adding mods , modified ba_data

This commit is contained in:
Ayush Saini 2023-08-15 01:53:52 +05:30
parent ecc4d84189
commit 7d5eb76ea7
69 changed files with 17212 additions and 1529 deletions

View file

@ -391,12 +391,15 @@ class EliminationGame(bs.TeamGameActivity[Player, Team]):
# Now for each team, cycle through our available players
# adding icons.
for team in self.teams:
y = 0
if team.id == 0:
xval = -60
x_offs = -78
else:
xval = 60
x_offs = 78
if team.id ==2:
y=60
is_first = True
test_lives = 1
while True:
@ -409,33 +412,34 @@ class EliminationGame(bs.TeamGameActivity[Player, Team]):
break
for player in players_with_lives:
player.icons.append(
Icon(
player,
position=(xval, (40 if is_first else 25)),
scale=1.0 if is_first else 0.5,
name_maxwidth=130 if is_first else 75,
name_scale=0.8 if is_first else 1.0,
flatness=0.0 if is_first else 1.0,
shadow=0.5 if is_first else 1.0,
show_death=is_first,
show_lives=False,
)
)
Icon(player,
position=(xval, (y + 23 if is_first and team.id != 2 else y + 30 if is_first and team.id == 2 else y + 25)),
scale=0.7 if is_first else 0.5,
name_maxwidth=120 if is_first else 75,
name_scale=0.8 if is_first else 1.0,
flatness=0.0 if is_first else 1.0,
shadow=0.5 if is_first else 1.0,
show_death=is_first,
show_lives=False))
xval += x_offs * (0.8 if is_first else 0.56)
is_first = False
test_lives += 1
# Non-solo mode.
else:
for team in self.teams:
y = 0
if team.id == 0:
xval = -50
xval = -150
x_offs = -85
elif team.id == 1:
xval = -50
x_offs = 85
else:
xval = 50
x_offs = 85
for player in team.players:
for icon in player.icons:
icon.set_position_and_scale((xval, 30), 0.7)
icon.set_position_and_scale((xval, y + 30), 0.7)
icon.update_for_lives()
xval += x_offs