syncing ballistica 1.7.50

This commit is contained in:
Ayush Saini 2025-09-07 18:34:55 +05:30
parent dd4dfed507
commit 3047591b10
187 changed files with 9472 additions and 4302 deletions

View file

@ -191,6 +191,15 @@ class ServerConfig:
# CRITICAL.
log_levels: dict[str, str] | None = None
# Flip this on to disable writing of Python bytecode (pyc) files. By
# default, pyc files are written to the cache directory under the
# game's config directory, and if you are iterating through lots of
# different config directories it is possible for this disk usage to
# add up. Not having pyc files available should have a pretty
# minimal impact on a server, unlike on a gui client where compiling
# modules on demand could cause visual hitches.
dont_write_bytecode: bool = False
# NOTE: as much as possible, communication from the server-manager to
# the child-process should go through these and not ad-hoc Python string