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syncing ballistica 1.7.50
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187 changed files with 9472 additions and 4302 deletions
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@ -191,6 +191,15 @@ class ServerConfig:
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# CRITICAL.
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log_levels: dict[str, str] | None = None
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# Flip this on to disable writing of Python bytecode (pyc) files. By
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# default, pyc files are written to the cache directory under the
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# game's config directory, and if you are iterating through lots of
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# different config directories it is possible for this disk usage to
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# add up. Not having pyc files available should have a pretty
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# minimal impact on a server, unlike on a gui client where compiling
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# modules on demand could cause visual hitches.
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dont_write_bytecode: bool = False
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# NOTE: as much as possible, communication from the server-manager to
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# the child-process should go through these and not ad-hoc Python string
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