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https://github.com/imayushsaini/Bombsquad-Ballistica-Modded-Server.git
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updating dummy modules
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parent
ea0d105e12
commit
d6f12367a1
6 changed files with 139 additions and 17 deletions
34
dist/dummymodules/_babase.py
vendored
34
dist/dummymodules/_babase.py
vendored
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@ -32,6 +32,8 @@ from __future__ import annotations
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from typing import TYPE_CHECKING, overload, Sequence, TypeVar
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from typing_extensions import override
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if TYPE_CHECKING:
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from typing import Any, Callable
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from babase import App
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@ -461,13 +463,16 @@ class Vec3(Sequence[float]):
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return self
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# (for index access)
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@override
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def __getitem__(self, typeargs: Any) -> Any:
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return 0.0
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@override
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def __len__(self) -> int:
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return 3
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# (for iterator access)
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@override
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def __iter__(self) -> Any:
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return self
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@ -749,6 +754,14 @@ def dev_console_tab_width() -> float:
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return float()
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def disable_custom_tint() -> None:
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"""(internal)
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Disable custom tint overrride.
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"""
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return None
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def displaytime() -> babase.DisplayTime:
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"""Return the current display-time in seconds.
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@ -973,6 +986,11 @@ def get_immediate_return_code() -> int | None:
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return 0
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def get_input_idle_time() -> float:
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"""Return seconds since any local input occurred (touch, keypress, etc.)."""
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return float()
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def get_low_level_config_value(key: str, default_value: int) -> int:
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"""(internal)"""
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return int()
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@ -1112,6 +1130,14 @@ def increment_analytics_counts_raw(name: str, increment: int = 1) -> None:
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return None
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def invoke_main_menu() -> None:
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"""High level call to bring up the main menu if it is not present.
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This is essentially the same as pressing the menu button on a controller.
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"""
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return None
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def is_log_full() -> bool:
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"""(internal)"""
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return bool()
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@ -1456,6 +1482,14 @@ def set_dev_console_input_text(val: str) -> None:
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return None
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def set_global_tint(x: float, y: float, z: float) -> None:
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"""(internal)
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This will override any tint set by game in local or netplay
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"""
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return None
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def set_internal_language_keys(
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listobj: list[tuple[str, str]], random_names_list: list[tuple[str, str]]
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) -> None:
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