mirror of
https://github.com/imayushsaini/Bombsquad-Ballistica-Modded-Server.git
synced 2025-10-20 00:00:39 +00:00
deleting different case folder names
This commit is contained in:
parent
5e1ab245a9
commit
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110 changed files with 1 additions and 256369 deletions
447
dist/ba_root/mods/tools/servercheck.py
vendored
447
dist/ba_root/mods/tools/servercheck.py
vendored
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@ -1,447 +0,0 @@
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# Released under the MIT License. See LICENSE for details.
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import _thread
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import json
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import threading
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import time
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import urllib.request
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from datetime import datetime, timedelta
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import _babase
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import _bascenev1
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import setting
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from features import profanity
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from playersData import pdata
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from serverData import serverdata
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import babase
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import bascenev1 as bs
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from babase._general import Call
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from tools import logger
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blacklist = pdata.get_blacklist()
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settings = setting.get_settings_data()
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ipjoin = {}
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class checkserver(object):
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def start(self):
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self.players = []
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self.t1 = bs.AppTimer(1, babase.Call(self.check),
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repeat=True)
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def check(self):
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newPlayers = []
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ipClientMap = {}
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deviceClientMap = {}
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for ros in bs.get_game_roster():
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ip = _bascenev1.get_client_ip(ros["client_id"])
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device_id = _bascenev1.get_client_public_device_uuid(
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ros["client_id"])
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if (device_id == None):
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device_id = _bascenev1.get_client_device_uuid(ros["client_id"])
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if device_id not in deviceClientMap:
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deviceClientMap[device_id] = [ros["client_id"]]
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else:
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deviceClientMap[device_id].append(ros["client_id"])
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if len(deviceClientMap[device_id]) >= settings[
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'maxAccountPerIP']:
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bs.chatmessage(
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f"Only {settings['maxAccountPerIP']} player per IP allowed, disconnecting this device.",
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clients=[
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ros["client_id"]])
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bs.disconnect_client(ros["client_id"])
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logger.log(
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f'Player disconnected, reached max players per device || {ros["account_id"]}',
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"playerjoin")
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continue
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if ip not in ipClientMap:
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ipClientMap[ip] = [ros["client_id"]]
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else:
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ipClientMap[ip].append(ros["client_id"])
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if len(ipClientMap[ip]) >= settings['maxAccountPerIP']:
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_babase.chatmessage(
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f"Only {settings['maxAccountPerIP']} player per IP allowed, disconnecting this device.",
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clients=[
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ros["client_id"]])
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bs.disconnect_client(ros["client_id"])
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logger.log(
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f'Player disconnected, reached max players per IP address || {ros["account_id"]}',
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"playerjoin")
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continue
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newPlayers.append(ros['account_id'])
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if ros['account_id'] not in self.players and ros[
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'client_id'] != -1:
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# new player joined lobby
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d_str = ros['display_string']
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d_str2 = profanity.censor(d_str)
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try:
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logger.log(
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f'{d_str} || {ros["account_id"]} || joined server',
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"playerjoin")
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logger.log(f'{ros["account_id"]} {ip} {device_id}')
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except:
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pass
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if d_str2 != d_str:
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_bs.broadcastmessage(
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"Profanity in Id , change your ID and join back",
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color=(1, 0, 0), transient=True,
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clients=[ros['client_id']])
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try:
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logger.log(
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f'{d_str} || {ros["account_id"]} || kicked by profanity check',
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"sys")
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except:
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pass
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bs.disconnect_client(ros['client_id'], 1)
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return
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if settings["whitelist"] and ros["account_id"] != None:
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if ros["account_id"] not in pdata.CacheData.whitelist:
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_bs.broadcastmessage("Not in whitelist,contact admin",
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color=(1, 0, 0), transient=True,
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clients=[ros['client_id']])
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logger.log(
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f'{d_str} || {ros["account_id"]} | kicked > not in whitelist')
