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ba_data update
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parent
2174ae566d
commit
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146 changed files with 1756 additions and 347 deletions
34
dist/ba_data/python/bascenev1lib/mainmenu.py
vendored
34
dist/ba_data/python/bascenev1lib/mainmenu.py
vendored
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@ -10,6 +10,7 @@ import random
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import weakref
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from typing import TYPE_CHECKING
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from typing_extensions import override
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import bascenev1 as bs
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import bauiv1 as bui
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@ -42,7 +43,9 @@ class MainMenuActivity(bs.Activity[bs.Player, bs.Team]):
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self._language: str | None = None
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self._update_timer: bs.Timer | None = None
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self._news: NewsDisplay | None = None
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self._attract_mode_timer: bs.Timer | None = None
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@override
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def on_transition_in(self) -> None:
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# pylint: disable=too-many-locals
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# pylint: disable=too-many-statements
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@ -83,7 +86,7 @@ class MainMenuActivity(bs.Activity[bs.Player, bs.Team]):
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'scale': scale,
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'position': (0, 10),
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'vr_depth': -10,
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'text': '\xa9 2011-2023 Eric Froemling',
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'text': '\xa9 2011-2024 Eric Froemling',
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},
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)
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)
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@ -295,6 +298,10 @@ class MainMenuActivity(bs.Activity[bs.Player, bs.Team]):
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if not (env.demo or env.arcade) and not app.ui_v1.use_toolbars:
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self._news = NewsDisplay(self)
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self._attract_mode_timer = bs.Timer(
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3.12, self._update_attract_mode, repeat=True
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)
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# Bring up the last place we were, or start at the main menu otherwise.
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with bs.ContextRef.empty():
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from bauiv1lib import specialoffer
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@ -387,7 +394,7 @@ class MainMenuActivity(bs.Activity[bs.Player, bs.Team]):
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bs.app.ui_v1.set_main_menu_window(
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MainMenuWindow(transition=None).get_root_widget(),
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from_window=None,
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from_window=False, # Disable check here.
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)
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# attempt to show any pending offers immediately.
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@ -403,6 +410,7 @@ class MainMenuActivity(bs.Activity[bs.Player, bs.Team]):
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bui.apptimer(2.0, specialoffer.show_offer)
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bui.apptimer(2.0, try_again)
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app.classic.main_menu_did_initial_transition = True
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def _update(self) -> None:
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@ -836,6 +844,26 @@ class MainMenuActivity(bs.Activity[bs.Player, bs.Team]):
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bui.apptimer(0.5, _start_menu_music)
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def _update_attract_mode(self) -> None:
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if bui.app.classic is None:
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return
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if not bui.app.config.resolve('Show Demos When Idle'):
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return
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threshold = 20.0
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# If we're idle *and* have been in this activity for that long,
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# flip over to our cpu demo.
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if bui.get_input_idle_time() > threshold and bs.time() > threshold:
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bui.app.classic.run_stress_test(
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playlist_type='Random',
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playlist_name='__default__',
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player_count=8,
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round_duration=20,
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attract_mode=True,
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)
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class NewsDisplay:
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"""Wrangles news display."""
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@ -1113,6 +1141,7 @@ class MainMenuSession(bs.Session):
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self._locked = False
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self.setactivity(bs.newactivity(MainMenuActivity))
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@override
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def on_activity_end(self, activity: bs.Activity, results: Any) -> None:
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if self._locked:
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bui.unlock_all_input()
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@ -1120,6 +1149,7 @@ class MainMenuSession(bs.Session):
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# Any ending activity leads us into the main menu one.
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self.setactivity(bs.newactivity(MainMenuActivity))
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@override
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def on_player_request(self, player: bs.SessionPlayer) -> bool:
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# Reject all player requests.
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return False
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