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https://github.com/imayushsaini/Bombsquad-Ballistica-Modded-Server.git
synced 2025-10-20 00:00:39 +00:00
stats.json fix with auto backup
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1 changed files with 85 additions and 77 deletions
162
dist/ba_root/mods/stats/mystats.py
vendored
162
dist/ba_root/mods/stats/mystats.py
vendored
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@ -1,12 +1,12 @@
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damage_data = {}
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#Don't touch the above line
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# Don't touch the above line
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"""
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mystats module for BombSquad version 1.5.29
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Provides functionality for dumping player stats to disk between rounds.
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"""
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ranks=[]
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top3Name=[]
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import threading,json,os,urllib.request,ba,_ba,setting
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ranks = []
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top3Name = []
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import threading, json, os, urllib.request, ba, _ba, setting
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from ba._activity import Activity
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from ba._music import setmusic, MusicType
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# False-positive from pylint due to our class-generics-filter.
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@ -19,10 +19,11 @@ from ba._activitytypes import *
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import urllib.request
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import custom_hooks
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import datetime
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#variables
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# variables
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our_settings = setting.get_settings_data()
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# where our stats file and pretty html output will go
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base_path = os.path.join(_ba.env()['python_directory_user'],"stats" + os.sep)
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base_path = os.path.join(_ba.env()['python_directory_user'], "stats" + os.sep)
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statsfile = base_path + 'stats.json'
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htmlfile = base_path + 'stats_page.html'
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table_style = "{width:100%;border: 3px solid black;border-spacing: 5px;border-collapse:collapse;text-align:center;background-color:#fff}"
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@ -46,7 +47,7 @@ html_start = f'''<!DOCTYPE html>
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<th><b>Games Played</b></th>
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</tr>
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'''
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statsDefault={
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statsDefault = {
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"pb-IF4VAk4a": {
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"rank": 65,
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"name": "pb-IF4VAk4a",
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@ -63,68 +64,77 @@ statsDefault={
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}
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# <th><b>Total Damage</b></th> #removed this line as it isn't crt data
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#useful functions
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seasonStartDate=None
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import shutil,os
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# useful functions
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seasonStartDate = None
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import shutil, os
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def get_all_stats():
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global seasonStartDate
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if os.path.exists(statsfile):
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renameFile=False
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with open(statsfile, 'r',encoding='utf8') as f:
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jsonData=json.loads(f.read())
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renameFile = False
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with open(statsfile, 'r', encoding='utf8') as f:
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try:
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stats=jsonData["stats"]
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seasonStartDate=datetime.datetime.strptime(jsonData["startDate"],"%d-%m-%Y")
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if (datetime.datetime.now()-seasonStartDate).days >=our_settings["statsResetAfterDays"]:
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jsonData = json.loads(f.read())
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except:
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f=open(statsfile+".backup",encoding='utf-8')
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jsonData=json.load(f)
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try:
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stats = jsonData["stats"]
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seasonStartDate = datetime.datetime.strptime(jsonData["startDate"], "%d-%m-%Y")
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if (datetime.datetime.now() - seasonStartDate).days >= our_settings["statsResetAfterDays"]:
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backupStatsFile()
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seasonStartDate=datetime.datetime.now()
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seasonStartDate = datetime.datetime.now()
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return statsDefault
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return stats
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except OSError as e:
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print(e)
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return jsonData
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return jsonData
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else:
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return {}
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def backupStatsFile():
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shutil.copy(statsfile,statsfile.replace(".json","")+str(seasonStartDate)+".json")
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shutil.copy(statsfile, statsfile.replace(".json", "") + str(seasonStartDate) + ".json")
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def dump_stats(s: dict):
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global seasonStartDate
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if seasonStartDate ==None:
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seasonStartDate=datetime.datetime.now()
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s={"startDate":seasonStartDate.strftime("%d-%m-%Y") , "stats":s}
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if seasonStartDate == None:
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seasonStartDate = datetime.datetime.now()
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s = {"startDate": seasonStartDate.strftime("%d-%m-%Y"), "stats": s}
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if os.path.exists(statsfile):
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with open(statsfile, 'w',encoding='utf8') as f:
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f.write(json.dumps(s, indent=4,ensure_ascii=False))
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shutil.copyfile(statsfile,statsfile+".backup")
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with open(statsfile, 'w', encoding='utf8') as f:
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f.write(json.dumps(s, indent=4, ensure_ascii=False))
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f.close()
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else: print('Stats file not found!')
