk8': 's',
'kronk9': 's',
'kronk_death': 's',
'kronk_fall': 's',
'laser': 's',
'laser_reverse': 's',
'mel01': 's',
'mel02': 's',
'mel03': 's',
'mel04': 's',
'mel05': 's',
'mel06': 's',
'mel07': 's',
'mel08': 's',
'mel09': 's',
'mel10': 's',
'mel_death01': 's',
'mel_fall01': 's',
'menu_music': 's',
'metal_hit': 's',
'metal_skid': 's',
'nice': 's',
'ninja_attack1': 's',
'ninja_attack2': 's',
'ninja_attack3': 's',
'ninja_attack4': 's',
'ninja_attack5': 's',
'ninja_attack6': 's',
'ninja_attack7': 's',
'ninja_death1': 's',
'ninja_fall1': 's',
'ninja_hit1': 's',
'ninja_hit2': 's',
'ninja_hit3': 's',
'ninja_hit4': 's',
'ninja_hit5': 's',
'ninja_hit6': 's',
'ninja_hit7': 's',
'ninja_hit8': 's',
'old_lady1': 's',
'old_lady2': 's',
'old_lady3': 's',
'old_lady4': 's',
'old_lady_death': 's',
'old_lady_fall': 's',
'old_lady_hit1': 's',
'old_lady_hit2': 's',
'ooh': 's',
'opera_singer1': 's',
'opera_singer2': 's',
'opera_singer3': 's',
'opera_singer4': 's',
'opera_singer_death': 's',
'opera_singer_fall': 's',
'opera_singer_hit1': 's',
'opera_singer_hit2': 's',
'orchestra_hit': 's',
'orchestra_hit2': 's',
'orchestra_hit3': 's',
'orchestra_hit4': 's',
'orchestra_hit_big1': 's',
'orchestra_hit_big2': 's',
'penguin1': 's',
'penguin2': 's',
'penguin3': 's',
'penguin4': 's',
'penguin_death': 's',
'penguin_fall': 's',
'penguin_hit1': 's',
'penguin_hit2': 's',
'pixie1': 's',
'pixie2': 's',
'pixie3': 's',
'pixie4': 's',
'pixie_death': 's',
'pixie_fall': 's',
'pixie_hit1': 's',
'pixie_hit2': 's',
'player_death': 's',
'player_left': 's',
'pop01': 's',
'powerup01': 's',
'punch_strong01': 's',
'punch_strong02': 's',
'punch_swish': 's',
'punch_weak01': 's',
'race_beep1': 's',
'race_beep2': 's',
'ref_whistle': 's',
'rev_up': 's',
'robot1': 's',
'robot2': 's',
'robot3': 's',
'robot4': 's',
'robot_death': 's',
'robot_fall': 's',
'robot_hit1': 's',
'robot_hit2': 's',
'run_away_music': 's',
'santa01': 's',
'santa02': 's',
'santa03': 's',
'santa04': 's',
'santa05': 's',
'santa_death': 's',
'santa_fall': 's',
'santa_hit01': 's',
'santa_hit02': 's',
'santa_hit03': 's',
'santa_hit04': 's',
'scamper01': 's',
'scary_music': 's',
'score': 's',
'score_hit01': 's',
'score_hit02': 's',
'scores_epic_music': 's',
'shatter': 's',
'shield_down': 's',
'shield_hit': 's',
'shield_up': 's',
'skid01': 's',
'slow_epic_music': 's',
'spawn': 's',
'spaz_attack01': 's',
'spaz_attack02': 's',
'spaz_attack03': 's',
'spaz_attack04': 's',
'spaz_death01': 's',
'spaz_eff': 's',
'spaz_fall01': 's',
'spaz_impact01': 's',
'spaz_impact02': 's',
'spaz_impact03': 's',
'spaz_impact04': 's',
'spaz_jump01': 's',
'spaz_jump02': 's',
'spaz_jump03': 's',
'spaz_jump04': 's',
'spaz_ow': 's',
'spaz_pickup01': 's',
'spaz_scream01': 's',
'splatter': 's',
'sports_music': 's',
'sticky_impact': 's',
'super_punch': 's',
'superhero1': 's',
'superhero2': 's',
'superhero3': 's',
'superhero4': 's',
'superhero_death': 's',
'superhero_fall': 's',