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bs.disconnect_client(ros['client_id'])
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return
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if ros['account_id'] != None:
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if ros['account_id'] in serverdata.clients:
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on_player_join_server(ros['account_id'],
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serverdata.clients[
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ros['account_id']], ip,
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device_id)
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else:
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# from local cache, then call on_player_join_server
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LoadProfile(ros['account_id'], ip, device_id).start()
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self.players = newPlayers
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def on_player_join_server(pbid, player_data, ip, device_id):
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global ipjoin
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now = time.time()
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# player_data=pdata.get_info(pbid)
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clid = 113
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device_string = ""
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for ros in bs.get_game_roster():
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if ros["account_id"] == pbid:
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clid = ros["client_id"]
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device_string = ros['display_string']
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if ip in ipjoin:
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lastjoin = ipjoin[ip]["lastJoin"]
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joincount = ipjoin[ip]["count"]
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if now - lastjoin < 15:
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joincount += 1
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if joincount > 2:
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_bs.broadcastmessage("Joining too fast , slow down dude",
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# its not possible now tho, network layer will catch it before reaching here
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color=(1, 0, 1), transient=True,
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clients=[clid])
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logger.log(f'{pbid} || kicked for joining too fast')
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bs.disconnect_client(clid)
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_thread.start_new_thread(reportSpam, (pbid,))
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return
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else:
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joincount = 0
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ipjoin[ip]["count"] = joincount
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ipjoin[ip]["lastJoin"] = now
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else:
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ipjoin[ip] = {"lastJoin": now, "count": 0}
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if pbid in serverdata.clients:
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serverdata.clients[pbid]["lastJoin"] = now
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if player_data != None: # player data is in serevrdata or in local.json cache
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serverdata.recents.append(
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{"client_id": clid, "deviceId": device_string, "pbid": pbid})
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serverdata.recents = serverdata.recents[-20:]
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if check_ban(ip, device_id, pbid):
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_babase.chatmessage(
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'sad ,your account is flagged contact server owner for unban',
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clients=[clid])
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bs.disconnect_client(clid)
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return
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if get_account_age(player_data["accountAge"]) < \
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settings["minAgeToJoinInHours"]:
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for ros in bs.get_game_roster():
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if ros['account_id'] == pbid:
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_bs.broadcastmessage(
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"New Accounts not allowed here , come back later",
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color=(1, 0, 0), transient=True,
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clients=[ros['client_id']])
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logger.log(pbid + " | kicked > reason:Banned account")
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bs.disconnect_client(ros['client_id'])
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return
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else:
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current_time = datetime.now()
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if pbid not in serverdata.clients:
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# ahh , lets reset if plyer joining after some long time
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serverdata.clients[pbid] = player_data
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serverdata.clients[pbid]["warnCount"] = 0
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serverdata.clients[pbid]["lastWarned"] = time.time()
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serverdata.clients[pbid]["verified"] = False
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serverdata.clients[pbid]["rejoincount"] = 1
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serverdata.clients[pbid]["lastJoin"] = time.time()
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if pbid in blacklist[
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"kick-vote-disabled"] and current_time < datetime.strptime(
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blacklist["kick-vote-disabled"][pbid]["till"],
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"%Y-%m-%d %H:%M:%S"):
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_babase.disable_kickvote(pbid)
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serverdata.clients[pbid]["lastIP"] = ip
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device_id = _bascenev1.get_client_public_device_uuid(clid)
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if (device_id == None):
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device_id = _bascenev1.get_client_device_uuid(clid)
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serverdata.clients[pbid]["deviceUUID"] = device_id
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verify_account(pbid, player_data) # checked for spoofed ids
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logger.log(
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f'{pbid} ip: {serverdata.clients[pbid]["lastIP"]} , Device id: {device_id}')
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bs.broadcastmessage(
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settings["regularWelcomeMsg"] + " " + device_string,
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color=(0.60, 0.8, 0.6), transient=True,
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clients=[clid])
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if (settings["ballistica_web"]["enable"]):
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from . import notification_manager
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notification_manager.player_joined(pbid)
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else:
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# fetch id for first time.