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else:
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print('Stats file not found!')
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def get_stats_by_id(ID: str):
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a = get_all_stats()
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if ID in a:
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return a[ID]
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else:
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return None
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def refreshStats():
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# lastly, write a pretty html version.
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# our stats url could point at something like this...
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pStats = get_all_stats()
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# f=open(htmlfile, 'w')
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# f.write(html_start)
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entries = [(a['scores'], a['kills'], a['deaths'], a['games'], a['name'], a['aid']) for a in pStats.values()]
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# this gives us a list of kills/names sorted high-to-low
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entries.sort(key=lambda x:x[1] or 0,reverse=True)
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entries.sort(key=lambda x: x[1] or 0, reverse=True)
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rank = 0
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toppers = {}
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toppersIDs=[]
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_ranks=[]
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toppersIDs = []
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_ranks = []
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for entry in entries:
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if True:
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rank += 1
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@ -135,7 +145,7 @@ def refreshStats():
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name = str(entry[4])
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aid = str(entry[5])
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if rank < 6: toppersIDs.append(aid)
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#The below kd and avg_score will not be added to website's html document, it will be only added in stats.json
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# The below kd and avg_score will not be added to website's html document, it will be only added in stats.json
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try:
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kd = str(float(kills) / float(deaths))
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kd_int = kd.split('.')[0]
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@ -153,39 +163,39 @@ def refreshStats():
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if damage_data and aid in damage_data:
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dmg = damage_data[aid]
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dmg = str(str(dmg).split('.')[0] + '.' + str(dmg).split('.')[1][:3])
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else: dmg = 0
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else:
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dmg = 0
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_ranks.append(aid)
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pStats[str(aid)]["rank"] = int(rank)
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pStats[str(aid)]["scores"] = int(scores)
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pStats[str(aid)]["total_damage"] += float(dmg) #not working properly
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pStats[str(aid)]["total_damage"] += float(dmg) # not working properly
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pStats[str(aid)]["games"] = int(games)
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pStats[str(aid)]["kills"] = int(kills)
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pStats[str(aid)]["deaths"] = int(deaths)
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pStats[str(aid)]["kd"] = float(p_kd)
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pStats[str(aid)]["avg_score"] = float(p_avg_score)
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# if rank < 201:
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# #<td>{str(dmg)}</td> #removed this line as it isn't crt data
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# f.write(f'''
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# <tr>
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# <td>{str(rank)}</td>
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# <td style="text-align:center">{str(name)}</td>
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# <td>{str(scores)}</td>
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# <td>{str(kills)}</td>
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# <td>{str(deaths)}</td>
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# <td>{str(games)}</td>
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# </tr>''')
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# f.write('''
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# </table>
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# </body>
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# </html>''')
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# if rank < 201:
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# #<td>{str(dmg)}</td> #removed this line as it isn't crt data
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# f.write(f'''
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# <tr>
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# <td>{str(rank)}</td>
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# <td style="text-align:center">{str(name)}</td>
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# <td>{str(scores)}</td>
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# <td>{str(kills)}</td>
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# <td>{str(deaths)}</td>
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# <td>{str(games)}</td>
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# </tr>''')
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# f.write('''
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# </table>
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# </body>
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# </html>''')
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# f.close()
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global ranks
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ranks=_ranks
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ranks = _ranks
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dump_stats(pStats)
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updateTop3Names(toppersIDs[0:3])
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@ -193,6 +203,7 @@ def refreshStats():
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from playersData import pdata
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pdata.update_toppers(toppersIDs)
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def update(score_set):
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"""
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Given a Session's ScoreSet, tallies per-account kills
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@ -200,7 +211,6 @@ def update(score_set):
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store.
