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Merge branch 'test' of https://github.com/imayushsaini/Bombsquad-Ballistica-Modded-Server into test
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commit
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1 changed files with 1 additions and 11 deletions
10
dist/ba_root/mods/spazmod/effects.py
vendored
10
dist/ba_root/mods/spazmod/effects.py
vendored
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@ -24,16 +24,6 @@ TeamType = TypeVar('TeamType', bound=ba.Team)
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tt = ba.TimeType.SIM
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tf = ba.TimeFormat.MILLISECONDS
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#some stuff for character_changer powerup...
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cList = ['neoSpaz','mel','ninja','kronk','jack','frosty','santa','bones','bear','penguin','ali','cyborg','agent','wizard','pixie','bunny']
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nList = {'neoSpaz':'Spaz','zoe':'Zoe','ninja':'Snake Shadow','kronk':'Kronk','mel':'Mel','jack':'Jack Morgan','santa':'Santa Claus','frosty':'Frosty','bones':'Bones','bear':'Bernard','penguin':'Pascal','ali':'Taobao Mascot','cyborg':'B-9000','agent':'Agent Johnson','wizard':'Grumbledorf','pixie':'Pixel','bunny':'Easter Bunny'}
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mymedia = {}
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def add_mychar_media():
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global mymedia
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for k,v in nList.items():
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v_media = SpazFactory.get().get_media(v)
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mymedia[v] = v_media
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class SurroundBallFactory(object):
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def __init__(self):
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self.bonesTex = ba.gettexture("powerupCurse")
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