'superhero_hit1': 's',
'superhero_hit2': 's',
'survival_music': 's',
'swip': 's',
'swip2': 's',
'techno_hit01': 's',
'tick': 's',
'ticking': 's',
'to_the_death_music': 's',
'trash_rummage': 's',
'victory_music': 's',
'warn_beep': 's',
'warn_beeps': 's',
'warrior1': 's',
'warrior2': 's',
'warrior3': 's',
'warrior4': 's',
'warrior_death': 's',
'warrior_fall': 's',
'warrior_hit1': 's',
'warrior_hit2': 's',
'when_johnny_comes_marching_home_music': 's',
'witch1': 's',
'witch2': 's',
'witch3': 's',
'witch4': 's',
'witch_death': 's',
'witch_fall': 's',
'witch_hit1': 's',
'witch_hit2': 's',
'wizard1': 's',
'wizard2': 's',
'wizard3': 's',
'wizard4': 's',
'wizard_death': 's',
'wizard_fall': 's',
'wizard_hit1': 's',
'wizard_hit2': 's',
'woo': 's',
'woo2': 's',
'woo3': 's',
'wood_debris_fall': 's',
'wow': 's',
'wrestler1': 's',
'wrestler2': 's',
'wrestler3': 's',
'wrestler4': 's',
'wrestler_death': 's',
'wrestler_fall': 's',
'wrestler_hit1': 's',
'wrestler_hit2': 's',
'yeah': 's',
'zoe_attack01': 's',
'zoe_attack02': 's',
'zoe_attack03': 's',
'zoe_attack04': 's',
'zoe_death01': 's',
'zoe_eff': 's',
'zoe_fall01': 's',
'zoe_impact01': 's',
'zoe_impact02': 's',
'zoe_impact03': 's',
'zoe_impact04': 's',
'zoe_jump01': 's',
'zoe_jump02': 's',
'zoe_jump03': 's',
'zoe_ow': 's',
'zoe_pickup01': 's',
'zoe_scream01': 's',
},
'meshes': {
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'action_hero_fore_arm': 'm',
'action_hero_hand': 'm',
'action_hero_head': 'm',
'action_hero_lower_leg': 'm',
'action_hero_pelvis': 'm',
'action_hero_toes': 'm',
'action_hero_torso': 'm',
'action_hero_upper_arm': 'm',
'action_hero_upper_leg': 'm',
'agent_fore_arm': 'm',
'agent_hand': 'm',
'agent_head': 'm',
'agent_lower_leg': 'm',
'agent_pelvis': 'm',
'agent_toes': 'm',
'agent_torso': 'm',
'agent_upper_arm': 'm',
'agent_upper_leg': 'm',
'ali_fore_arm': 'm',
'ali_hand': 'm',
'ali_head': 'm',
'ali_lower_leg': 'm',
'ali_pelvis': 'm',
'ali_toes': 'm',
'ali_torso': 'm',
'ali_upper_arm': 'm',
'ali_upper_leg': 'm',
'alien_fore_arm': 'm',
'alien_hand': 'm',
'alien_head': 'm',
'alien_lower_leg': 'm',
'alien_pelvis': 'm',
'alien_toes': 'm',
'alien_torso': 'm',
'alien_upper_arm': 'm',
'alien_upper_leg': 'm',
'always_land_bg': 'm',
'always_land_level': 'm',
'always_land_level_bottom': 'm',
'always_land_vrfill_mound': 'm',
'angry_computer_transparent': 'm',
'assassin_fore_arm': 'm',
'assassin_hand': 'm',
'assassin_head': 'm',
'assassin_lower_leg': 'm',
'assassin_pelvis': 'm',
'assassin_toes': 'm',
'assassin_torso': 'm',
'assassin_upper_arm': 'm',
'assassin_upper_leg': 'm',
'bear_fore_arm': 'm',
'bear_hand': 'm',
'bear_head': 'm',
'bear_lower_leg': 'm',
'bear_pelvis': 'm',
'bear_toes': 'm',
'bear_torso': 'm',
'bear_upper_arm': 'm',
'bear_upper_leg': 'm',
'big_g': 'm',
'big_gbottom': 'm',
'bomb': 'm',
'bomb_sticky': 'm',
'bones_fore_arm': 'm',
'bones_hand': 'm',
'bones_head': 'm',
'bones_lower_leg': 'm',
'bones_pelvis': 'm',