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"""
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# look at score-set entries to tally per-account kills for this round
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account_kills = {}
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account_deaths = {}
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@ -224,6 +234,7 @@ def update(score_set):
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if account_scores:
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UpdateThread(account_kills, account_deaths, account_scores).start()
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class UpdateThread(threading.Thread):
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def __init__(self, account_kills, account_deaths, account_scores):
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threading.Thread.__init__(self)
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@ -235,9 +246,9 @@ class UpdateThread(threading.Thread):
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# pull our existing stats from disk
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import datetime
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try:
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stats=get_all_stats()
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stats = get_all_stats()
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except:
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stats={}
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stats = {}
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# now add this batch of kills to our persistant stats
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for account_id, kill_count in self._account_kills.items():
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@ -247,9 +258,7 @@ class UpdateThread(threading.Thread):
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# (we only do this when first creating the entry to save time,
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# though it may be smart to refresh it periodically since
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# it may change)
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stats[account_id] = {'rank': 0,
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'name': "deafult name",
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'scores': 0,
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@ -259,25 +268,25 @@ class UpdateThread(threading.Thread):
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'games': 0,
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'kd': 0,
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'avg_score': 0,
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'last_seen':str(datetime.datetime.now()),
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'last_seen': str(datetime.datetime.now()),
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'aid': str(account_id)}
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#Temporary codes to change 'name_html' to 'name'
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# Temporary codes to change 'name_html' to 'name'
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# if 'name_html' in stats[account_id]:
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# stats[account_id].pop('name_html')
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# stats[account_id]['name'] = 'default'
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url="http://bombsquadgame.com/bsAccountInfo?buildNumber=20258&accountID="+account_id
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data=urllib.request.urlopen(url)
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url = "http://bombsquadgame.com/bsAccountInfo?buildNumber=20258&accountID=" + account_id
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data = urllib.request.urlopen(url)
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if data is not None:
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try:
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name=json.loads(data.read())["profileDisplayString"]
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name = json.loads(data.read())["profileDisplayString"]
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except ValueError:
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stats[account_id]['name']= "???"
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stats[account_id]['name'] = "???"
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else:
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stats[account_id]['name']= name
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stats[account_id]['name'] = name
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# now increment their kills whether they were already there or not
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stats[account_id]['kills'] += kill_count
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stats[account_id]['deaths'] += self.account_deaths[account_id]
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stats[account_id]['scores'] += self.account_scores[account_id]
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@ -292,32 +301,31 @@ class UpdateThread(threading.Thread):
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# aaand that's it! There IS no step 27!
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now = datetime.now()
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update_time = now.strftime("%S:%M:%H - %d %b %y")
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#print(f"Added {str(len(self._account_kills))} account's stats entries. || {str(update_time)}")
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# print(f"Added {str(len(self._account_kills))} account's stats entries. || {str(update_time)}")
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refreshStats()
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def getRank(acc_id):
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global ranks
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if ranks==[]:
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if ranks == []:
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refreshStats()
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if acc_id in ranks:
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return ranks.index(acc_id)+1
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return ranks.index(acc_id) + 1
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def updateTop3Names(ids):
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global top3Name
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names=[]
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names = []
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for id in ids:
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url="http://bombsquadgame.com/bsAccountInfo?buildNumber=20258&accountID="+id
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data=urllib.request.urlopen(url)
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url = "http://bombsquadgame.com/bsAccountInfo?buildNumber=20258&accountID=" + id
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data = urllib.request.urlopen(url)
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if data is not None:
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try:
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name=json.loads(data.read())["profileDisplayString"]
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name = json.loads(data.read())["profileDisplayString"]
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except ValueError:
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names.append("???")
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else:
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names.append(name)
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top3Name=names
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top3Name = names
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