Bombsquad-Ballistica-Modded.../dist/ba_data/python/bauiv1lib/sendinfo.py
2026-02-15 14:00:00 +05:30

459 lines
15 KiB
Python

# Released under the MIT License. See LICENSE for details.
#
"""UI functionality for entering promo codes."""
from __future__ import annotations
import time
import logging
from typing import TYPE_CHECKING, override
import bauiv1 as bui
if TYPE_CHECKING:
from typing import Any
class SendInfoWindow(bui.MainWindow):
"""Window for sending info to the developer."""
def __init__(
self,
transition: str | None = 'in_scale',
origin_widget: bui.Widget | None = None,
):
# Need to wrangle our own transition-out in modal mode.
if origin_widget is not None:
self._transition_out = 'out_scale'
else:
self._transition_out = 'out_right'
uiscale = bui.app.ui_v1.uiscale
width = 1200 if uiscale is bui.UIScale.SMALL else 600
height = 600 if uiscale is bui.UIScale.SMALL else 300
self._r = 'promoCodeWindow'
# Do some fancy math to fill all available screen area up to the
# size of our backing container. This lets us fit to the exact
# screen shape at small ui scale.
screensize = bui.get_virtual_screen_size()
scale = (
2.0
if uiscale is bui.UIScale.SMALL
else 1.5 if uiscale is bui.UIScale.MEDIUM else 1.0
)
# Calc screen size in our local container space and clamp to a
# bit smaller than our container size.
# target_width = min(width - 80, screensize[0] / scale)
target_height = min(height - 80, screensize[1] / scale)
# To get top/left coords, go to the center of our window and
# offset by half the width/height of our target area.
yoffs = 0.5 * height + 0.5 * target_height + 20.0
assert bui.app.classic is not None
super().__init__(
root_widget=bui.containerwidget(
size=(width, height),
toolbar_visibility=(
'menu_full' if bui.in_main_menu() else 'menu_minimal'
),
scale=scale,
),
transition=transition,
origin_widget=origin_widget,
# We're affected by screen size only at small ui-scale.
refresh_on_screen_size_changes=uiscale is bui.UIScale.SMALL,
)
if uiscale is not bui.UIScale.SMALL:
close_button = bui.buttonwidget(
parent=self._root_widget,
id=f'{self.main_window_id_prefix}|close',
position=(25, yoffs - 35),
size=(60, 60),
scale=0.7,
autoselect=True,
label=bui.charstr(bui.SpecialChar.BACK),
button_type='backSmall',
on_activate_call=self.main_window_back,
)
else:
close_button = None
v = yoffs - 74
v += -30 if uiscale is bui.UIScale.SMALL else 10
bui.textwidget(
parent=self._root_widget,
text=bui.Lstr(resource='sendInfoDescriptionText'),
maxwidth=width * 0.9,
position=(width * 0.5, v),
color=(0.7, 0.7, 0.7, 1.0),
size=(0, 0),
scale=0.8,
h_align='center',
v_align='center',
)
v -= 100
txoffs = -270
bui.textwidget(
parent=self._root_widget,
text=bui.Lstr(resource='descriptionText'),
position=(width * 0.5 + txoffs + 22, v),
color=(0.8, 0.8, 0.8, 1.0),
size=(90, 30),
h_align='right',
maxwidth=100,
)
v -= 8
self._text_field = bui.textwidget(
parent=self._root_widget,
id=f'{self.main_window_id_prefix}|desc',
position=(width * 0.5 + txoffs + 125, v),
size=(380, 46),
text='',
h_align='left',
v_align='center',
max_chars=64,
color=(0.9, 0.9, 0.9, 1.0),
description=bui.Lstr(resource='descriptionText'),
editable=True,
autoselect=True,
padding=4,
on_return_press_call=self._activate_enter_button,
)
if close_button is not None:
bui.widget(edit=close_button, down_widget=self._text_field)
v -= 79
b_width = 200
self._enter_button = btn2 = bui.buttonwidget(
parent=self._root_widget,
id=f'{self.main_window_id_prefix}|enter',
position=(width * 0.5 - b_width * 0.5, v),
size=(b_width, 60),
scale=1.0,
label=bui.Lstr(
resource='submitText', fallback_resource=f'{self._r}.enterText'
),
on_activate_call=self._do_enter,
autoselect=True,
)
bui.containerwidget(
edit=self._root_widget,
start_button=btn2,
selected_child=self._text_field,
)
if close_button is not None:
bui.containerwidget(
edit=self._root_widget,
cancel_button=close_button,
)
else:
bui.containerwidget(
edit=self._root_widget, on_cancel_call=self.main_window_back
)
@override
def get_main_window_state(self) -> bui.MainWindowState:
# Support recreating our window for back/refresh purposes.
cls = type(self)
return bui.BasicMainWindowState(
create_call=lambda transition, origin_widget: cls(
transition=transition,
origin_widget=origin_widget,
)
)
@override
def main_window_should_preserve_selection(self) -> bool:
return True
def _activate_enter_button(self) -> None:
self._enter_button.activate()
def _do_enter(self) -> None:
plus = bui.app.plus
assert plus is not None
description: Any = bui.textwidget(query=self._text_field)
assert isinstance(description, str)
# no-op if we're not in control.
if not self.main_window_has_control():
return
self.main_window_back()
# Used for things like unlocking shared playlists or linking
# accounts: talk directly to V1 server via transactions.
bui.app.create_async_task(_send_info(description))
class SendInfoWindowLegacyModal(bui.Window):
"""Window for sending info to the developer."""
def __init__(
self,
transition: str | None = 'in_scale',
origin_widget: bui.Widget | None = None,
):
# pylint: disable=too-many-locals
# Need to wrangle our own transition-out in modal mode.
if origin_widget is not None:
self._transition_out = 'out_scale'
else:
self._transition_out = 'out_right'
uiscale = bui.app.ui_v1.uiscale
width = 450
height = 200
self._r = 'promoCodeWindow'
# Do some fancy math to fill all available screen area up to the
# size of our backing container. This lets us fit to the exact
# screen shape at small ui scale.
screensize = bui.get_virtual_screen_size()
scale = (
2.0
if uiscale is bui.UIScale.SMALL
else 1.5 if uiscale is bui.UIScale.MEDIUM else 1.0
)
# Calc screen size in our local container space and clamp to a
# bit smaller than our container size.
# target_width = min(width - 80, screensize[0] / scale)
target_height = min(height - 80, screensize[1] / scale)
# To get top/left coords, go to the center of our window and
# offset by half the width/height of our target area.
yoffs = 0.5 * height + 0.5 * target_height + 20.0
scale_origin = (
None
if origin_widget is None
else origin_widget.get_screen_space_center()
)
assert bui.app.classic is not None
super().__init__(
root_widget=bui.containerwidget(
size=(width, height),
toolbar_visibility=('menu_minimal_no_back'),
transition=transition,
scale_origin_stack_offset=scale_origin,
scale=scale,
darken_behind=True,
),
)
close_button = bui.buttonwidget(
parent=self._root_widget,
scale=0.5,
position=(30, yoffs - 30),
size=(60, 60),
on_activate_call=self._do_back,
autoselect=True,
color=(0.55, 0.5, 0.6),
label=bui.charstr(bui.SpecialChar.CLOSE),
textcolor=(1, 1, 1),
)
v = yoffs - 74
txoffs = -200
bui.textwidget(
parent=self._root_widget,
text=bui.Lstr(resource=f'{self._r}.codeText'),
position=(width * 0.5 + txoffs + 22, v),
color=(0.8, 0.8, 0.8, 1.0),
size=(90, 30),
h_align='right',
maxwidth=100,
)
v -= 8
self._text_field = bui.textwidget(
parent=self._root_widget,
position=(width * 0.5 + txoffs + 125, v),
size=(280, 46),
text='',
h_align='left',
v_align='center',
max_chars=64,
color=(0.9, 0.9, 0.9, 1.0),
description=bui.Lstr(resource=f'{self._r}.codeText'),
editable=True,
autoselect=True,
padding=4,
on_return_press_call=self._activate_enter_button,
)
if close_button is not None:
bui.widget(edit=close_button, down_widget=self._text_field)
v -= 79
b_width = 200
self._enter_button = btn2 = bui.buttonwidget(
parent=self._root_widget,
position=(width * 0.5 - b_width * 0.5, v),
size=(b_width, 60),
scale=1.0,
label=bui.Lstr(
resource='submitText', fallback_resource=f'{self._r}.enterText'
),
on_activate_call=self._do_enter,
autoselect=True,
)
bui.containerwidget(
edit=self._root_widget,
start_button=btn2,
selected_child=self._text_field,
)
if close_button is not None:
bui.containerwidget(
edit=self._root_widget,
cancel_button=close_button,
)
def _do_back(self) -> None:
# pylint: disable=cyclic-import
# Handle modal case:
# no-op if our underlying widget is dead or on its way out.
if not self._root_widget or self._root_widget.transitioning_out:
return
bui.containerwidget(
edit=self._root_widget, transition=self._transition_out
)
def _activate_enter_button(self) -> None:
self._enter_button.activate()
def _do_enter(self) -> None:
# pylint: disable=cyclic-import
# from bauiv1lib.settings.advanced import AdvancedSettingsWindow
plus = bui.app.plus
assert plus is not None
description: Any = bui.textwidget(query=self._text_field)
assert isinstance(description, str)
# no-op if our underlying widget is dead or on its way out.
if not self._root_widget or self._root_widget.transitioning_out:
return
bui.containerwidget(
edit=self._root_widget, transition=self._transition_out
)
# Used for things like unlocking shared playlists or linking
# accounts: talk directly to V1 server via transactions.
if plus.get_v1_account_state() != 'signed_in':
bui.screenmessage(
bui.Lstr(resource='notSignedInErrorText'), color=(1, 0, 0)
)
bui.getsound('error').play()
else:
plus.add_v1_account_transaction(
{
'type': 'PROMO_CODE',
'expire_time': time.time() + 5,
'code': description,
}
)
plus.run_v1_account_transactions()
async def _send_info(description: str) -> None:
from bacommon.classic import SendInfoMessage
plus = bui.app.plus
assert plus is not None
classic = bui.app.classic
assert classic is not None
ui_pause: bui.RootUIUpdatePause | None = None # pylint: disable=W0612
try:
# Don't allow *anything* if our V2 transport connection isn't up.
if not plus.cloud.connected:
bui.screenmessage(
bui.Lstr(resource='internal.unavailableNoConnectionText'),
color=(1, 0, 0),
)
bui.getsound('error').play()
return
# Pause root ui updates so stuff like token counts don't change
# automatically until we've run any client-effect animations
# resulting from this message.
ui_pause = bui.RootUIUpdatePause()
# Ship to V2 server, with or without account info.
if plus.accounts.primary is not None:
with plus.accounts.primary:
response = await plus.cloud.send_message_async(
SendInfoMessage(description)
)
else:
response = await plus.cloud.send_message_async(
SendInfoMessage(description)
)
# Support simple message printing from v2 server.
if response.message is not None:
bui.screenmessage(
bui.Lstr(translate=('serverResponses', response.message)),
color=(0, 1, 0),
)
# As of newer builds we support client-effects too.
if response.effects:
classic.run_bs_client_effects(response.effects)
# If V2 handled it, we're done.
if response.handled:
return
# Ok; V2 didn't handle it. Try V1 if we're signed in there.
if plus.get_v1_account_state() != 'signed_in':
bui.screenmessage(
bui.Lstr(resource='notSignedInErrorText'), color=(1, 0, 0)
)
bui.getsound('error').play()
return
# Push it along to v1 as an old style code. Allow v2 response to
# sub in its own code.
plus.add_v1_account_transaction(
{
'type': 'PROMO_CODE',
'expire_time': time.time() + 5,
'code': (
description
if response.legacy_code is None
else response.legacy_code
),
}
)
plus.run_v1_account_transactions()
except Exception:
logging.exception('Error sending promo code.')
bui.screenmessage('Error sending code (see log).', color=(1, 0, 0))
bui.getsound('error').play()
finally:
# Make sure ui-pause is dead even if something is holding
# on to this stack frame.
ui_pause = None