mirror of
https://github.com/imayushsaini/Bombsquad-Ballistica-Modded-Server.git
synced 2025-10-20 00:00:39 +00:00
updating dummy modules
This commit is contained in:
parent
ea0d105e12
commit
d6f12367a1
6 changed files with 139 additions and 17 deletions
34
dist/dummymodules/_babase.py
vendored
34
dist/dummymodules/_babase.py
vendored
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@ -32,6 +32,8 @@ from __future__ import annotations
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from typing import TYPE_CHECKING, overload, Sequence, TypeVar
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from typing_extensions import override
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if TYPE_CHECKING:
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from typing import Any, Callable
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from babase import App
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@ -461,13 +463,16 @@ class Vec3(Sequence[float]):
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return self
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# (for index access)
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@override
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def __getitem__(self, typeargs: Any) -> Any:
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return 0.0
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@override
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def __len__(self) -> int:
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return 3
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# (for iterator access)
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@override
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def __iter__(self) -> Any:
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return self
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@ -749,6 +754,14 @@ def dev_console_tab_width() -> float:
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return float()
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def disable_custom_tint() -> None:
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"""(internal)
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Disable custom tint overrride.
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"""
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return None
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def displaytime() -> babase.DisplayTime:
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"""Return the current display-time in seconds.
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@ -973,6 +986,11 @@ def get_immediate_return_code() -> int | None:
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return 0
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def get_input_idle_time() -> float:
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"""Return seconds since any local input occurred (touch, keypress, etc.)."""
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return float()
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def get_low_level_config_value(key: str, default_value: int) -> int:
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"""(internal)"""
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return int()
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@ -1112,6 +1130,14 @@ def increment_analytics_counts_raw(name: str, increment: int = 1) -> None:
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return None
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def invoke_main_menu() -> None:
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"""High level call to bring up the main menu if it is not present.
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This is essentially the same as pressing the menu button on a controller.
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"""
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return None
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def is_log_full() -> bool:
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"""(internal)"""
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return bool()
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@ -1456,6 +1482,14 @@ def set_dev_console_input_text(val: str) -> None:
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return None
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def set_global_tint(x: float, y: float, z: float) -> None:
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"""(internal)
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This will override any tint set by game in local or netplay
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"""
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return None
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def set_internal_language_keys(
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listobj: list[tuple[str, str]], random_names_list: list[tuple[str, str]]
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) -> None:
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6
dist/dummymodules/_baclassic.py
vendored
6
dist/dummymodules/_baclassic.py
vendored
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@ -32,6 +32,8 @@ from __future__ import annotations
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from typing import TYPE_CHECKING, TypeVar
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from typing_extensions import override
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if TYPE_CHECKING:
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from typing import Any, Callable
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@ -45,7 +47,9 @@ def _uninferrable() -> Any:
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return _not_a_real_variable # type: ignore
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def set_stress_testing(testing: bool, player_count: int) -> None:
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def set_stress_testing(
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testing: bool, player_count: int, attract_mode: bool
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) -> None:
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"""(internal)"""
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return None
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2
dist/dummymodules/_baplus.py
vendored
2
dist/dummymodules/_baplus.py
vendored
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@ -32,6 +32,8 @@ from __future__ import annotations
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from typing import TYPE_CHECKING, TypeVar
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from typing_extensions import override
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if TYPE_CHECKING:
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from typing import Any, Callable
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110
dist/dummymodules/_bascenev1.py
vendored
110
dist/dummymodules/_bascenev1.py
vendored
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@ -32,6 +32,8 @@ from __future__ import annotations
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from typing import TYPE_CHECKING, overload, TypeVar
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from typing_extensions import override
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if TYPE_CHECKING:
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from typing import Any, Callable, Literal, Sequence
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import babase
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@ -204,6 +206,9 @@ class InputDevice:
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"""Whether this input-device represents a remotely-connected
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client."""
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is_test_input: bool
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"""Whether this input-device is a dummy device for testing."""
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def __bool__(self) -> bool:
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"""Support for bool evaluation."""
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return bool(True) # Slight obfuscation.
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@ -607,6 +612,10 @@ class Node:
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"""
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return None
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def changerotation(self, x: int, y: int, z: int) -> None:
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"""added by smoothy"""
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return None
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def connectattr(self, srcattr: str, dstnode: Node, dstattr: str) -> None:
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"""Connect one of this node's attributes to an attribute on another
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node. This will immediately set the target attribute's value to that
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@ -644,12 +653,10 @@ class Node:
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@overload
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def getdelegate(
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self, type: type[_T], doraise: Literal[False] = False
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) -> _T | None:
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...
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) -> _T | None: ...
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@overload
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def getdelegate(self, type: type[_T], doraise: Literal[True]) -> _T:
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...
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def getdelegate(self, type: type[_T], doraise: Literal[True]) -> _T: ...
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def getdelegate(self, type: Any, doraise: bool = False) -> Any:
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"""Return the node's current delegate object if it matches
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@ -935,6 +942,11 @@ class Timer:
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pass
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def append_owner_ip(ip: str) -> None:
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"""(internal)"""
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return None
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def basetime() -> bascenev1.BaseTime:
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"""Return the base-time in seconds for the current scene-v1 context.