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thread = FetchThread(
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target=my_acc_age,
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callback=save_age,
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pb_id=pbid,
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display_string=device_string
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)
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thread.start()
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bs.broadcastmessage(settings["firstTimeJoinMsg"], color=(0.6, 0.8, 0.6),
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transient=True, clients=[clid])
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if (settings["ballistica_web"]["enable"]):
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from . import notification_manager
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notification_manager.player_joined(pbid)
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# pdata.add_profile(pbid,d_string,d_string)
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def check_ban(ip, device_id, pbid, log=True):
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current_time = datetime.now()
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if ip in blacklist["ban"]['ips'] and current_time < datetime.strptime(
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blacklist["ban"]["ips"][ip]["till"], "%Y-%m-%d %H:%M:%S"):
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msg = f' reason: matched IP | {blacklist["ban"]["ips"][ip]["reason"]} , Till : {blacklist["ban"]["ips"][ip]["till"]}'
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if log:
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logger.log(f'{pbid} | kicked > {msg}')
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return True
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return msg
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elif device_id in blacklist["ban"][
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"deviceids"] and current_time < datetime.strptime(
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blacklist["ban"]["deviceids"][device_id]["till"], "%Y-%m-%d %H:%M:%S"):
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msg = f'reason: matched deviceId | {blacklist["ban"]["deviceids"][device_id]["reason"]}, Till : {blacklist["ban"]["deviceids"][device_id]["till"]}'
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if log:
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logger.log(
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f'{pbid} | kicked > {msg}')
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return True
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return msg
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elif pbid in blacklist["ban"]["ids"] and current_time < datetime.strptime(
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blacklist["ban"]["ids"][pbid]["till"], "%Y-%m-%d %H:%M:%S"):
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msg = f'reason: matched ID | {blacklist["ban"]["ids"][pbid]["reason"]} , Till : {blacklist["ban"]["ids"][pbid]["till"]}'
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if log:
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logger.log(
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f'{pbid} | kicked > {msg}')
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return True
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return msg
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return False
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def verify_account(pb_id, p_data):
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d_string = ""
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for ros in bs.get_game_roster():
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if ros['account_id'] == pb_id:
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d_string = ros['display_string']
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if d_string not in p_data['display_string']:
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thread2 = FetchThread(
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target=get_device_accounts,
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callback=save_ids,
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pb_id=pb_id,
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display_string=d_string
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)
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thread2.start()
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else:
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serverdata.clients[pb_id]["verified"] = True
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# ============== IGNORE BELOW CODE =======================
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def _make_request_safe(request, retries=2, raise_err=True):
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try:
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return request()
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except:
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if retries > 0:
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time.sleep(1)
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return _make_request_safe(request, retries=retries - 1,
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raise_err=raise_err)
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if raise_err:
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raise
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def get_account_creation_date(pb_id):
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# thanks rikko
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account_creation_url = "http://bombsquadgame.com/accountquery?id=" + pb_id
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account_creation = _make_request_safe(
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lambda: urllib.request.urlopen(account_creation_url))
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if account_creation is not None:
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try:
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account_creation = json.loads(account_creation.read())
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except ValueError:
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pass
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else:
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creation_time = account_creation["created"]
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creation_time = map(str, creation_time)
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creation_time = datetime.strptime("/".join(creation_time),
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"%Y/%m/%d/%H/%M/%S")
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# Convert to IST
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creation_time += timedelta(hours=5, minutes=30)
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return str(creation_time)
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def get_device_accounts(pb_id):
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url = "http://bombsquadgame.com/bsAccountInfo?buildNumber=20258&accountID=" + pb_id
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data = _make_request_safe(lambda: urllib.request.urlopen(url))
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if data is not None:
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try:
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accounts = json.loads(data.read())["accountDisplayStrings"]
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except ValueError:
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return ['???']