'bones_toes': 'm',
'bones_torso': 'm',
'bones_upper_arm': 'm',
'bones_upper_leg': 'm',
'bridgit_level_bottom': 'm',
'bridgit_level_top': 'm',
'bunny_fore_arm': 'm',
'bunny_hand': 'm',
'bunny_head': 'm',
'bunny_lower_leg': 'm',
'bunny_pelvis': 'm',
'bunny_toes': 'm',
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'bunny_upper_arm': 'm',
'bunny_upper_leg': 'm',
'button_null': 'm',
'courtyard_level': 'm',
'courtyard_level_bottom': 'm',
'cowboy_fore_arm': 'm',
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'cowboy_head': 'm',
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'cowboy_upper_arm': 'm',
'cowboy_upper_leg': 'm',
'crag_castle_level': 'm',
'crag_castle_level_bottom': 'm',
'crag_castle_vrfill_mound': 'm',
'currency_meter': 'm',
'currency_plus_button': 'm',
'cyborg_fore_arm': 'm',
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'cyborg_upper_arm': 'm',
'cyborg_upper_leg': 'm',
'doom_shroom_bg': 'm',
'doom_shroom_level': 'm',
'doom_shroom_stem': 'm',
'doom_shroom_vrfill': 'm',
'egg': 'm',
'football_stadium': 'm',
'football_stadium_vrfill': 'm',
'frame_inset': 'm',
'frosty_fore_arm': 'm',
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'frosty_torso': 'm',
'frosty_upper_arm': 'm',
'frosty_upper_leg': 'm',
'gladiator_fore_arm': 'm',
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'gladiator_head': 'm',
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'gladiator_upper_arm': 'm',
'gladiator_upper_leg': 'm',
'heart_opaque': 'm',
'heart_transparent': 'm',
'hockey_stadium_inner': 'm',
'hockey_stadium_outer': 'm',
'hockey_stadium_stands': 'm',
'image2x1_vertical': 'm',
'impact_bomb': 'm',
'jack_fore_arm': 'm',
'jack_hand': 'm',
'jack_head': 'm',
'jack_lower_leg': 'm',
'jack_toes': 'm',
'jack_torso': 'm',
'jack_upper_arm': 'm',
'jack_upper_leg': 'm',
'jumpsuit_fore_arm': 'm',
'jumpsuit_hand': 'm',
'jumpsuit_head': 'm',
'jumpsuit_lower_leg': 'm',
'jumpsuit_pelvis': 'm',
'jumpsuit_toes': 'm',
'jumpsuit_torso': 'm',
'jumpsuit_upper_arm': 'm',
'jumpsuit_upper_leg': 'm',
'kronk_fore_arm': 'm',
'kronk_hand': 'm',
'kronk_head': 'm',
'kronk_lower_leg': 'm',
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'kronk_toes': 'm',
'kronk_torso': 'm',
'kronk_upper_arm': 'm',
'kronk_upper_leg': 'm',
'lake_frigid': 'm',
'lake_frigid_reflections': 'm',
'lake_frigid_top': 'm',
'lake_frigid_vrfill': 'm',
'land_mine': 'm',
'level_select_button_opaque': 'm',
'level_select_button_transparent': 'm',
'logo': 'm',
'logo_transparent': 'm',
'mel_fore_arm': 'm',
'mel_hand': 'm',
'mel_head': 'm',
'mel_lower_leg': 'm',
'mel_toes': 'm',
'mel_torso': 'm',
'mel_upper_arm': 'm',
'mel_upper_leg': 'm',
'meter_transparent': 'm',
'monkey_face_level': 'm',
'monkey_face_level_bottom': 'm',
'nature_background': 'm',
'nature_background_vrfill': 'm',
'neo_spaz_fore_arm': 'm',
'neo_spaz_hand': 'm',
'neo_spaz_head': 'm',
'neo_spaz_lower_leg': 'm',
'neo_spaz_pelvis': 'm',