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@ -1074,6 +1086,11 @@ def connect_to_party(
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return None
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def disable_kickvote(id: str) -> None:
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"""(internal)id: pb-id who cant start a kick vote to anyone"""
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return None
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def disconnect_client(client_id: int, ban_time: int = 300) -> bool:
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"""(internal)"""
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return bool()
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@ -1122,6 +1139,21 @@ def get_chat_messages() -> list[str]:
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return ['blah', 'blah2']
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def get_client_device_uuid(client_id: float) -> str:
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"""(internal)"""
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return str()
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def get_client_ip(client_id: float) -> str:
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"""(internal)"""
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return str()
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def get_client_ping(client_id: float) -> str:
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"""(internal)"""
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return str()
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def get_client_public_device_uuid(client_id: int) -> str | None:
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"""(internal)
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@ -1291,13 +1323,11 @@ def get_ui_input_device() -> bascenev1.InputDevice | None:
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# Show that our return type varies based on "doraise" value:
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@overload
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def getactivity(doraise: Literal[True] = True) -> bascenev1.Activity:
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...
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def getactivity(doraise: Literal[True] = True) -> bascenev1.Activity: ...
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@overload
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def getactivity(doraise: Literal[False]) -> bascenev1.Activity | None:
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...
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def getactivity(doraise: Literal[False]) -> bascenev1.Activity | None: ...
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def getactivity(doraise: bool = True) -> bascenev1.Activity | None:
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@ -1351,15 +1381,13 @@ def getdata(name: str) -> bascenev1.Data:
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@overload
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def getinputdevice(
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name: str, unique_id: str, doraise: Literal[True] = True
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) -> bascenev1.InputDevice:
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...
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) -> bascenev1.InputDevice: ...
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@overload
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def getinputdevice(
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name: str, unique_id: str, doraise: Literal[False]
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) -> bascenev1.InputDevice | None:
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...
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) -> bascenev1.InputDevice | None: ...
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def getinputdevice(name: str, unique_id: str, doraise: bool = True) -> Any:
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@ -1397,13 +1425,11 @@ def getnodes() -> list:
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# Show that our return type varies based on "doraise" value:
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@overload
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def getsession(doraise: Literal[True] = True) -> bascenev1.Session:
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...
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def getsession(doraise: Literal[True] = True) -> bascenev1.Session: ...
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@overload
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def getsession(doraise: Literal[False]) -> bascenev1.Session | None:
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...
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def getsession(doraise: Literal[False]) -> bascenev1.Session | None: ...
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def getsession(doraise: bool = True) -> bascenev1.Session | None:
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@ -1474,6 +1500,11 @@ def have_touchscreen_input() -> bool:
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return bool()
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def hide_player_device_id(type: bool) -> None:
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"""(internal)hide player device spec from roster to clients"""
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return None
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def host_scan_cycle() -> list:
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"""(internal)"""
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return list()
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@ -1484,6 +1515,14 @@ def is_in_replay() -> bool:
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return bool()
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def is_replay_paused() -> bool:
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"""(internal)
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Returns if Replay is paused or not.
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"""
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return bool()
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def ls_input_devices() -> None:
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"""Print debugging info about game objects.
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@ -1574,6 +1613,14 @@ def on_app_mode_deactivate() -> None:
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return None
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def pause_replay() -> None:
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"""(internal)
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Pauses replay.
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"""
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return None
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def printnodes() -> None:
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"""Print various info about existing nodes; useful for debugging.
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@ -1622,6 +1669,14 @@ def reset_random_player_names() -> None:
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return None
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def resume_replay() -> None:
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"""(internal)
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Resumes replay.
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"""
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return None
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def set_admins(admins: list[str]) -> None:
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"""(internal)"""
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return None
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@ -1645,6 +1700,14 @@ def set_enable_default_kick_voting(enable: bool) -> None:
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return None
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def set_game_speed(speed: int) -> None:
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"""(internal)
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Sets the speed scale for the game.
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"""
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return None
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def set_internal_music(
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music: babase.SimpleSound | None, volume: float = 1.0, loop: bool = True
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) -> None:
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@ -1652,6 +1715,11 @@ def set_internal_music(
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return None
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def set_kickvote_msg_type(name: str) -> None:
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"""(internal)set chat to show msg in chat"""
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return None
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def set_map_bounds(
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bounds: tuple[float, float, float, float, float, float]
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) -> None:
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@ -1700,11 +1768,21 @@ def set_replay_speed_exponent(speed: int) -> None:
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return None
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def set_server_name(name: str) -> None:
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"""(internal)set the host name"""
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return None
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def set_touchscreen_editing(editing: bool) -> None:
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"""(internal)"""
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return None
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def set_transparent_kickvote(type: bool) -> None:
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"""(internal)True to show kick vote starter name"""
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return None
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def time() -> bascenev1.Time:
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"""Return the current scene time in seconds.
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2
dist/dummymodules/_batemplatefs.py
vendored
2
dist/dummymodules/_batemplatefs.py
vendored
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@ -32,6 +32,8 @@ from __future__ import annotations
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from typing import TYPE_CHECKING, TypeVar
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from typing_extensions import override
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if TYPE_CHECKING:
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from typing import Any, Callable
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2
dist/dummymodules/_bauiv1.py
vendored
2
dist/dummymodules/_bauiv1.py
vendored
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@ -32,6 +32,8 @@ from __future__ import annotations
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from typing import TYPE_CHECKING, TypeVar
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from typing_extensions import override
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if TYPE_CHECKING:
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from typing import Any, Callable, Literal, Sequence
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import babase
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