restricting new accounts to join or chat , account verification

This commit is contained in:
imayushsaini 2021-11-12 09:54:30 +05:30
parent dbe040a017
commit ce8183fd1f
23 changed files with 387 additions and 70 deletions

View file

@ -6,6 +6,14 @@
from serverData import serverdata
from playersData import pdata
import _ba
import urllib.request
import json
import datetime
import time
import ba
from ba._general import Call
import threading
import setting
# class ServerChecker:
# def __init__():
@ -48,41 +56,165 @@ import _ba
# pdata.update_profile(serverdata.cachedclients[player])
settings = setting.get_settings_data()
def on_player_join(pbid):
player_data=pdata.get_info(pbid)
if player_data!=None:
if player_data["isBan"]:
device_strin=""
if player_data["isBan"] or player_data["accountAge"] < settings["minAgeToJoinInHours"]:
for ros in _ba.get_game_roster():
if ros['account_id']==pbid:
if not player_data["isBan"]:
_ba.screenmessage("New Accounts not allowed here , come back later",transient=True,clients=[ros['client_id']])
_ba.disconnect_client(ros['client_id'])
return
serverdata.clients[pbid]=player_data
else:
serverdata.clients[pbid]=player_data
verify_account(pbid,player_data)
else:
d_string=""
for ros in _ba.get_game_roster():
if ros['account_id']==pbid:
d_string=ros['display_string']
pdata.add_profile(pbid,d_string,d_string)
thread = FetchThread(
target=my_acc_age,
callback=save_age,
pb_id=pbid,
display_string=d_string
)
thread.start()
#pdata.add_profile(pbid,d_string,d_string)
def verify_account(pb_id,p_data):
d_string=""
for ros in _ba.get_game_roster():
if ros['account_id']==pb_id:
d_string=ros['display_string']
if d_string not in p_data['display_string']:
thread2 = FetchThread(
target=get_device_accounts,
callback=save_ids,
pb_id=pb_id,
display_string=d_string
)
thread2.start()
#============== IGNORE BLOW CODE , ELSE DIE =======================
def _make_request_safe(request, retries=2, raise_err=True):
try:
return request()
except:
if retries > 0:
time.sleep(1)
return _make_request_safe(request, retries=retries-1, raise_err=raise_err)
if raise_err:
raise
def get_account_age_in_hours(pb_id):
# thanks rikko
account_creation_url = "http://bombsquadgame.com/accountquery?id=" + pb_id
account_creation = _make_request_safe(lambda: urllib.request.urlopen(account_creation_url))
if account_creation is not None:
try:
account_creation = json.loads(account_creation.read())
except ValueError:
pass
else:
creation_time = account_creation["created"]
creation_time = map(str, creation_time)
creation_time = datetime.datetime.strptime("/".join(creation_time), "%Y/%m/%d/%H/%M/%S")
# Convert to IST
creation_time += datetime.timedelta(hours=5, minutes=30)
print(creation_time)
now = datetime.datetime.now()
delta = now - creation_time
delta_hours = delta.total_seconds() / (60 * 60)
return delta_hours
def get_device_accounts(pb_id):
url="http://bombsquadgame.com/bsAccountInfo?buildNumber=20258&accountID="+pb_id
data=_make_request_safe(lambda:urllib.request.urlopen(url))
if data is not None:
try:
accounts=json.loads(data.read())["accountDisplayStrings"]
except ValueError:
return ['???']
else:
return accounts
# ======= yes fucking threading code , dont touch ==============
class FetchThread(threading.Thread):
def __init__(self,target, callback=None,pb_id="ji",display_string="XXX"):
super(FetchThread, self).__init__(target=self.target_with_callback, args=(pb_id,display_string,))
self.callback = callback
self.method = target
def target_with_callback(self,pb_id,display_string):
data=self.method(pb_id)
if self.callback is not None:
self.callback(data,pb_id,display_string)
def my_acc_age(pb_id):
return get_account_age_in_hours(pb_id)
def save_age(age, pb_id,display_string):
pdata.add_profile(pb_id,display_string,display_string,age)
time.sleep(2)
thread2 = FetchThread(
target=get_device_accounts,
callback=save_ids,
pb_id=pb_id,
display_string=display_string
)
thread2.start()
if age < settings["minAgeToJoinInHours"]:
msg="New Accounts not allowed to play here , come back tmrw."
_ba.pushcall(Call(kick_by_pb_id,pb_id,msg),from_other_thread=True)
def save_ids(ids,pb_id,display_string):
pdata.update_displayString(pb_id,ids)
if display_string not in ids:
msg="Spoofed Id detected , Goodbye"
_ba.pushcall(Call(kick_by_pb_id,pb_id,msg),from_other_thread=True)
def kick_by_pb_id(pb_id,msg):
for ros in _ba.get_game_roster():
if ros['account_id']==pb_id:
_ba.screenmessage(msg, transient=True, clients=[ros['client_id']])
_ba.disconnect_client(ros['client_id'])
_ba.chatmessage("id spoofer kicked")