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else:
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return accounts
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# ======= yes fucking threading code , dont touch ==============
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# ============ file I/O =============
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class LoadProfile(threading.Thread):
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def __init__(self, pb_id, ip, device_id):
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threading.Thread.__init__(self)
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self.pbid = pb_id
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self.ip = ip
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self.device_id = device_id
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def run(self):
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player_data = pdata.get_info(self.pbid)
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_babase.pushcall(
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Call(on_player_join_server, self.pbid, player_data, self.ip,
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self.device_id),
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from_other_thread=True)
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# ================ http ================
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class FetchThread(threading.Thread):
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def __init__(self, target, callback=None, pb_id="ji",
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display_string="XXX"):
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super(FetchThread, self).__init__(target=self.target_with_callback,
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args=(pb_id, display_string,))
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self.callback = callback
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self.method = target
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def target_with_callback(self, pb_id, display_string):
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data = self.method(pb_id)
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if self.callback is not None:
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self.callback(data, pb_id, display_string)
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def my_acc_age(pb_id):
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return get_account_creation_date(pb_id)
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def save_age(age, pb_id, display_string):
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_babase.pushcall(Call(pdata.add_profile, pb_id, display_string,
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display_string, age), from_other_thread=True)
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time.sleep(2)
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thread2 = FetchThread(
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target=get_device_accounts,
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callback=save_ids,
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pb_id=pb_id,
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display_string=display_string
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)
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thread2.start()
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if get_account_age(age) < settings["minAgeToJoinInHours"]:
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msg = "New Accounts not allowed to play here , come back tmrw."
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logger.log(pb_id + "|| kicked > new account")
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_babase.pushcall(Call(kick_by_pb_id, pb_id, msg),
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from_other_thread=True)
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def save_ids(ids, pb_id, display_string):
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pdata.update_display_string(pb_id, ids)
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if display_string not in ids:
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msg = "Spoofed Id detected , Goodbye"
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_babase.pushcall(Call(kick_by_pb_id, pb_id, msg),
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from_other_thread=True)
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serverdata.clients[pb_id]["verified"] = False
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logger.log(
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pb_id + "|| kicked , for using spoofed id " + display_string)
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else:
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serverdata.clients[pb_id]["verified"] = True
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def kick_by_pb_id(pb_id, msg):
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for ros in bs.get_game_roster():
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if ros['account_id'] == pb_id:
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_bs.broadcastmessage(msg, transient=True,
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clients=[ros['client_id']])
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bs.disconnect_client(ros['client_id'])
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def get_account_age(ct):
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creation_time = datetime.strptime(ct, "%Y-%m-%d %H:%M:%S")
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now = datetime.now()
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delta = now - creation_time
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delta_hours = delta.total_seconds() / (60 * 60)
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return delta_hours
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def reportSpam(id):
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now = time.time()
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profiles = pdata.get_profiles()
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if id in profiles:
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count = profiles[id]["spamCount"]
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if now - profiles[id]["lastSpam"] < 2 * 24 * 60 * 60:
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count += 1
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if count > 3:
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logger.log(id + " auto banned for spamming")
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# by default ban for 1 day , change here if you want
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pdata.ban_player(id, 1, "auto ban exceed warn count")
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else:
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count = 0
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profiles[id]["spamCount"] = count
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profiles[id]["lastSpam"] = now
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def on_join_request(ip):
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now = time.time()
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if ip in serverdata.ips:
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lastRequest = serverdata.ips[ip]["lastRequest"]
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count = serverdata.ips[ip]["count"]
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if now - lastRequest < 5:
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count += 1
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if count > 40:
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_babase.ban_ip(ip)
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else:
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count = 0
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serverdata.ips[ip] = {"lastRequest": time.time(), "count": count}
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else:
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serverdata.ips[ip] = {"lastRequest": time.time(), "count": 0}
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