'neo_spaz_toes': 'm',
'neo_spaz_torso': 'm',
'neo_spaz_upper_arm': 'm',
'neo_spaz_upper_leg': 'm',
'ninja_fore_arm': 'm',
'ninja_hand': 'm',
'ninja_head': 'm',
'ninja_lower_leg': 'm',
'ninja_pelvis': 'm',
'ninja_toes': 'm',
'ninja_torso': 'm',
'ninja_upper_arm': 'm',
'ninja_upper_leg': 'm',
'old_lady_fore_arm': 'm',
'old_lady_hand': 'm',
'old_lady_head': 'm',
'old_lady_lower_leg': 'm',
'old_lady_pelvis': 'm',
'old_lady_toes': 'm',
'old_lady_torso': 'm',
'old_lady_upper_arm': 'm',
'old_lady_upper_leg': 'm',
'opera_singer_fore_arm': 'm',
'opera_singer_hand': 'm',
'opera_singer_head': 'm',
'opera_singer_lower_leg': 'm',
'opera_singer_pelvis': 'm',
'opera_singer_toes': 'm',
'opera_singer_torso': 'm',
'opera_singer_upper_arm': 'm',
'opera_singer_upper_leg': 'm',
'penguin_fore_arm': 'm',
'penguin_hand': 'm',
'penguin_head': 'm',
'penguin_lower_leg': 'm',
'penguin_pelvis': 'm',
'penguin_toes': 'm',
'penguin_torso': 'm',
'penguin_upper_arm': 'm',
'penguin_upper_leg': 'm',
'pixie_fore_arm': 'm',
'pixie_hand': 'm',
'pixie_head': 'm',
'pixie_lower_leg': 'm',
'pixie_pelvis': 'm',
'pixie_toes': 'm',
'pixie_torso': 'm',
'pixie_upper_arm': 'm',
'pixie_upper_leg': 'm',
'plastic_eyes_transparent': 'm',
'player_lineup1_transparent': 'm',
'player_lineup2_transparent': 'm',
'player_lineup3_transparent': 'm',
'player_lineup4_transparent': 'm',
'powerup': 'm',
'powerup_simple': 'm',
'puck': 'm',
'rampage_bg': 'm',
'rampage_bg2': 'm',
'rampage_level': 'm',
'rampage_level_bottom': 'm',
'rampage_vrfill': 'm',
'robot_fore_arm': 'm',
'robot_hand': 'm',
'robot_head': 'm',
'robot_lower_leg': 'm',
'robot_pelvis': 'm',
'robot_toes': 'm',
'robot_torso': 'm',
'robot_upper_arm': 'm',
'robot_upper_leg': 'm',
'roundabout_level': 'm',
'roundabout_level_bottom': 'm',
'running_shoes': 'm',
'santa_fore_arm': 'm',
'santa_hand': 'm',
'santa_head': 'm',
'santa_lower_leg': 'm',
'santa_toes': 'm',
'santa_torso': 'm',
'santa_upper_arm': 'm',
'santa_upper_leg': 'm',
'scroll_widget_short': 'm',
'step_right_up_level': 'm',
'step_right_up_level_bottom': 'm',
'step_right_up_vrfill_mound': 'm',
'superhero_fore_arm': 'm',
'superhero_hand': 'm',
'superhero_head': 'm',
'superhero_lower_leg': 'm',
'superhero_pelvis': 'm',
'superhero_toes': 'm',
'superhero_torso': 'm',
'superhero_upper_arm': 'm',
'superhero_upper_leg': 'm',
'the_pad_bg': 'm',
'the_pad_bgsmall': 'm',
'the_pad_level': 'm',
'the_pad_level_bottom': 'm',
'the_pad_vrfill_bottom': 'm',
'the_pad_vrfill_mound': 'm',
'the_pad_vrfill_top': 'm',
'tip_top_bg': 'm',
'tip_top_level': 'm',
'tip_top_level_bottom': 'm',
'tnt': 'm',
'toolbar_backing': 'm',
'toolbar_backing_bottom': 'm',
'toolbar_backing_bottom2': 'm',
'toolbar_backing_opaque': 'm',
'toolbar_backing_top': 'm',
'toolbar_backing_top2': 'm',
'toolbar_backing_transparent': 'm',
'tower_dlevel': 'm',
'tower_dlevel_bottom': 'm',
'trees': 'm',
'warrior_fore_arm': 'm',
'warrior_hand': 'm',
'warrior_head': 'm',
