# Released under the MIT License. See LICENSE for details. # """UI functionality for purchasing/acquiring currency.""" from __future__ import annotations import time from enum import Enum from functools import partial from dataclasses import dataclass from typing import TYPE_CHECKING, assert_never import bacommon.cloud import bauiv1 as bui if TYPE_CHECKING: from typing import Any, Callable @dataclass class _ButtonDef: itemid: str width: float color: tuple[float, float, float] imgdefs: list[_ImgDef] txtdefs: list[_TxtDef] prepad: float = 0.0 @dataclass class _ImgDef: tex: str pos: tuple[float, float] size: tuple[float, float] color: tuple[float, float, float] = (1, 1, 1) opacity: float = 1.0 draw_controller_mult: float | None = None class TextContents(Enum): """Some type of text to show.""" PRICE = 'price' @dataclass class _TxtDef: text: str | TextContents | bui.Lstr pos: tuple[float, float] maxwidth: float | None scale: float = 1.0 color: tuple[float, float, float] = (1, 1, 1) rotate: float | None = None class GetTokensWindow(bui.Window): """Window for purchasing/acquiring classic tickets.""" class State(Enum): """What are we doing?""" LOADING = 'loading' NOT_SIGNED_IN = 'not_signed_in' HAVE_GOLD_PASS = 'have_gold_pass' SHOWING_STORE = 'showing_store' def __init__( self, transition: str = 'in_right', origin_widget: bui.Widget | None = None, restore_previous_call: Callable[[bui.Widget], None] | None = None, ): # pylint: disable=too-many-locals bwidthstd = 170 bwidthwide = 300 ycolor = (0, 0, 0.3) pcolor = (0, 0, 0.3) pos1 = 65 pos2 = 34 titlescale = 0.9 pricescale = 0.65 bcapcol1 = (0.25, 0.13, 0.02) self._buttondefs: list[_ButtonDef] = [ _ButtonDef( itemid='tokens1', width=bwidthstd, color=ycolor, imgdefs=[ _ImgDef( 'tokens1', pos=(-3, 85), size=(172, 172), opacity=1.0, draw_controller_mult=0.5, ), _ImgDef( 'windowBottomCap', pos=(1.5, 4), size=(bwidthstd * 0.960, 100), color=bcapcol1, opacity=1.0, ), ], txtdefs=[ _TxtDef( bui.Lstr( resource='tokens.numTokensText', subs=[('${COUNT}', '50')], ), pos=(bwidthstd * 0.5, pos1), color=(1.1, 1.05, 1.0), scale=titlescale, maxwidth=bwidthstd * 0.9, ), _TxtDef( TextContents.PRICE, pos=(bwidthstd * 0.5, pos2), color=(1.1, 1.05, 1.0), scale=pricescale, maxwidth=bwidthstd * 0.9, ), ], ), _ButtonDef( itemid='tokens2', width=bwidthstd, color=ycolor, imgdefs=[ _ImgDef( 'tokens2', pos=(-3, 85), size=(172, 172), opacity=1.0, draw_controller_mult=0.5, ), _ImgDef( 'windowBottomCap', pos=(1.5, 4), size=(bwidthstd * 0.960, 100), color=bcapcol1, opacity=1.0, ), ], txtdefs=[ _TxtDef( bui.Lstr( resource='tokens.numTokensText', subs=[('${COUNT}', '500')], ), pos=(bwidthstd * 0.5, pos1), color=(1.1, 1.05, 1.0), scale=titlescale, maxwidth=bwidthstd * 0.9, ), _TxtDef( TextContents.PRICE, pos=(bwidthstd * 0.5, pos2), color=(1.1, 1.05, 1.0), scale=pricescale, maxwidth=bwidthstd * 0.9, ), ], ), _ButtonDef( itemid='tokens3', width=bwidthstd, color=ycolor, imgdefs=[ _ImgDef( 'tokens3', pos=(-3, 85), size=(172, 172), opacity=1.0, draw_controller_mult=0.5, ), _ImgDef( 'windowBottomCap', pos=(1.5, 4), size=(bwidthstd * 0.960, 100), color=bcapcol1, opacity=1.0, ), ], txtdefs=[ _TxtDef( bui.Lstr( resource='tokens.numTokensText', subs=[('${COUNT}', '1200')], ), pos=(bwidthstd * 0.5, pos1), color=(1.1, 1.05, 1.0), scale=titlescale, maxwidth=bwidthstd * 0.9, ), _TxtDef( TextContents.PRICE, pos=(bwidthstd * 0.5, pos2), color=(1.1, 1.05, 1.0), scale=pricescale, maxwidth=bwidthstd * 0.9, ), ], ), _ButtonDef( itemid='tokens4', width=bwidthstd, color=ycolor, imgdefs=[ _ImgDef( 'tokens4', pos=(-3, 