'warrior_lower_leg': 'm',
'warrior_pelvis': 'm',
'warrior_toes': 'm',
'warrior_torso': 'm',
'warrior_upper_arm': 'm',
'warrior_upper_leg': 'm',
'window_bgblotch': 'm',
'witch_fore_arm': 'm',
'witch_hand': 'm',
'witch_head': 'm',
'witch_lower_leg': 'm',
'witch_pelvis': 'm',
'witch_toes': 'm',
'witch_torso': 'm',
'witch_upper_arm': 'm',
'witch_upper_leg': 'm',
'wizard_fore_arm': 'm',
'wizard_hand': 'm',
'wizard_head': 'm',
'wizard_lower_leg': 'm',
'wizard_pelvis': 'm',
'wizard_toes': 'm',
'wizard_torso': 'm',
'wizard_upper_arm': 'm',
'wizard_upper_leg': 'm',
'wrestler_fore_arm': 'm',
'wrestler_hand': 'm',
'wrestler_head': 'm',
'wrestler_lower_leg': 'm',
'wrestler_pelvis': 'm',
'wrestler_toes': 'm',
'wrestler_torso': 'm',
'wrestler_upper_arm': 'm',
'wrestler_upper_leg': 'm',
'zig_zag_level': 'm',
'zig_zag_level_bottom': 'm',
'zoe_fore_arm': 'm',
'zoe_hand': 'm',
'zoe_head': 'm',
'zoe_lower_leg': 'm',
'zoe_pelvis': 'm',
'zoe_toes': 'm',
'zoe_torso': 'm',
'zoe_upper_arm': 'm',
'zoe_upper_leg': 'm',
},
'textures': {
'achievement_boxer': 't',
'achievement_cross_hair': 't',
'achievement_dual_wielding': 't',
'achievement_empty': 't',
'achievement_flawless_victory': 't',
'achievement_football_shutout': 't',
'achievement_football_victory': 't',
'achievement_free_loader': 't',
'achievement_got_the_moves': 't',
'achievement_in_control': 't',
'achievement_medal_large': 't',
'achievement_medal_medium': 't',
'achievement_medal_small': 't',
'achievement_mine': 't',
'achievement_off_you_go': 't',
'achievement_onslaught': 't',
'achievement_outline': 't',
'achievement_runaround': 't',
'achievement_sharing_is_caring': 't',
'achievement_stayin_alive': 't',
'achievement_super_punch': 't',
'achievement_team_player': 't',
'achievement_tnt': 't',
'achievement_wall': 't',
'achievements_icon': 't',
'action_hero_color': 't',
'action_hero_color_mask': 't',
'action_hero_icon': 't',
'action_hero_icon_color_mask': 't',
'advanced_icon': 't',
'agent_color': 't',
'agent_color_mask': 't',
'agent_icon': 't',
'agent_icon_color_mask': 't',
'ali_color': 't',
'ali_color_mask': 't',
'ali_icon': 't',
'ali_icon_color_mask': 't',
'ali_splash': 't',
'alien_color': 't',
'alien_color_mask': 't',
'alien_icon': 't',
'alien_icon_color_mask': 't',
'always_land_bgcolor': 't',
'always_land_level_color': 't',
'always_land_preview': 't',
'analog_stick': 't',
'assassin_color': 't',
'assassin_color_mask': 't',
'assassin_icon': 't',
'assassin_icon_color_mask': 't',
'audio_icon': 't',
'bar': 't',
'bear_color': 't',
'bear_color_mask': 't',
'bear_icon': 't',
'bear_icon_color_mask': 't',
'bg': 't',
'big_g': 't',
'big_gpreview': 't',
'bomb_color': 't',
'bomb_color_ice': 't',
'bomb_sticky_color': 't',
'bones_color': 't',
'bones_color_mask': 't',
'bones_icon': 't',
'bones_icon_color_mask': 't',
'bridgit_level_color': 't',
'bridgit_preview': 't',
'bunny_color': 't',
'bunny_color_mask': 't',
'bunny_icon': 't',
'bunny_icon_color_mask': 't',
'button_bomb': 't',
'button_jump': 't',
'button_pick_up': 't',
'button_punch': 't',
'ch_title_char1': 't',
'ch_title_char2': 't',
'ch_title_char3': 't',
'ch_title_char4': 't',
'ch_title_char5': 't',
'chest_icon': 't',
'chest_icon_empty': 't',
'chest_icon_multi': 't',
'chest_icon_tint': 't',
'chest_open_icon': 't',
'chest_open_icon_tint': 't',
'circle_zig_zag': 't',
'clay_stroke': 't',
'coin': 't',
'controller_icon': 't',
'courtyard_level_color': 't',
'courtyard_preview': 't',
'cowboy_color': 't',
'cowboy_color_mask': 't',
'cowboy_icon': 't',
'cowboy_icon_color_mask': 't',
'crag_castle_level_color': 't',
'crag_castle_preview': 't',
'cross_out': 't',
'cross_out_mask': 't',
'cute_spaz': 't',
'cyborg_color': 't',
'cyborg_color_mask': 't',
'cyborg_icon': 't',
'cyborg_icon_color_mask': 't',
'discord_icon': 't',
'discord_logo': 't',
'discord_server': 't',
'doom_shroom_bgcolor': 't',
'doom_shroom_level_color': 't',
'doom_shroom_preview': 't',
'down_button': 't',
'egg1': 't',
'egg2': 't',
'egg3': 't',
'egg4': 't',
'egg_tex1': 't',
'egg_tex2': 't',
'egg_tex3': 't',
'empty': 't',
'file': 't',
'flag_color': 't',
'folder': 't',
'football_stadium': 't',
'football_stadium_preview': 't',
'frame_inset': 't',
'frosty_color': 't',
'frosty_color_mask': 't',
'frosty_icon': 't',
'frosty_icon_color_mask': 't',
'game_center_icon': 't',
'github_logo': 't',
'gladiator_color': 't',
'gladiator_color_mask': 't',
'gladiator_icon': 't',
'gladiator_icon_color_mask': 't',
'gold_pass': 't',
'google_play_achievements_icon': 't',
'google_play_games_icon': 't',
'google_play_leaderboards_icon': 't',
'google_plus_icon': 't',
'google_plus_sign_in_button': 't',
'graphics_icon': 't',
'heart': 't',
'hockey_stadium': 't',
'hockey_stadium_preview': 't',
'icon_onslaught': 't',
'icon_runaround': 't',
'impact_bomb_color': 't',
'impact_bomb_color_lit': 't',
'inventory_icon': 't',
'jack_color': 't',
'jack_color_mask': 't',
'jack_icon': 't',
'jack_icon_color_mask': 't',
'jumpsuit_color': 't',
'jumpsuit_color_mask': 't',
'jumpsuit_icon': 't',
'jumpsuit_icon_color_mask': 't',
'kronk': 't',
'kronk_color_mask': 't',
'kronk_icon': 't',
'kronk_icon_color_mask': 't',
'lake_frigid': 't',
'lake_frigid_preview': 't',
'lake_frigid_reflections': 't',
'land_mine': 't',
'land_mine_lit': 't',
'leaderboards_icon': 't',
'left_button': 't',
'level_icon': 't',
'lock': 't',
'log_icon': 't',
'logo': 't',
'logo_easter': 't',
'map_preview_mask': 't',
'medal_bronze': 't',
'medal_complete': 't',
'medal_gold': 't',
'medal_silver': 't',
'mel_color': 't',
'mel_color_mask': 't',
'mel_icon': 't',
'mel_icon_color_mask': 't',
'menu_bg': 't',
'menu_icon': 't',
'merch': 't',
'meter': 't',
'monkey_face_level_color': 't',
'monkey_face_preview': 't',
'multiplayer_examples': 't',
'nature_background_color': 't',
'neo_spaz_color': 't',
'neo_spaz_color_mask': 't',
'neo_spaz_icon': 't',
'neo_spaz_icon_color_mask': 't',
'next_level_icon': 't',