85), size=(172, 172), opacity=1.0, draw_controller_mult=0.5, ), _ImgDef( 'windowBottomCap', pos=(1.5, 4), size=(bwidthstd * 0.960, 100), color=bcapcol1, opacity=1.0, ), ], txtdefs=[ _TxtDef( bui.Lstr( resource='tokens.numTokensText', subs=[('${COUNT}', '2600')], ), pos=(bwidthstd * 0.5, pos1), color=(1.1, 1.05, 1.0), scale=titlescale, maxwidth=bwidthstd * 0.9, ), _TxtDef( TextContents.PRICE, pos=(bwidthstd * 0.5, pos2), color=(1.1, 1.05, 1.0), scale=pricescale, maxwidth=bwidthstd * 0.9, ), ], ), _ButtonDef( itemid='gold_pass', width=bwidthwide, color=pcolor, imgdefs=[ _ImgDef( 'goldPass', pos=(-7, 102), size=(312, 156), draw_controller_mult=0.3, ), _ImgDef( 'windowBottomCap', pos=(8, 4), size=(bwidthwide * 0.923, 116), color=(0.25, 0.12, 0.15), opacity=1.0, ), ], txtdefs=[ _TxtDef( bui.Lstr(resource='goldPass.goldPassText'), pos=(bwidthwide * 0.5, pos1 + 27), color=(1.1, 1.05, 1.0), scale=titlescale, maxwidth=bwidthwide * 0.8, ), _TxtDef( bui.Lstr(resource='goldPass.desc1InfTokensText'), pos=(bwidthwide * 0.5, pos1 + 6), color=(1.1, 1.05, 1.0), scale=0.4, maxwidth=bwidthwide * 0.8, ), _TxtDef( bui.Lstr(resource='goldPass.desc2NoAdsText'), pos=(bwidthwide * 0.5, pos1 + 6 - 13 * 1), color=(1.1, 1.05, 1.0), scale=0.4, maxwidth=bwidthwide * 0.8, ), _TxtDef( bui.Lstr(resource='goldPass.desc3ForeverText'), pos=(bwidthwide * 0.5, pos1 + 6 - 13 * 2), color=(1.1, 1.05, 1.0), scale=0.4, maxwidth=bwidthwide * 0.8, ), _TxtDef( TextContents.PRICE, pos=(bwidthwide * 0.5, pos2 - 9), color=(1.1, 1.05, 1.0), scale=pricescale, maxwidth=bwidthwide * 0.8, ), ], prepad=-8, ), ] self._transitioning_out = False self._restore_previous_call = restore_previous_call self._textcolor = (0.92, 0.92, 2.0) self._query_in_flight = False self._last_query_time = -1.0 self._last_query_response: bacommon.cloud.StoreQueryResponse | None = ( None ) # If they provided an origin-widget, scale up from that. scale_origin: tuple[float, float] | None if origin_widget is not None: self._transition_out = 'out_scale' scale_origin = origin_widget.get_screen_space_center() transition = 'in_scale' else: self._transition_out = 'out_right' scale_origin = None uiscale = bui.app.ui_v1.uiscale self._width = 1000.0 if uiscale is bui.UIScale.SMALL else 800.0 self._x_inset = 100.0 if uiscale is bui.UIScale.SMALL else 0.0 self._height = 480.0 self._r = 'getTokensWindow' top_extra = 20 if uiscale is bui.UIScale.SMALL else 0 super().__init__( root_widget=bui.containerwidget( size=(self._width, self._height + top_extra), transition=transition, scale_origin_stack_offset=scale_origin, color=(0.3, 0.23, 0.36), scale=( 1.63 if uiscale is bui.UIScale.SMALL else 1.2 if uiscale is bui.UIScale.MEDIUM else 1.0 ), stack_offset=( (0, -3) if uiscale is bui.UIScale.SMALL else (0, 0) ), ) ) self._back_button = btn = bui.buttonwidget( parent=self._root_widget, position=(45 + self._x_inset, self._height - 80), size=( (140, 60) if self._restore_previous_call is None else (60, 60) ), scale=1.0, autoselect=True, label=( bui.Lstr(resource='doneText') if self._restore_previous_call is None else bui.charstr(bui.SpecialChar.BACK) ), button_type=( 'regular' if self._restore_previous_call is None else 'backSmall' ), on_activate_call=self._back, ) bui.containerwidget(edit=self._root_widget, cancel_button=btn) self._title_text = bui.textwidget( parent=self._root_widget, position=(self._width * 0.5, self._height - 47), size=(0, 0), color=self._textcolor, flatness=0.0, shadow=1.0, scale=1.2, h_align='center', v_align='center', text=bui.Lstr(resource='tokens.getTokensText'), maxwidth=260, ) self._status_text = bui.textwidget( parent=self._root_widget, size=(0, 0), position=(self._width * 0.5, self._height * 0.5), h_align='center', v_align='center', color=(0.6, 0.6, 0.6), scale=0.75, text=bui.Lstr(resource='store.loadingText'), ) self._core_widgets = [ self._back_button, self._title_text, self._status_text, ] self._token_count_widget: bui.Widget | None = None self._smooth_update_timer: bui.AppTimer | None = None self._smooth_token_count: float | None = None self._token_count: int = 0 self._smooth_increase_speed = 1.0 self._ticking_sound: bui.Sound | None = None # Get all textures used by our buttons preloading so hopefully # they'll be in place by the time we show them. for bdef in self._buttondefs: for bimg in bdef.imgdefs: bui.gettexture(bimg.tex) self._state = self.State.LOADING self._update_timer = bui.AppTimer( 0.789, bui.WeakCall(self._update), repeat=True ) self._update() def __del__(self) -> None: if self._ticking_sound is not None: self._ticking_sound.stop() self._ticking_sound = None def _update(self) -> None: # No-op if our underlying widget is dead or on its way out. if not self._root_widget or self._root_widget.transitioning_out: return plus = bui.app.plus if plus is None or plus.accounts.primary is None: self._update_state(self.State.NOT_SIGNED_IN) return # Poll for relevant changes to the store or our account. now = time.monotonic() if not self._query_in_flight and now - self._last_query_time > 2.0: self._last_query_time = now self._query_in_flight = True with plus.accounts.primary: plus.cloud.send_message_cb( bacommon.cloud.StoreQueryMessage(), on_response=bui.WeakCall(self._on_store_query_response), ) # Can't do much until we get a store state. if self._last_query_response is None: return # If we've got a gold-pass, just show that. No need to offer any # other purchases. if self._last_query_response.gold_pass: self._update_state(self.State.HAVE_GOLD_PASS) return # Ok we seem to be signed in and have store stuff we can show. # Do that. self._update_state(self.State.SHOWING_STORE) def _update_state(self, state: State) -> None: # We don't do much when state is unchanged. if state is self._state: # Update a few things in store mode though, such as token # count. if state is self.State.SHOWING_STORE: self._update_store_state() return # Ok, state is changing. Start by resetting to a blank slate. self._token_count_widget = None for widget in self._root_widget.get_children(): if widget not in self._core_widgets: widget.delete() # Build up new state. if state is self.State.NOT_SIGNED_IN: bui.textwidget( edit=self._status_text, color=(1, 0, 0), text=bui.Lstr(resource='notSignedInErrorText'), ) elif state is self.State.LOADING: raise RuntimeError('Should never return to loading state.') elif state is self.State.HAVE_GOLD_PASS: bui.textwidget( edit=self._status_text, color=(0, 1, 0), text=bui.Lstr(resource='tokens.youHaveGoldPassText'), ) elif state is self.State.SHOWING_STORE: assert self._last_query_response is not None bui.textwidget(edit=self._status_text, text='') self._build_store_for_response(self._last_query_response) else: # Make sure we handle all cases. assert_never(state) self._state = state def _on_load_error(self) -> None: bui.textwidget( edit=self._status_text, text=bui.Lstr(resource='internal.unavailableNoConnectionText'), color=(1, 0, 0), ) def _on_store_query_response( self, response: bacommon.cloud.StoreQueryResponse | Exception ) -> None: self._query_in_flight = False if isinstance(response, bacommon.cloud.StoreQueryResponse): self._last_query_response = response # Hurry along any effects of this response. self._update() def _build_store_for_response( self, response: bacommon.cloud.StoreQueryResponse ) -> None: # pylint: disable=too-many-locals plus = bui.app.plus bui.textwidget(edit=self._status_text, text='') xinset = 40 scrollwidth = self._width - 2 * (self._x_inset + xinset) scrollheight = 280 buttonpadding = -5 yoffs = 5 # We currently don't handle the zero-button case. assert self._buttondefs total_button_width = sum( b.width + b.prepad for b in self._buttondefs ) + buttonpadding * (len(self._buttondefs) - 1) h_scroll = bui.hscrollwidget( parent=self._root_widget, size=(scrollwidth, scrollheight), position=(self._x_inset + xinset, 45), claims_left_right=True, highlight=False, border_opacity=0.25, ) subcontainer = bui.containerwidget( parent=h_scroll, background=False, size=(max(total_button_width, scrollwidth), scrollheight), ) tinfobtn = bui.buttonwidget( parent=self._root_widget, autoselect=True, label=bui.Lstr(resource='learnMoreText'), position=(self._width * 0.5 - 75, self._height * 0.703), size=(180, 43), scale=0.8, color=(0.4, 0.25, 0.5), textcolor=self._textcolor, on_activate_call=partial( self._on_learn_more_press, response.token_info_url ), ) x = 0.0 bwidgets: list[bui.Widget] = [] for i, buttondef in enumerate(self._buttondefs): price = None if plus is None else plus.get_price(buttondef.itemid) x += buttondef.prepad tdelay = 0.3 - i / len(self._buttondefs) * 0.25 btn = bui.buttonwidget( autoselect=True, label='', color=buttondef.color, transition_delay=tdelay, up_widget=tinfobtn, parent=subcontainer, size=(buttondef.width, 275), position=(x, -10 + yoffs), button_type='square', on_activate_call=partial( self._purchase_press, buttondef.itemid ), ) bwidgets.append(btn) for imgdef in buttondef.imgdefs: _img = bui.imagewidget( parent=subcontainer, size=imgdef.size, position=(x + imgdef.pos[0], imgdef.pos[1] + yoffs), draw_controller=btn, draw_controller_mult=imgdef.draw_controller_mult, color=imgdef.color, texture=bui.gettexture(imgdef.tex), transition_delay=tdelay, opacity=imgdef.opacity, ) for txtdef in buttondef.txtdefs: txt: bui.Lstr | str if isinstance(txtdef.text, TextContents): if txtdef.text is TextContents.PRICE: tcolor = ( (1, 1, 1, 0.5) if price is None else txtdef.color ) txt = ( bui.Lstr(resource='unavailableText') if price is None else price ) else: # Make sure we cover all cases. assert_never(txtdef.text) else: tcolor = txtdef.color txt = txtdef.text _txt = bui.textwidget( parent=subcontainer, text=txt, position=(x + txtdef.pos[0], txtdef.pos[1] + yoffs), size=(0, 0), scale=txtdef.scale, h_align='center', v_align='center', draw_controller=btn, color=tcolor, transition_delay=tdelay, flatness=0.0, shadow=1.0, rotate=txtdef.rotate, maxwidth=txtdef.maxwidth, ) x += buttondef.width + buttonpadding bui.containerwidget(edit=subcontainer, visible_child=bwidgets[0]) _tinfotxt = bui.textwidget( parent=self._root_widget, position=(self._width * 0.5, self._height * 0.812), color=self._textcolor, shadow=1.0, scale=0.7, size=(0, 0), h_align='center', v_align='center', text=bui.Lstr(resource='tokens.shinyNewCurrencyText'), ) self._token_count_widget = bui.textwidget( parent=self._root_widget, position=(self._width - self._x_inset - 120.0, self._height - 48), color=(2.0, 0.7, 0.0), shadow=1.0, flatness=0.0, size=(0, 0), h_align='left', v_align='center', text='', ) self._token_count = response.tokens self._smooth_token_count = float(self._token_count) self._smooth_update() # will set the text widget. _tlabeltxt = bui.textwidget( parent=self._root_widget, position=(self._width - self._x_inset - 123.0, self._height - 48), size=(0, 0), h_align='right', v_align='center', text=bui.charstr(bui.SpecialChar.TOKEN), ) def _purchase_press(self, itemid: str) -> None: plus = bui.app.plus price = None if plus is None else plus.get_price(itemid) if price is None: if plus is not None and plus.supports_purchases(): # Looks like internet is down or something temporary. errmsg = bui.Lstr(resource='purchaseNotAvailableText') else: # Looks like purchases will never work here. errmsg = bui.Lstr(resource='purchaseNeverAvailableText') bui.screenmessage(errmsg, color=(1, 0.5, 0)) bui.getsound('error').play() return assert plus is not None plus.purchase(itemid) def _update_store_state(self) -> None: """Called to make minor updates to an already shown store.""" assert self._token_count_widget is not None assert self._last_query_response is not None self._token_count = self._last_query_response.tokens # Kick off new smooth update if need be. assert self._smooth_token_count is not None if ( self._token_count != int(self._smooth_token_count) and self._smooth_update_timer is None ): self._smooth_update_timer = bui.AppTimer( 0.05, bui.WeakCall(self._smooth_update), repeat=True ) diff = abs(float(self._token_count) - self._smooth_token_count) self._smooth_increase_speed = ( diff / 100.0 if diff >= 5000 else ( diff / 50.0 if diff >= 1500 else diff / 30.0 if diff >= 500 else diff / 15.0 ) ) def _smooth_update(self) -> None: # Stop if the count widget disappears. if not self._token_count_widget: self._smooth_update_timer = None return finished = False # If we're going down, do it immediately. assert self._smooth_token_count is not None if int(self._smooth_token_count) >= self._token_count: self._smooth_token_count = float(self._token_count) finished = True else: # We're going up; start a sound if need be. self._smooth_token_count = min( self._smooth_token_count + 1.0 * self._smooth_increase_speed, self._token_count, ) if int(self._smooth_token_count) >= self._token_count: finished = True self._smooth_token_count = float(self._token_count) elif self._ticking_sound is None: self._ticking_sound = bui.getsound('scoreIncrease') self._ticking_sound.play() bui.textwidget( edit=self._token_count_widget, text=str(int(self._smooth_token_count)), ) # If we've reached the target, kill the timer/sound/etc. if finished: self._smooth_update_timer = None if self._ticking_sound is not None: self._ticking_sound.stop() self._ticking_sound = None bui.getsound('cashRegister2').play() def _back(self) -> None: # No-op if our underlying widget is dead or on its way out. if not self._root_widget or self._root_widget.transitioning_out: return bui.containerwidget( edit=self._root_widget, transition=self._transition_out ) if self._restore_previous_call is not None: self._restore_previous_call(self._root_widget) def _on_learn_more_press(self, url: str) -> None: bui.open_url(url) def show_get_tokens_prompt() -> None: """Show a 'not enough tokens' prompt with an option to purchase more. Note that the purchase option may not always be available depending on the build of the game. """ from bauiv1lib.confirm import ConfirmWindow assert bui.app.classic is not None # Currently always allowing token purchases. if bool(True): ConfirmWindow( bui.Lstr(resource='tokens.notEnoughTokensText'), GetTokensWindow, ok_text=bui.Lstr(resource='tokens.getTokensText'), width=460, height=130, ) else: ConfirmWindow( bui.Lstr(resource='tokens.notEnoughTokensText'), cancel_button=False, width=460, height=130, )