'ninja_color': 't',
'ninja_color_mask': 't',
'ninja_icon': 't',
'ninja_icon_color_mask': 't',
'null': 't',
'old_lady_color': 't',
'old_lady_color_mask': 't',
'old_lady_icon': 't',
'old_lady_icon_color_mask': 't',
'opera_singer_color': 't',
'opera_singer_color_mask': 't',
'opera_singer_icon': 't',
'opera_singer_icon_color_mask': 't',
'ouya_icon': 't',
'ouya_obutton': 't',
'ouya_ubutton': 't',
'ouya_ybutton': 't',
'penguin_color': 't',
'penguin_color_mask': 't',
'penguin_icon': 't',
'penguin_icon_color_mask': 't',
'pixie_color': 't',
'pixie_color_mask': 't',
'pixie_icon': 't',
'pixie_icon_color_mask': 't',
'player_lineup': 't',
'plus_button': 't',
'powerup_bomb': 't',
'powerup_curse': 't',
'powerup_health': 't',
'powerup_ice_bombs': 't',
'powerup_impact_bombs': 't',
'powerup_land_mines': 't',
'powerup_punch': 't',
'powerup_shield': 't',
'powerup_speed': 't',
'powerup_sticky_bombs': 't',
'puck_color': 't',
'quote_bubble': 't',
'rampage_bgcolor': 't',
'rampage_bgcolor2': 't',
'rampage_level_color': 't',
'rampage_preview': 't',
'replay_icon': 't',
'right_button': 't',
'robot_color': 't',
'robot_color_mask': 't',
'robot_icon': 't',
'robot_icon_color_mask': 't',
'roundabout_level_color': 't',
'roundabout_preview': 't',
'santa_color': 't',
'santa_color_mask': 't',
'santa_icon': 't',
'santa_icon_color_mask': 't',
'settings_icon': 't',
'slash': 't',
'star': 't',
'step_right_up_level_color': 't',
'step_right_up_preview': 't',
'store_character': 't',
'store_character_easter': 't',
'store_character_xmas': 't',
'store_icon': 't',
'superhero_color': 't',
'superhero_color_mask': 't',
'superhero_icon': 't',
'superhero_icon_color_mask': 't',
'the_pad_level_color': 't',
'the_pad_preview': 't',
'ticket_roll': 't',
'ticket_roll_big': 't',
'ticket_rolls': 't',
'tickets': 't',
'tickets_more': 't',
'tickets_purple': 't',
'tip_top_bgcolor': 't',
'tip_top_level_color': 't',
'tip_top_preview': 't',
'tnt': 't',
'tokens1': 't',
'tokens2': 't',
'tokens3': 't',
'tokens4': 't',
'tower_dlevel_color': 't',
'tower_dpreview': 't',
'trees_color': 't',
'trophy': 't',
'tv': 't',
'up_button': 't',
'vr_fill_mound': 't',
'warrior_color': 't',
'warrior_color_mask': 't',
'warrior_icon': 't',
'warrior_icon_color_mask': 't',
'window_bottom_cap': 't',
'witch_color': 't',
'witch_color_mask': 't',
'witch_icon': 't',
'witch_icon_color_mask': 't',
'wizard_color': 't',
'wizard_color_mask': 't',
'wizard_icon': 't',
'wizard_icon_color_mask': 't',
'wrestler_color': 't',
'wrestler_color_mask': 't',
'wrestler_icon': 't',
'wrestler_icon_color_mask': 't',
'zig_zag_level_color': 't',
'zigzag_preview': 't',
'zoe_color': 't',
'zoe_color_mask': 't',
'zoe_icon': 't',
'zoe_icon_color_mask': 't',
},
}
if not TYPE_CHECKING:
audio = AssetRefDir(__asset_package__, _TREE['audio'], 'audio')
meshes = AssetRefDir(__asset_package__, _TREE['meshes'], 'meshes')
textures = AssetRefDir(__asset_package__, _TREE['textures'], 'textures')